What do you consider Cheating?

What is Cheating?


  • Total voters
    296

Party

Warlord
Joined
Oct 11, 2007
Messages
176
I'm curious as to what you all consider cheating and what you don't. If you consider one of the poll option cheating, vote for it, and you can vote for more then one.
If you consider none of the choices cheating vote for none of the above.
I consider all except the Quecha rush and the save/reload (IF used in moderation) cheating. Regenerating your starting spot is a gray area for me. I do it but I hate myself.:spank:
 
For Save & Reload, I assume you mean something major like DoWing someone, scouting there cities, reloading, and then taking the weakest ones first. Or doing something to gain an unfair advantage. Sometimes I like to do something REALLY stupid, like nuking the entire world to oblivion and back. Then I think it's okay to reload!:mischief:

I regen my start if it's just pathetic, like a small island with no nearby resources. Otherwise I like to roll with what I got!

Oh, and everyone likes pie. Some just don't know it yet.
 
Duh, I forgot to vote I like pie. I do, I'm not a weirdo.

I only regenerate starts after trying them out for a bit, if it looks bad, I start over.

Otherwise I play with HOF mod and "lock modified assets" on always. I've never seen the WB interface.
 
Reloading and using worldbuilder are basically cheating. At least, adding units or techs via worldbuilder is cheating; changing terrain or adding resources is not nearly as bad. I often regenerate the map (usually because I'll get a great city site ruined by the fact that my starting city is too close and I wish I had just moved my capital just another tile over, I can't stand that), but regenerating constantly to get a great location is kind of cheesy. You might as well just play with a bad starting location a difficulty level or two down.
 
From wikipedia.org

Cheating is defined as an act of lying, deception, fraud, trickery, imposture, or imposition. Cheating characteristically is employed to create an unfair advantage, usually in one's own interest, and often at the expense of others.[1] Cheating implies the breaking of rules.

So basically I only consider using the world builder cheating as it circumvents the rules. If you're reloading as a scheme to gather information about the terrain /placement of opponents you might as well be using the world builder, so that would be considered cheating as well for "random" map types, but for say the Earth scenarios that's acceptable since you're going to gain that information anyway and I doubt the designers spent all that time building them as a "use once" template. Reloading because you screwed up and got demolished or to try another victory condition seems just fine, since you aren't breaking any rules.
 
Start regeneration - it's either cheating or backing down from a challenge ;) For me, much of the fun in Civ comes from trying to make the best use of my start.

Save/reload - cheating in my opinion unless done to reverse something you did on accident. Those are the only cases where I reload - if I hit the wrong button and declare war on someone, hit delete on my settler or somesuch.

Worldbuilder - cheating at any rate.

That said, it's a singleplayer game. People should play it however they like... and fact is, there are people who like to give themselves extra stuff in WB. As long as it's fun, go ahead.
 
Everything except for the Quechua rush.;)
Seconded.

Even if I sometimes start a new game if my start is too lame. I don't regenerate, I just start a new game coz' I don't like the map. Playing a Marathon game with a crappy map is more pain than I can endure. I play lousy starts when I have one, but sometimes... Those starts where you have no copper, no iron, no horses, are at the freaking pole and surrounded by tundra, deserts and braindead warmongers (who said Monty ?) just call for a new game.

And I must admit that I don't take well being beaten by one turn to a expansive wonder I'd taken ages to build, so sometimes (rarely) I reload. It's cheating, I'm ashamed.

World builder is cheating no matter what.
 
39% say it's cheating to like pie? :O

I voted all the world builder and save/reload. I don't like the idea of regenerating, but don't see it as cheating. Quechea rushing certainly isn't cheating.
 
If all the players agree on the rules, and play by those rules, then it's not cheating. So, if you play a single player game, and decide to save/reload or use world builder, or regen the start, then it's not cheating... you as the only player have agreed to that rule for that game.
So, I voted none of the above.

On the other hand, I personally don't do those things, so I also voted that they were cheating. It's just not fun for me to play that way.

I do like pie, but I don't think it's cheating to do so.
:D
Amy
 
wow lol.

Everyone here knows what the word 'rule' means, so stop spouting out definitions of the word. A better word to use is ethics, I guess.

If you can't see the logic behind calling save/reloading and using the world builder as cheating, you need to take off the blinders and stop kidding yourself.
 
Start regeneration - it's either cheating or backing down from a challenge ;) For me, much of the fun in Civ comes from trying to make the best use of my start.

Save/reload - cheating in my opinion unless done to reverse something you did on accident. Those are the only cases where I reload - if I hit the wrong button and declare war on someone, hit delete on my settler or somesuch.

Worldbuilder - cheating at any rate.

That said, it's a singleplayer game. People should play it however they like... and fact is, there are people who like to give themselves extra stuff in WB. As long as it's fun, go ahead.

You must be a mind reader:D
 
I play single player. I'll know if I cheated or not. If I felt I cheated then playing the rest of the game (marathon player) would be a huge waste of time. What's worse is that I'd always know. Every time I saw my HoF, at the end, I'd be reminded.
Playing Noble, I don't see the need to regenerate for a better start location. I imagine that this might be necessary on higher difficulty settings. Maybe if I ever try one I'll find out. I haven't had a start that was so poor I couldn"t play it.
Quecha rush seems to me to be a valid tactic. No different than me playing any leader and/or map and settings that I'm familiar with.
Liking pie is cheating when you're fighting the temptation to eat more cake!
 
From wikipedia.org

Cheating is defined as an act of lying, deception, fraud, trickery, imposture, or imposition. Cheating characteristically is employed to create an unfair advantage, usually in one's own interest, and often at the expense of others.[1] Cheating implies the breaking of rules.

So basically I only consider using the world builder cheating as it circumvents the rules. If you're reloading as a scheme to gather information about the terrain /placement of opponents you might as well be using the world builder, so that would be considered cheating as well for "random" map types, but for say the Earth scenarios that's acceptable since you're going to gain that information anyway and I doubt the designers spent all that time building them as a "use once" template. Reloading because you screwed up and got demolished or to try another victory condition seems just fine, since you aren't breaking any rules.

Cleverbeans,

Interesting way to describe cheating. Lets expand upon it!

Cheating is defined as an act ... deception, fraud, trickery...

Would asking for peace from someone, when you intend to attack them 10 turns later be considered cheating?

Cheating characteristically is employed to create an unfair advantage

Wouldn't NOT ticking "Random Personalities" fall into this category?

And what about Unrestricted Leaders? I've heard people call Bodica of Rome cheating.

I'm getting to the point where I'd consider not ticking "Random Personalities" cheating. Knowing that "Shaka needs to be dealt with early" is an unfair advantage. Also, I typically run Representation + Bureaucracy + Emancipation + Free Market + Organized Religion/Pacifism. When the UN comes around, I will defy resolutions to keep Representation, and possibly Bureaucracy/Free Market. I'm learning which leaders will ask for Global Currency, Emancipation, Free Religion, or Nuclear Non-Proliferation Treaty and trying to vote them in, just so my cities won't have "The world thinks you're a villain!" Knowing this information beforehand is HUGE, and I think I consider it cheating.

And to Party,

You left out quite a few choices in your poll:

"Unrestricted Leaders"
"Not ticking Random Personalities"
"Great Wall + Great Spy tech stealing"
"German Axeman Rush on Earth"
"Playing on 'Earth' at all"
"Playing 2 levels below your difficulty"

I'll probably think of more, too. ;)


Aside to 3 EMS: The cake is a lie ;)
 
Unrestricted leaders isn't really cheating, but I consider leaders being attached to their respective civilizations (starting techs, UU, UB) part of the balance between leaders, and unrestricted leaders does away with that.
 
I don't know why I didn't put unrestricted leaders there, just didn't come to mid at the time. Is there any way to edit poll options?

And Kesshi- shouldn't you be busy being "baked" somewhere? ;)
 
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