Hey SOG heres my big thank you for this kick arse mod. "Finally figured out what was causing the huge lag in Heart of Destiny!"
.........Its bombers! Yes bombers, not joking I studied it in action. Bombers are set as land units and with rails, ruin your turntimes.
Railways give each unit almost infinite possablilties over where to bomb sometimes over 2 minutes each to decide just what target.
Other weird stuff I noticed: like the biplane, hidden nationality, 'sailing' over water , and strange tendecies for seeing other Civs units sharing the same tile at the start of a new turn, are just a few things I found strange with your plane settings so far.
DOn't get me wrong, I never complained before cuz I liked the biplane effects cept for the fact AI's behavior of "seek" but do not "destroy", is an expliot Im afraid. Still, bombers and biplane intruders make for cool flak animations when they 'end of turn' in a 'turrets/cannon' range.
I used the biplanes to scoop up 'prisoners' working Veitnams massive chain gangs. They were heeding a path of railway expansion towards the land of last resistance( 2 well formed civs who i planed to unite in opposition before it was to late )
Anyway it was soley due to bomber's 'bomb mission' plus infinte movabilty (thanks to rails) that made it so when this war did ignite, it caused turns to take all night.
I had two armys combined 1000 units headed to that fight, all via rail. This highly engrossing action film lasted meh, mybw two-three minutes? Much faster then the 20 or so I waited for Veitman to use its mealy 9 bombers at the start of the campaign.
SO there it is. Might be why everyone has said the lag comes around the same time. Also explains why Balancer, a mod of comparitive size, has no deley on equal sized maps when planes are everywhere after flight.
IM still going btw. I mean Ive sat through a few of these turns just to be sure I was right. In the end it was my need to watch the action that may have solved this plight
This may be the best '3rd X pak' mod out there. I even noticed a depth in diplo text. The details entwined are second to none, mybe tied with one...
Its just now I feel the Victory plans changed to 'win before planes multiply in the land or sky' and its truly a 'do or die' plan. Still, was fun while it lasted. Proud to say she still NEVER crashed it
