madscientist
RPC Supergenius
Welcome to my next RPC game and hope it's a dandy. I have wanted to do one for a while based on my namesake, and Monty is a crazy as you get in this game
The first five have focused on different economies/styles of play
1) The Mighty Kahn where Ghengis conquered the entire world by razing 50 cities to fuel the horse
2) Seafaring Victoria where we ran a pure trade route economy for a space win.
3) Chivalrous Washington where we tried to win diplomatically while keeping all the ladies happy. An imppossible task that ended in a draw.
4) Bismark the Master Builder where we ran an OBSOLETE wonderspam/GP settle game and controlled all wonders at the end.
5) HOLY SAL! where we got a cultural victory after running a religious conomy, founding 6 relsigion and building the 6 shrines!
After these nobel and chivalrous games, it's time to play just plain evilly.
Monty is an idiot and a nut, anybody disagree on this? Didn't think so. However, the Aztec people are pretty smart and witty, having a stronge inclination for science. Infortunately they are led by a fool and must cater to his lunacy in an attempt to survive (and stay off the sacrificial alter).
Now, MONTY as well as being a fool, has a high opinion of himself (as any Mad Scientist does) and will only use techniques worthy of his greatness. Meaning he will not use things he fears or does not understand. This includes cottages and religion! What he does understand is using/abusing his people, pions for his alter sacrifices, and taking what he is too stupid to start himself.
So where does this leave us. Monty will accept only domination or space (so he can dominate other worlds!). We also will have alot of rules which are OK since we expect Monty to break them when it suits his purpose.
Settings:
Monarch
Tropical
Standard sized Big/little map, random everthing else
Time win turned off
Vassals turned off (see rules why)
Agressive AI (yeah, the AIs see Monty for what he is, you all try to kill him fast)
Rules:
1) First Rule, being Monty we reserve the right to discard any rule at our convenience
2) Second Rule: Monty does not understand cottages, nor the fact that they will mature to useful towns. He will no build them, he will level all cottages/hamelt/villages/towns in captured cities. He also fears other AIs having them and will do all he can to pillage them. (thankyou Dave for the Hilly Billy Civ idea!)
3) Third Rule: We are going to run an SE here. Here is where I hope to see if the SE is as good an economy as people say for doing warring. Also, Monty only wants to run scientist specialists, although he will allow spies (Monty likes this idea). No engineers, artists, merchants, priests. Note, we are defeinitely running a SE, not an EE.
4) Fourth Rule: Monty is easily amused by big pretty buildings, the Aztec have found this out and this has kept many of them off the alters. The Aztec can build as many wonders as they like, although the Great Library should be greatly emphasized.
5) Monty can not complete exterminate an AI. He must keep at least one city that he can continually pillage and have victums, um, er sacrifices to his alters.
6) Monty is a man of science (Yeah right) but will convert to a state religion once to feed the appetites of the Aztec gods (see rule 7). He has a great fear of the AI's gods so he will NOT capture any Holy city although he can pillage the countryside as much as he likes. He can only adopt the theocracy civic.
7) Monty needs to appease the Aztec gods (see rule 6) and must use the sacrificial alter for more alters in every capture city. If it comes with an alter he must slave something. Mon ty must keep slavery as a civic although his may end once Monty discovers democracy.
8) Monty has a general desire to help the science of his Aztec people, so he often feels the compulsion to test out new discoveries by warring with other AIs.
9) MONTY must have the Manhatten Project complete and use at least one nuke before he can win the game. Of course he we like to see as many of those pretty mushroom clouds as he can.
I plan to play this somewhat similar to the Mighty Kahn Game, with Ghengis Kahn's love and sympathy. After the peaceful and loving HALY SAL, I am ready to KILL KILL KILL!!!!!!!!
So we go
Our Supergenius leader
And the start
Yes, it is a random start. Gold, hills, and a pair of sacrificial animals (to keep Monty happy until we get more interesting sacrifices).
Where do we start?

The first five have focused on different economies/styles of play
1) The Mighty Kahn where Ghengis conquered the entire world by razing 50 cities to fuel the horse

2) Seafaring Victoria where we ran a pure trade route economy for a space win.
3) Chivalrous Washington where we tried to win diplomatically while keeping all the ladies happy. An imppossible task that ended in a draw.
4) Bismark the Master Builder where we ran an OBSOLETE wonderspam/GP settle game and controlled all wonders at the end.
5) HOLY SAL! where we got a cultural victory after running a religious conomy, founding 6 relsigion and building the 6 shrines!
After these nobel and chivalrous games, it's time to play just plain evilly.
Monty is an idiot and a nut, anybody disagree on this? Didn't think so. However, the Aztec people are pretty smart and witty, having a stronge inclination for science. Infortunately they are led by a fool and must cater to his lunacy in an attempt to survive (and stay off the sacrificial alter).
Now, MONTY as well as being a fool, has a high opinion of himself (as any Mad Scientist does) and will only use techniques worthy of his greatness. Meaning he will not use things he fears or does not understand. This includes cottages and religion! What he does understand is using/abusing his people, pions for his alter sacrifices, and taking what he is too stupid to start himself.
So where does this leave us. Monty will accept only domination or space (so he can dominate other worlds!). We also will have alot of rules which are OK since we expect Monty to break them when it suits his purpose.
Settings:
Monarch
Tropical
Standard sized Big/little map, random everthing else
Time win turned off
Vassals turned off (see rules why)
Agressive AI (yeah, the AIs see Monty for what he is, you all try to kill him fast)
Rules:
1) First Rule, being Monty we reserve the right to discard any rule at our convenience

2) Second Rule: Monty does not understand cottages, nor the fact that they will mature to useful towns. He will no build them, he will level all cottages/hamelt/villages/towns in captured cities. He also fears other AIs having them and will do all he can to pillage them. (thankyou Dave for the Hilly Billy Civ idea!)
3) Third Rule: We are going to run an SE here. Here is where I hope to see if the SE is as good an economy as people say for doing warring. Also, Monty only wants to run scientist specialists, although he will allow spies (Monty likes this idea). No engineers, artists, merchants, priests. Note, we are defeinitely running a SE, not an EE.
4) Fourth Rule: Monty is easily amused by big pretty buildings, the Aztec have found this out and this has kept many of them off the alters. The Aztec can build as many wonders as they like, although the Great Library should be greatly emphasized.
5) Monty can not complete exterminate an AI. He must keep at least one city that he can continually pillage and have victums, um, er sacrifices to his alters.
6) Monty is a man of science (Yeah right) but will convert to a state religion once to feed the appetites of the Aztec gods (see rule 7). He has a great fear of the AI's gods so he will NOT capture any Holy city although he can pillage the countryside as much as he likes. He can only adopt the theocracy civic.
7) Monty needs to appease the Aztec gods (see rule 6) and must use the sacrificial alter for more alters in every capture city. If it comes with an alter he must slave something. Mon ty must keep slavery as a civic although his may end once Monty discovers democracy.
8) Monty has a general desire to help the science of his Aztec people, so he often feels the compulsion to test out new discoveries by warring with other AIs.
9) MONTY must have the Manhatten Project complete and use at least one nuke before he can win the game. Of course he we like to see as many of those pretty mushroom clouds as he can.
I plan to play this somewhat similar to the Mighty Kahn Game, with Ghengis Kahn's love and sympathy. After the peaceful and loving HALY SAL, I am ready to KILL KILL KILL!!!!!!!!
So we go
Our Supergenius leader

And the start

Yes, it is a random start. Gold, hills, and a pair of sacrificial animals (to keep Monty happy until we get more interesting sacrifices).
Where do we start?
Last edited: