| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Apolyton Sage
|
![]() Requires Civilization IV: Beyond the Sword patch 3.19 DOWNLOAD HERE - both the main file and the latest patch Optional: the SMAC sound files and the SMAC movie files in four parts: #1, #2, #3 and #4 See the FAQ in the next post on where to place them. THANKS to WarKirby for providing the sound files, and to sylandro for providing the movies. *** Earth, 2060. A small group of colonists leaves the ravages of Earth for a distant planet orbiting Alpha Centauri's primary star. Their ship, the United Nations Starship Unity, carries them on their journey to a new world and a new hope for humankind. Along the way a reactor malfunction damages the Unity, precipitating a crisis among the ship's seven most powerful leaders. As they enter the Alpha Centauri system, the crew splits into seven distinct factions, divided not by nationality, but by ideology, and their vision for the new world. After the ship breaks apart, the seven leaders guide their chosen crew down to the surface of Planet, seeking their destiny beneath an alien sky. Planetfall is a mod for Sid Meier's Civilization 4 that uses the storyline and characters from Sid Meier's Alpha Centauri, combined with gameplay that takes the best from SMAC, Civilization, and the modding community. Planetfall is not a clone of SMAC using the Civ4 engine, but rather incorporates the Factions, general storyline and Characters combined with new gameplay modifications to allow for more strategic gameplay. *** Design & Programming: Maniac Graphics Lead: Lord Tirian And many other contributors. See Readme. Besides in this thread, you can also discuss Planetfall in this forum.
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Jun 30, 2012 at 12:18 PM. |
|
|
|
|
|
#2 | |
|
Apolyton Sage
|
Q: Planetfall crashes right away when I try to start the game. What's up?
A: There are two common causes that prevent people from getting Planetfall to work: 1) they don't have patch 3.19 2) when using Windows Vista, they haven't disabled User Account Control (UAC) 1) they don't have patch 3.19 There are many people who swear they have the latest official Firaxis patch 3.19, but then it turns out they haven't. A big reason is the automatic updater inside the game doesn't work correctly. If that's how you believe you got the latest patch, download the patch "again" from here and install it manually to be sure. 2) when using Windows Vista, they haven't disabled User Account Control (UAC) "What is UAC and how do I disable it?" This is answered here: For Windows Vista For Windows 7 Q: Where do I need to place and extract the BIK movie files I just downloaded? A: You need to place them in Beyond the Sword/Mods/Planetfall v1x/Assets/Art/Movies. The files have been archived into .rar format, so you'll probably need WinRAR or 7-Zip to extract them. Q: Is it possible to hear the original SMAC voice quotes in Planetfall? A: Yes it is. Many of the tech and base facility quotes are used. To enable the voice quotes, you should copy the SMAC fx and voices folder into the Planetfall Sounds folder, as indicated on the screenshot. If you do not do this, you'll just hear a 'ping' upon researching a technology. ![]() Q: But I don't own SMAC, and I want to hear SMAC sounds! A: Sorry to hear that. You may be able to purchase it here though. But do hurry. Good things never last. Q: Are there recommended settings, when playing Planetfall? A: Yes. Map Size: Standard (bigger maps cause performance issues and are a lot less useful for me to hunt for bugs) Era: Use Arrival for playing the original seven factions. You need to choose the Expansion Era to play the four SMAX factions. Settings:
Often the source of a crash happens a couple turns before the game actually crashes. So only posting the turn the game crashes sometimes is not enough. May I therefore ask to open CivilizationIV.ini - which with me is located in My Documents\My Games\Beyond the Sword - and change to the following values: Quote:
If you suffer a crash, please immediately copy all your autosaves - located with me in My Documents\My Games\Beyond the Sword\Saves\single\auto - into some other folder, before you start a new game (because starting a new game deletes all autosaves). I may request to send me the latest couple autosaves if I can't find the problem in the turn of the crash itself. Q: Help! I can't see any fungus on land! A: Your computer probably has an older graphics card. Fortunately there's a solution to make all features visible. It won't look as pretty, but at least you'll be able to see where there's fungus. The solution is like this. In Planetfall\Assets\XML\Art there's a file called CIV4ArtDefines_FeatureLoGfx.xml - rename it to CIV4ArtDefines_Feature.xml, overwriting the file currently named like that, and problem solved. ![]() Q: Does Planetfall include a Unit Workshop? A: No it doesn't, and it won't. Q: Does Planetfall include elevation terraforming and planet busters creating big craters? A: No, Planetfall does not include these features. Q: Does Planetfall include Blind Research? A: Personally I feel picking your tech strategy is one of the biggest decisions you make in a civ game. I therefore do not see the attraction in Blind Research at all, and do not wish to spend any time on coding that myself. If someone else would code a Blind Research system, I would of course add it to Planetfall. Barring that, you could just follow the recommendations you are given when you need to pick a new tech: there are always two techs recommended.
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Jun 30, 2012 at 12:24 PM. |
|
|
|
|
|
|
#3 |
|
Apolyton Sage
|
The following posts detail what you can do to help Planetfall if you want to.
Quick links: Bug List Gameplay Task List Graphics Task List Documentation Discussion List Bug and Gameplay Task List mostly outdated by now, but if you can help with SDK in general, do tell! Task List For Those Without Any Modding Experience The following stuff requires no special skills, or the how-to is fully explained: * Make screenshots Check this thread for which ones. * Create buttons for all buildings and techs The guide is here. Bug List Kinda outdated Spoiler:
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Jun 21, 2009 at 02:55 PM. |
|
|
|
|
|
#4 |
|
Apolyton Sage
|
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Sep 08, 2009 at 12:34 PM. |
|
|
|
|
|
#5 |
|
Apolyton Sage
|
Graphics Task List
* Help create recruitment posters for Planetfall! See some examples and ideas in this thread. * Flags for Angels, Drones, Pirates, Caretakers, Usurpers and Native Life/Barbarians * New Textures and/or Models for the Believer cityset Should explain more... * Angel & Drone citysets Should explain more... * Improvement model of two smaller greenhouses Spoiler:
* Supply Trawler unit model A naval version of the Material Supplies unit. Could look like a transport foil with one of the cargo bays replaced by a burned unity landing pod as seen in the Material Supplies unit. * Infantry unit models No specific requirements here, as long as they look futuristic. Currently there are a couple infantry models in Planetfall which don't fit IMO. The InVitro graphic comes foremost to mind. Also two flame/plasmathrower models for the Hyperian and Helion units would be useful. * Sea Commune improvement model Perhaps a retextured Sea Spawning Spot? Something like SMAC's Gaian sea base look? * Sea Fungal "Tower" unit model Spoiler:
* Create buttons for all buildings and techs The guide is here. * Spartan HQ building model Let's hope woodelf re-appears... * Nif of a leafy tree For use in the Believer cityset as a generic building * Unity Observation Bay building model Perhaps a slightly damaged disc as on the button for this project, together with a small side-building for control, and a windmill for energy. * Battle Ogre unit model Spoiler:
* Spider unit model Spoiler:
* Progenitor Scoutship unit model Spoiler:
* Aircraft Carrier unit model Spoiler:
* Sea Colony Pod unit model Unfortunately the model currently in the game has no texture and has an excessive polygon count. A new model is needed. * Drop Pod animation Spoiler:
* Empath Specialist button Spoiler:
* How to always make a building look centered in the city graphics The Sea Base graphic should always be centered, even if other buildings like the Naval Yard are added. * Fix or redo older models Spoiler:
No idea how the following should look like myself: * Nif models, buttons and gamefont icons for the bonus resources which don't yet have any (precise list can be made if anyone is interested in doing this) * Unit Model for the Ascetic * Button for the Missionary unit * Unit Models for Great Person units. * Building models for the shrines of the Ascetic Virtues and Homo Superior religions
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Sep 12, 2009 at 01:29 PM. |
|
|
|
|
|
#6 |
|
Apolyton Sage
|
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Mar 29, 2009 at 12:44 PM. |
|
|
|
|
|
#7 |
|
Apolyton Sage
|
Discussion List
* How should the main screen look like? * Terrain Improvement buttons What should the Terrain Improvement buttons look like? * Gold hurrying with Nanites How does gold hurrying being enabled, instead of by some civics, by the Nanites technology sound? (Would require a new XML tag though) Alternatively it could be enabled by a Nanoreplicator building enabled by the Nanites tech, but then I think enabling gold hurrying should only be a secondary effect of that building - so an idea for its most important effect would be needed.
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Jan 24, 2009 at 10:31 PM. |
|
|
|
|
|
#8 | |
|
Deity
|
Quote:
If this is not the case, an idea is that a Nanoreplicator disbands all previous mineral-enhancing facilities, or at least their negative effects (like for instance the extra drone from the GeneJack facility in SMAC. A third option is that Nanites (which the Nanoreplicator provides so to speak) act as a sort of production decreaser like marble, stone and gold do for wonders in CIV. Or a combination of the above of course.
|
|
|
|
|
|
|
#9 | |
|
Chieftain
Join Date: Jul 2006
Posts: 33
|
Quote:
Last edited by Panjandrum; Sep 23, 2009 at 12:17 PM. |
|
|
|
|
|
|
#10 |
|
Dragon
Join Date: Oct 2004
Location: Torino - Italia
Posts: 6,456
|
Superb, will test this weekend, I hope.
__________________
2010AD, Caesar Berlusconi to Brutus Fini: "You too, Gianfranco, son of a b... !!!" Economic Left/Right: -4.38 Social Libertarian/Authoritarian: 0.00 |
|
|
|
|
|
#11 |
|
Chieftain
Join Date: Nov 2007
Location: Georgia, USA
Posts: 9
|
Manic,
When i try to DL Planetfall and patch, I get a message on Rapidshare stating that the file has been deleted by the uploader. This certainly looks like a mod that could bring back the glory and fun of the Alpha Centauri series. I would be happy to test this for you as it progresses through production. Cheers |
|
|
|
|
|
#12 |
|
Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
|
Very Exciting! I'll try it out and pass on my thoughts!
Here's to the team that got it this far!
__________________
~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ |
|
|
|
|
|
#13 |
|
Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
|
Hmm - I'm getting a "file deleted by uploader" error when I try to download.
Anyone else having that problem? EDIT: looks like it's at least TDGeorge and me!
__________________
~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ |
|
|
|
|
|
#14 |
|
Deity
Join Date: Jan 2006
Location: tundra
Posts: 2,094
|
|
|
|
|
|
|
#15 |
|
Apolyton Sage
|
WTF?
Err, I'll hopefully have them reuploaded in a half hour or so. I guess I might have accidentally clicked the delete link while copy&pasting it into a file to remember the link.Edit: does it work now?
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) Last edited by Maniac; Nov 30, 2007 at 01:58 PM. |
|
|
|
|
|
#16 |
|
Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
|
It worked!
Took about 10 steps - and it's a slow download... but it works! ![]() Any special instructions to install this mod? And I assume I install the mod, and then patch it? You'll have to excuse me, I mostly do PBEM – so this is the first Civ4 mod I'll have ever installed! Thanks!
__________________
~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ |
|
|
|
|
|
#17 |
|
Councilor & Merlot Noble
Join Date: Aug 2005
Location: Washington State (GMT -8)
Posts: 8,197
|
spoke a bit too soon - still getting the error on the patch file.
"Deleted by uploader" But I DO have the Mod file
__________________
~ C3C MTDG II ~
Advisor to the Council Concilio "I" non exceptet ~ BTS MTDG II ~ Loyal servant of the King, Empire of Merlot, House of W Illegitimi non carborundum ~ C3C MTDG I = Victory with MIA! ~ Civ4 MTDG I = Victory with Epsilon Team! ~ BTS MTDG I = Collapsed with team SANCTA ~ |
|
|
|
|
|
#18 | ||
|
Gravitas, What Gravitas?
Join Date: Nov 2007
Location: Liverpool, UK
Posts: 1,356
|
Quote:
I one goes the "nanite as hurrying building" route, the main advantage could be repairing units faster - that would be very in line with the nano factory from the original game. Quote:
"http://rapidshare.com/files/72185546/Planetfall.exe?killcode=3003176066359522957" Thus the first person who clicked that link has accidentally deleted the file - just to let you know what happened. I cannot wait to try this out! Note: I haven't ever really touched the files of Civ4, so I know almost nothing about modding. But: If you could need a German translator... let me know. I own the original game in German, so I also have access to a genuine translation, helping me to keep the feel for newly introduced concepts/buildings/stuff. Cheers, LT. |
||
|
|
|
|
|
#19 |
|
Chieftain
Join Date: Nov 2007
Location: Georgia, USA
Posts: 9
|
|
|
|
|
|
|
#20 | |
|
Apolyton Sage
|
Just double-click the exe file and click Install, unless you want to install to a different folder.
Quote:
I made use of the occasion of reuploading the main mod to include the patch changes in the main file. So no patch needed for the moment.
__________________
Contraria sunt Complementa. -- Niels Bohr Completed Mods: SMAniaC (SMAC) | Planetfall (Civ4) |
|
|
|
|
![]() |
| Bookmarks |
| Tags |
| download, planetfall |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Maps for Planetfall | Dewion | Civ4 - Planetfall Mod | 19 | Mar 12, 2009 02:13 PM |
| Planetfall newbie :) | SJN | Civ4 - Planetfall Mod | 6 | Oct 18, 2008 02:43 PM |
| After Planetfall | sir_schwick | Alpha Centauri | 3 | Jun 25, 2008 08:32 PM |
| Civics in Planetfall | woodelf | Civ4 - Planetfall Mod | 37 | Dec 21, 2007 10:47 PM |