NukeNes: The Cha-Ching! of Death

Nuka-sama

See ya! It has been a fun decade!
Joined
Jan 27, 2006
Messages
9,473
Hi guys. Many already know who I am, Nuclear kid, probably best known for 1poor Nes, and one DOA NES. Well, I am embarking on an Idea that gave me great sucsess last time


Game You are a CEO of a small (but growing) Arm Sales/Development Company in 1936. Your goal; make the most money, while weeding out all the other competition.

Stories Not required, but I like to read, so small bonuses may be given to good stories

Sample

Company Name The Crusaders
CEO (Player) Nuclear kid
Head Quarters Rome, Italy
Main focus Land
Contacts 1 in Italy
Factories 1 in Rome
Production (IC) 1
Money $10,000
Weapons Ceaser Battle Tank (0/3)
Reputation 1
Technology 1
Delivery trucks 5
Cargo Ships 5
Cargo Planes 1
Supplies 3 Rifles


Company Name You can make it up

Headquarters This is your main city. The country you are in will usually expect help if at war, so be careful

Main Focus You've got Land (rifles, tanks), Navy (ships), Air and Bombs (Artillery, Missles) This is what you are mostly developing

Contacts Where you have a safe place to dump your weapons and to sell them. For example, if Saudi Arabia and Iran have a war, and you have a contact in Greece, and another guy has one in Saudi Arabia, the one in Saudi Arabia will sell alot more. (Note: My Contact list says 1 in Italy. That means Italy, not Italian Empire. I don't have contacts in Libya. Keep that in mind)

Factories Where you make your weapons of mass destruction. You might not develop the weapons, you might just make them

Production How much stuff you can make, 1 factory=1 IC

Money Makes the world go round. Used to buy factories, research, bribes, and any other thing you can think of (like, bribing Romania to invade Bulgaria)

Weapons This is your backbone for Arms developers. You can sell these for exclusivity to one nation, or avaliable from you by purchase. You will have to develop them, which is why the (0/3) is there. Please give description on what the weapon does (realistic, pictures help. ie; Ceaser Tank is anti tank, has 1 15 mm big gun, and 4 machine gun turrets with weak armor, or something)

Reputation How well known you are. Some times this is bad (League of Nations sends bounty hunters at you) but usually is good (People like to buy brand names). You can't buy this stat. It goes up when you develop an awsome new weapon, or when you supply weapons to the side that wins the war

Technology You got to have good technology do have good weapons. It costs $25,000 to advance one level. 1 is low tech, 5 is high tech, and when you reach 5 you advance.

Delivery Trucks Transports Weapons. 5 for 1 IC and $5000

Cargo Ships Transports Weapons by sea. 1 for 3 IC and $15,000

Cargo Ships Transports goods by air. 1 IC for 1 and $10,000

Supplies These cost different amounts for different things. Land Starts with 3 Rifles, Navy with 1 Submarine, Air force with 1 Fighter, and Artillery with 6 Bombs. When you produce your units, I determine how much a supply of them will cost, and you can send them to warring countries

Weapon Stats

Weapon name Springfield M 36
Weapon Tech 3
Weapon Type Land, Rifle
Ammo 5 clips of 10 bullets
Description

Weapon name Ceaser Battle Tank
Weapon Tech 3
Weapon Type Land, Tank
Armor 5
Speed 3
Development 0/3
Description

Ship

Name
Class (Destroyer, Sub, Battleship)
Armor (1-10)
Speed (1-10
Development
Description


Air

Name
Class (Bomber, Fighter)
Armor (1-10)
Speed (1-10) Delopment
Development
Description



Costs
$10,000 to make new factory, plus 2 IC after your 3rd
$5000 to open new contact, $2000 to continue
$5000 to start new Weapon
$2000 to continue it
$5000 to speed the weapon up
$25000 to increase a tech level
$250 and 1 IC for 5 ammunition supply
$500 and 1 IC to get 2 Bomb Supply
$1000 and 1 IC to get 1 Rifle Supply
$3000 and 2 IC to get 1 Submarine
$3000 and 2 IC to get 1 Fighter Supply
$5000 and 2 IC to get 1 Bomber Supply
$5000 and 3 IC to get 1 Tank Supply or Artillery
$5000 and 4 ICto get 1 Destroyer Supply
$25,000 and 5 IC to get 1 Battleship Supply

No posting yet
 
PC Stats

Company Name: Willow Industries
CEO (Player) Alfred W. Willow Jr.
Head Quarters Atlanta, Georgia , USA
Main focus Land
Contacts 1 in China
Factories 1 in Atlana
Production (IC) 1
Money $10,000
Weapons
Reputation 1
Technology 1
Delivery trucks 5
Cargo Ships 5
Cargo Planes 1
Supplies 3 Rifles
Spoiler :
Weapon name: Willow Model 36
Weapon Tech: 3
Weapon Type: Land, Rifle
Ammo: 5 Clips of 10 Rounds
Development 0/3
Description: Sturdy, cheap and effective weapon for the infantry. Easy to build and repair. Fires a 6mm round made for comfort of the soldier firing and for stopping power.



Company Name: 7 Seas Contractors
CEO (Player) Jeffery Zabriskie
Head Quarters New York, New York, USA
Main focus Navy
Contacts 1 in USA
Factories 1 in New York (should this be dockyard instead?)
Production (IC) 1
Money $10,000
Weapons
Reputation 1
Technology 1
Delivery trucks 5
Cargo Ships 5
Cargo Planes 1
Supplies 1 Submarine
Spoiler :

Class: Red Class (Submarine)
Armor: 5
Speed: 10
Development: 0/3
Description: Prefering speed over armor the Red Class Sub boasts top speed of 15 mph submerged and 30 mph on the surface. Main weapon armaments consists mostly of torpedoes. There is a 20mm anti air gun on bow and a deck gun for smaller ships.
The sub can hold 12 torpedoes, 6 bow and 6 stern.


Company Name: Vereenigde Nederlandse Bewapening Fabrieken (VNBF)
CEO (Player) Fëanor
Head Quarters Rotterdam, the Netherlands
Main focus Land
Contacts 1 in China
Factories 1 in Ijmuiden
Production (IC) 1
Money $10,000
Weapons
Reputation 1
Technology 1
Delivery trucks 5
Cargo Ships 5
Cargo Planes 1
Supplies 3 Rifles
Spoiler :

Weapon name: MaGe-36
Weapon Tech: 2
Weapon Type: Land, Rifle
Ammo: 50-Rounds drum belt or 250-Rounds Box Belt
Develepment: 0/2
Description: One of the first MG's designed with mass production and easy maintenance in mind, unlike the bulky water cooled MG's of WWI the MaGe-36 can be deployed in seconds and is able to provide heavy fire support in the mobile battlefields of tomorrow.


Company Name : (Arms Ahoy!) Mobile Forces Industrials
CEO (Player) Charles Li
Head Quarters : London
Main focus : Land
Contacts : 1 in Centeral Europe
Factories : 1 in London ;
Production (IC) 1
Money $10,000
Weapons : Mobile Weapons Platform (The SpeedTank) (0/3) ;
Reputation : 1
Technology : 1
Delivery trucks : 5
Cargo Ships : 5
Cargo Planes : 1
Supplies : 3 Rifles
Spoiler :
Weapon name : SpeedTank (ATMWP)
Weapon Tech 3
Weapon Type : Land, Tank
Armor 4
Speed 6
Development 0/5
Description : A Moblie Weapons Platform that concentrated on protecting and repositioning Artillary. With a slight more emphazis on Speed than on Armour. Land Forces can be ferried over in this versitile Machine.
 
Stats reserve 2
 
Stats reserve III
 
Spoiler :
Arms_dealers.PNG


you can all post
 
I pass. This doesn't seem well thought out.
 
Company Name: Willow Industries
CEO (Player) Alfred W. Willow Jr.
Head Quarters Atlanta, Georgia , USA
Main focus Land
Contacts 1 in USA
Factories 1 in Atlana
Production (IC) 1
Money $10,000
Weapons
Reputation 1
Technology 1
Delivery trucks 5
Cargo Ships 5
Cargo Planes 1
Supplies 3 Rifles
 
One Suggestion, you really need to have ammo, either changing Bomb to ammunition or add an ammunition class
 
I don't really see where you're thinking

I develop the Ceaser tank. Romania and Bulgaria have a war. I say "hey Bulgaria, I have a new kick but tank. If you give me $10,000, I will send you a few divisions over. Bulgaria says ok. Or I buy alot of rifles, and I say, "Hey, I have alot of rifles, you want to buy some?']

You are developing weapons, and then selling them to the highest bidder to use in their wars.

What's not that thought out?
 
Fëanor;6211435 said:
One Suggestion, you really need to have ammo, either changing Bomb to ammunition or add an ammunition class

well, rifles comes with ammunition. That's what I was thinking, but I will add
 
Well you will need the ammo to fire the guns.

Company Name: 7 Seas Contractors
CEO (Player) Jeffery Zabriskie
Head Quarters New York, New York, USA
Main focus Navy
Contacts 1 in USA
Factories 1 in New York (should this be dockyard instead?)
Production (IC) 1
Money $10,000
Weapons
Reputation 1
Technology 1
Delivery trucks 5
Cargo Ships 5
Cargo Planes 1
Supplies ? (Dont know what supplies I need for navy.)
 
you get 1 submarine supply

ammo added, and welcome aboard :)
 
I am wondering if I made this clear

You are helping other nations win a war, so you develop weapons.

So, germanicus, you want to develop a new kind of submarine that is faster or something. you give a description, develop it, and sell it, then you get your money.

You don't have to just stay to your specialty, although it is faster research for your company in that area.

Any questions?
 
Great, one last thing.... I was not aware that ships could fly. Might want to double check your transportation list again.

Delivery Trucks
Cargo Ships
Cargo Ships?
 
Company Name: Vereenigde Nederlandse Bewapening Fabrieken (VNBF)
CEO (Player) Fëanor
Head Quarters Rotterdam, the Netherlands
Main focus Land
Contacts 1 in China
Factories 1 in Ijmuiden
Production (IC) 1
Money $10,000
Weapons
Reputation 1
Technology 1
Delivery trucks 5
Cargo Ships 5
Cargo Planes 1
Supplies 3 Rifles
 
Great, one last thing.... I was not aware that ships could fly. Might want to double check your transportation list again.

Delivery Trucks
Cargo Ships
Cargo Ships?

Obviously, Ships don't need to be transported like that. That's for gun companies and such
 
300px-Rifle_Ljungman_AG42.jpg

Model 36 Willow Semi-Automatic Rifle

Weapon name: Willow Model 36
Weapon Tech: 3
Weapon Type: Land, Rifle
Ammo: 5 Clips of 10 Rounds
Description: Sturdy, cheap and effective weapon for the infantry. Easy to build and repair. Fires a 6mm round made for comfort of the soldier firing and for stopping power.
 
mg42_01.jpg

Machine Geweer Model 1936

Weapon name: MaGe-36
Weapon Tech: 2
Weapon Type: Land, Rifle
Ammo: 50-Rounds drum belt or 250-Rounds Box Belt
Description:
One of the first MG's designed with mass production and easy maintenance in mind, unlike the bulky water cooled MG's of WWI the MaGe-36 can be deployed in seconds and is able to provide heavy fire support in the mobile battlefields of tomorrow.
 
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