r_rolo1
King of myself
Welcome to the Sixth edition of the Lonely Hearts Club for BTS. In the Lonely Hearts Club we explore strategies to cope with one of the most dreaded situations in Civ IV ( possibly the main reason for reloads after the military collapse one ): starting in isolation....
For the Sixth game in BTS the choosed leader was Pericles of the Greek :
Pericles IMHO is one of the best candidates to " Uber SE leader " , because both of his traits help a SE : Phi is a no brainer and Cre gives cheaper libraries ( and makes Pericles one of the few leaders that have a speed boost to the UB from the traits ).
His UU.
Phalanx or The return of vanilla axe .... a axe that does not fear the only counter that axes have ( besides other axes ). Early UU seem like a waste in isolation, but this one does not fear anything until x-bows,phants and maces and can do a nice barb fending job
His UB.
The Odeon ... a boosted colloseum that can hire artists. And ,because Pericles is Creative, it recieves a boost from the trait. Let's see how people are going to leverage the specialist pools.....
So, here is the settings( from noble save ). Game is Fractal :
And the start:
Nothing special.....A lake, some AH food and gold, but nothing eyelashing. Hopefully there is something hidden in the fogged tiles....
About saves: As usual, pick the level you prefer in the end of the post. Deity save is in the next post.
Again a small request ( not mandatory ) :
We ask the participants to do, if possible, a write-up with the victory save and a description of your game ( strategies, techs researched, wars,...). All the info should be in spoiler tags ( to not disturb other people's games ). If you want ( we would like to ) post reports at this moments of the game:
Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
The last words are to wish good luck to all . And let the games begin!
P.S We don't have any kind of problem with defeats and reruns. Just play and enjoy
For the Sixth game in BTS the choosed leader was Pericles of the Greek :
Spoiler :
Pericles IMHO is one of the best candidates to " Uber SE leader " , because both of his traits help a SE : Phi is a no brainer and Cre gives cheaper libraries ( and makes Pericles one of the few leaders that have a speed boost to the UB from the traits ).
His UU.
Spoiler :
Phalanx or The return of vanilla axe .... a axe that does not fear the only counter that axes have ( besides other axes ). Early UU seem like a waste in isolation, but this one does not fear anything until x-bows,phants and maces and can do a nice barb fending job
His UB.
Spoiler :
The Odeon ... a boosted colloseum that can hire artists. And ,because Pericles is Creative, it recieves a boost from the trait. Let's see how people are going to leverage the specialist pools.....
So, here is the settings( from noble save ). Game is Fractal :
Spoiler :
And the start:
Spoiler :
Nothing special.....A lake, some AH food and gold, but nothing eyelashing. Hopefully there is something hidden in the fogged tiles....
About saves: As usual, pick the level you prefer in the end of the post. Deity save is in the next post.
Again a small request ( not mandatory ) :
We ask the participants to do, if possible, a write-up with the victory save and a description of your game ( strategies, techs researched, wars,...). All the info should be in spoiler tags ( to not disturb other people's games ). If you want ( we would like to ) post reports at this moments of the game:
Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.
Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.
Checkpoint 3 - when we are committed to a victory condition (or at least think we are).
Checkpoint 4 - Victory (or defeat).
The last words are to wish good luck to all . And let the games begin!
P.S We don't have any kind of problem with defeats and reruns. Just play and enjoy
Attachments
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Lonely Pericles Noble BC-4000.CivBeyondSwordSave36.5 KB · Views: 298
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Lonely Pericles Prince BC-4000.CivBeyondSwordSave26.1 KB · Views: 270
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Lonely Pericles Monarch BC-4000.CivBeyondSwordSave26.1 KB · Views: 253
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Lonely Pericles Emperor BC-4000.CivBeyondSwordSave26.1 KB · Views: 262
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Lonely Pericles Immortal BC-4000.CivBeyondSwordSave26.1 KB · Views: 204