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#1 |
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Kender
Join Date: Jun 2007
Location: Solace, Ansalon, Krynn
Posts: 888
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European Diplomacy Three- True World War
The year is 1950. Over the past twenty years, the conflict known as World War II took place beginning when Japan invaded Manchuria in 1931, then China in 1937, and when Germany, under the Nazi party, invaded Poland in 1939. In 1940, Germany signed an alliance with the United States of America and the SSSR, and quickly captured Norway and Denmark, and began an invasion of France. Despite being outnumbered, the French, British, and Italian Allies fought Germany and its allies to a standstill, aided by several large-scale rebellions in Germany in 1943. Japan had conquered most of South East Asia by December 1941, when a large bombing in Hawaii brought the U.S. into the war. Clashes with Soviet forces brought the SSSR, also to war with Japan. By 1945, Australia was the only Pacific Islands unconquered by Japan. Nuclear physicists had just been successful in the creation of an atomic bomb, and several of the weapons were dropped on the Japanese cities of Hiroshima, Nagasaki, and Kyoto. These bombings were immediately followed by the collapse of Japan. The success of these bombs resulted in the commissioning of several more, to end resistance in France, Britain, and Italy. As the preparations for launch were made, however, a radical group of Jewish Americans, angry at the US government's support of the anti-Jewish Nazi party, seized control of the nuclear launch station, re-targeted the bombs, and launched. The resultant destruction of Berlin and Washington D.C. sent America into total anarchy, and greatly weakened Germany. Allied forces swept through Germany and the Eastern section of the SSSR. By 1947, peace had settled upon the major powers in the world. The European Union formed a single democracy through Europe, struggling to recover from the war. China, united by the fight on Japan, rose and formed a communist government. The formerly British Australia and Quebec peacefully seceded to form democracies, Quebec annexing Eastern Canada, and some of New England. Nationalistic fervor in Chile led to a powerful union of southern South America, and the nation of Mexico took advantage of anarchy in the former US to seize California and Texas. The SSSR, though defeated, recovered from the loss of Moscow, and remains a world power. In the Middle East, Arab states united, re-establishing the Caliphate under a new Caliph. In South Africa, revolts against the apartheid system resulting in a huge nationalistic movement, eliminating ‘white’ control of Africa. Most recently, a man claiming to descend from the ancient kings of Ghana and Mali rebuilt the ancient Ghanaian empire, with himself as king. The world has recovered from the huge World War II. But world powers are in conflict again. How will this situation end? RULES Introduction Welcome to Diplomacy Europe (Not) III, the sequel to Diplomacy Europe and Diplomacy Europe II- A new dawn. This is a 10-player strategy game set in an alternate world, starting in 1955. History in this world is identical to our world until 10 (or so) years before the beginning of this game, at which point it becomes totally fictional. The original game was destroyed when LosingT was captured by TEH MAFIA ALIENZ, and Diplomacy Europe II, hosted by Izipo, is now wrapping up, so it's time for my game. This will be the first game hosted on a shiny new map, .The rules have several minor (and a few major) changes from Izipo's rules, which have some changes from LosingT's rules, but the basic concept is the same as the original game, which was LosingT's invention. The unit of currency is the abstract G, representing gold. Income is measured in GPT (Gold Per Turn), and spending is measure in G. Players may discuss alliances, tactics, anything relating to the game in any way they wish. Then, they send me orders via PM before the deadline posted with each update. All moves are then resolved simultaneously and after all the calculations are done, I post a write-up, and the new turn begins. Objective Spoiler:
Terrain types Spoiler:
Improvements Spoiler:
Units Spoiler:
Combat Spoiler:
Economy Spoiler:
Diplomacy Spoiler:
Espionage Spoiler:
Miscellaneous Spoiler:
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SGs: Won: Hawk01 5CCC Regent Lost: quoo's 3CC AWM In Progress: Kraz01- The Totally Mad Scientists AWM Hawk02- The Five Sacred Cities 5CC 20k DipEuropeII- Victorious with Ukraine! GMing Diplomacy Last edited by Tasslehoff; Jun 28, 2008 at 02:15 PM. |
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#2 |
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Kender
Join Date: Jun 2007
Location: Solace, Ansalon, Krynn
Posts: 888
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Spoiler for Animation Map:
Spoiler for Most Recent Update:
In another change from the previous games, the special abilities of nations are no longer public, but will be sent to each nation in a PM, so special espionage abilities are surprising, and can be performed without other nations knowing whodunit. I’m still looking for good ideas about special abilities. PM or post if you’ve got an idea. The Nations: Australia: Gray - Territory: 1 Capitol, 2 Cities, 4 Territories, 1 Naval Base: 95G SSSR: Green-Gray - Territory: 1 Capitol, 3 Cities, 2 Territories: 90G Territory: 1 Capitol, 2 Cities, 4 Territories: 95G Europe: Blue - Backwards Logic Territory: 1 Capitol, 3 Cities, 2 Territories: 90G South Africa: Dark Green - LightFang Territory: 1 Capitol, 2 Cities, 3 Territories: 95G Territory: 1 Capitol, 3 Cities, 2 Territories: 90G Mexico: White - merciary Territory:1 Capitol, 3 Cities, 2 Territories: 90G Territory:1 Capitol, 2 Cities, 4 Territories: 95G Territory: 1 Capitol, 2 Cities, 4 Territories: 95G China: Dark Red - Niklas Territory: 1 Capitol, 2 Cities, 4 Territories: 95G Reserves: 1) The13thRonin 2) Open
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SGs: Won: Hawk01 5CCC Regent Lost: quoo's 3CC AWM In Progress: Kraz01- The Totally Mad Scientists AWM Hawk02- The Five Sacred Cities 5CC 20k DipEuropeII- Victorious with Ukraine! GMing Diplomacy Last edited by Tasslehoff; Jun 29, 2008 at 01:30 PM. |
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#3 |
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Kender
Join Date: Jun 2007
Location: Solace, Ansalon, Krynn
Posts: 888
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Spoiler for Fall 1958:
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SGs: Won: Hawk01 5CCC Regent Lost: quoo's 3CC AWM In Progress: Kraz01- The Totally Mad Scientists AWM Hawk02- The Five Sacred Cities 5CC 20k DipEuropeII- Victorious with Ukraine! GMing Diplomacy Last edited by Tasslehoff; Mar 03, 2008 at 07:42 PM. |
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#4 |
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King
Join Date: Apr 2004
Location: belgium
Posts: 836
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I have never played this game before, but i want to give it a go as The United Arab Caliphate.
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Gonna stun and amaze. Ready to throw a craze. Make your granny shake her head and say, "those were the days."
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#5 |
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The Mighty Jungle
Join Date: Sep 2007
Location: Celtia Atrebatia
Posts: 4,807
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Hey Tasslehoff can I have australlia?
I think you owe it to me :P
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''Ah but America is America. We are like Gods hence why we already control the entire world. Literally, our sphere of influence controls everything.'' Airstrike92 |
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#6 |
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The Gascon
Join Date: Mar 2006
Location: New England
Posts: 2,907
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I'll take Quebec.
P.S. You forgot Quebec's income. |
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#7 |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,164
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D'art! i wanted Quebec...
anyway, i'll take the SSSR |
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#8 |
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No idea what I'm doing
Join Date: Mar 2006
Location: OSU
Posts: 1,303
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I'll be Mexico
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Snarky/historical/thought provoking quote to come later |
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#9 |
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King
Join Date: Jul 2006
Location: Delanson, NY
Posts: 883
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ill take chile
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#10 |
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The Gascon
Join Date: Mar 2006
Location: New England
Posts: 2,907
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I'd call Quebec bronze.
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#11 |
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Woman With a Weapon
Join Date: Dec 2006
Location: New Jersey (joy-see), USA
Posts: 127
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lurker comment...you miscounted chile's gpt
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#12 |
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"I'm the hero!"
Join Date: Jul 2006
Location: USA
Posts: 7,521
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South Africa is mine!
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(-3.75, -5.23)
"I'm Lighty, and I'm a proud member of #fiftychat and #nes!" I'm running a simple mafia game! Come play! |
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#13 |
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King
Join Date: Jul 2006
Location: Delanson, NY
Posts: 883
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if i counted correcly i should have 105 gp.
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#14 |
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Emperor Palpatine
Join Date: Nov 2007
Location: Death Star
Posts: 880
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I'll be Europe.
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| NOTW XVI - Swordsman/Werewolf - VICTORY!!! | NOTW XVIII - Squire/Converted Werewolf, SOLO VICTORY!!! | Host of NOTW XXII: Road to Ruin, Rogue Victory | NOTW XXV - Gardener: Survived/Innocent, VICTORY! | NOTW XXIX - Adventurer/Traitor - VICTORY!!! | NOTW XXXI - Capt. of the Nightwatch/Esus Faction, VICTORY!!! | Host of NOTW XXXIX: Impending Retribution | 2008, 2009, and 2012 Champion of CFC Fantasy Baseball | "I think that in the interests of fairness, next time he's a wolf, Backwards Logic should start the game tied up inside a locked steel crate at the bottom of a fast-flowing river somewhere in South America (he isn't told where). The innocents might be able to scrape a win, depending on how many of his fingers the piranhas have eaten." - Catharsis "You are a vicious man Backwards Logic, and, uh, I'm glad you're dead!" - Askthepizzaguy |
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#15 |
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The Gascon
Join Date: Mar 2006
Location: New England
Posts: 2,907
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I have 90 Gold.
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#16 |
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Kender
Join Date: Jun 2007
Location: Solace, Ansalon, Krynn
Posts: 888
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Players updated; the mistake in Chile was a map mistake, not a counting mistake, the map is updated.
Wow! Spots filled up really fast. Reserve sign-ups are still up, but I'm saving the first few for players from the last game- I think they deserve it. Sorry to those who missed signing up due to Christmas. In hindsight, I probably should have posted after. Sorry . You may still sign as reserves, and I may add another African nation, depending on the number of reserve sign-ups.I still need special ability ideas!
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SGs: Won: Hawk01 5CCC Regent Lost: quoo's 3CC AWM In Progress: Kraz01- The Totally Mad Scientists AWM Hawk02- The Five Sacred Cities 5CC 20k DipEuropeII- Victorious with Ukraine! GMing Diplomacy |
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#17 |
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Divine Wrath of Junil!
Join Date: Aug 2006
Location: Montreal
Posts: 6,164
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SSSR could have something along the lines of a huge power taking a while to get mobilized, but being nearly unstopaable after that...
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#18 |
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King
Join Date: Jul 2006
Location: Delanson, NY
Posts: 883
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i think all nations should get at least 90 gp. otherwise some nations can get 3 territories in one turn while others can only get 2. that first territory could cause a cycle of income growth while the others slow down behind.
or maybe it wont make a difference anyway and will just cause some nations to have a slightly smaller landgrab. |
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#19 |
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"I'm the hero!"
Join Date: Jul 2006
Location: USA
Posts: 7,521
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I PMed some ideas over, I hope you liked them.
__________________
(-3.75, -5.23)
"I'm Lighty, and I'm a proud member of #fiftychat and #nes!" I'm running a simple mafia game! Come play! |
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#20 |
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Kender
Join Date: Jun 2007
Location: Solace, Ansalon, Krynn
Posts: 888
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I got them. They're really interesting, but I'm afraid I'll have to adjust them a lot so you don't know what's what
. I've also increased the beginning cash for each country by 5G
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SGs: Won: Hawk01 5CCC Regent Lost: quoo's 3CC AWM In Progress: Kraz01- The Totally Mad Scientists AWM Hawk02- The Five Sacred Cities 5CC 20k DipEuropeII- Victorious with Ukraine! GMing Diplomacy |
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