Hello everyone,
I have been a Civ fanatic almost half my adult life and an ardent follower and buyer of all Civ games and expansions...
But I have to admit that nothing had prepared me for the disappointment Bts has been - to the point where I am actually thinking uninstalling it and never having to deal with it again...
Is it my impression or have the game designers deliberately weighed the odds in combat against the human player?
I mean, regardless what I do, how advanced my units are or whatever it seems that the opponent has the edge to the point that the game is no fun anymore...
Recent example: It is 1700AD and I am at war with Aztecs. After amassing approximately 8 Cuirassiers, 10 melee and ranged units (musketmen, macemen, pikemen ) plus 5 trebuchets, I decided to attack an Aztec city with 2 musketmen and 1 pikeman (20% defenses - no wall).
It became so ridiculous I gave up as even after reducing the defenses to 0 for every musketman I lost about 1 1/2 cuirassiers but still I took over the city...
The 'fun' began when the Aztecs counterattacked... Oh, how much lovely it was looking at enemy war elephants crushing my cuirassiers like M1 Arbams against medieval knights!
And the best part about it was that there was no logic in the defense as the game AI was stacking my units defensively in such an arbitrary way, it became ridiculously biased.
So, what is the game strategy with war in BtS? Apparently stack'em as high as they go for losses are a standard of 50% regardless of tech advancements?
Thanks but no thanks
I have been a Civ fanatic almost half my adult life and an ardent follower and buyer of all Civ games and expansions...
But I have to admit that nothing had prepared me for the disappointment Bts has been - to the point where I am actually thinking uninstalling it and never having to deal with it again...
Is it my impression or have the game designers deliberately weighed the odds in combat against the human player?
I mean, regardless what I do, how advanced my units are or whatever it seems that the opponent has the edge to the point that the game is no fun anymore...
Recent example: It is 1700AD and I am at war with Aztecs. After amassing approximately 8 Cuirassiers, 10 melee and ranged units (musketmen, macemen, pikemen ) plus 5 trebuchets, I decided to attack an Aztec city with 2 musketmen and 1 pikeman (20% defenses - no wall).
It became so ridiculous I gave up as even after reducing the defenses to 0 for every musketman I lost about 1 1/2 cuirassiers but still I took over the city...
The 'fun' began when the Aztecs counterattacked... Oh, how much lovely it was looking at enemy war elephants crushing my cuirassiers like M1 Arbams against medieval knights!

And the best part about it was that there was no logic in the defense as the game AI was stacking my units defensively in such an arbitrary way, it became ridiculously biased.
So, what is the game strategy with war in BtS? Apparently stack'em as high as they go for losses are a standard of 50% regardless of tech advancements?
Thanks but no thanks
