LK28 - Regent training.

LKendter

Exterminate, exterminate, exterminate!!!
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I am going to leave the emperor training to people like Sirian, Sullla, and Arathon. These players out class me at the current time. However, even at Regent there are important lesson you need to move up toward emperor.

This training will concentrate on items that the higher levels tolerate even less - worker wastage, bad city placement, poor build choices, bad team coordination, etc. I don't plan to talk much on tech choices as these become meaningless at monarch at higher. At those levels, it is definitely cheaper to buy the tech.

The game will be on a standard map. I still have to determine what the Civ will be - however I have ruled out expansionist, and religious traits. These are just too powerful.

I will NOT play any turns in this game.

I want to get five players in this game. This was the mistake with the last training game - to few players.
10 turns each - wait for comments before moving. I will NOT be giving an official grade, however expect me to be critical of clearly weak moves.
 
Lee I am currently playing/learning with Sirian's Regent game but would like to continue to learn more about the game and SG coordination in general. Basically, I want to be able to contribute to SGs without regular players feeling that I have wasted my 10 turns by doing some :smoke: y moves.

Hotrod
 
hotrod0823 - player #1
Trickey - player #2
 
Good idea LK - games do not need to be at Emperor level to instruct newcomers as to the game's fundamentals. At the same time though, I would have been bored with another Regent game and I think that playing the higher levels is good experience too. It's great that there are games of both types to look at. I will try to follow this thread and chime in from time to time if I see something that I think could be helpful. :)
 
Here's an idea I was considering running (at Emperor level), but decided I didn't have time to do properly. How about a "Best-Ball" game rather than succession? Each player takes a turn and posts their results. The game coordinator (who doesn't play) criticizes them all, and chooses the best result of all the games as the official save for the next round to begin from. If a particular player's turn is chosen 3 times consecutively or 5 times total, they "graduate", and someone else can take the spot.

I think the Greeks are the best training-day civilization. No crutches of religious or industrious, no specialized advantages of militaristic or expansionist, and a UU that should let players build in safety for the entire ancient age.
 
hotrod0823 - player #1
Trickey - player #2
Juliennew - player #3
curufinwe - player #4 (snuck in while I was posting!)



@T-hawk - I like the civ choice - it makes sense - Greece is our civ

You idea would get to confusing. This was why I gave up on the emperor training game I was in - confusing the shadow with the real game - yours would have the same problem.

One more player and we start.
 
I'll join! :D
*waves to curu*
 
hotrod0823 - player #1
Trickey - player #2
Juliennew - player #3
curufinwe - player #4 (snuck in while I was posting!)
Chieftess - player #5

This game will start shortly. I will wait to see if we get a sixth.
 
In my idea, there would be no shadow (or everything's a shadow, depending on how you want to look at it.) Every player downloads the savegame, takes a turn, reports -- and then the best result is selected by you after-the-fact to be the official turn. All the players then download the savegame that you designate, and take a turn from there, and so on. To me, it seems simpler than the usual way of doing succession games (no confusion between official and shadow turns). It's up to you, though; good luck!
 
And you could have another thread (not quite a shadow...) that has the other player's actions, and your suggestions, or why you didn't pick it.
 
This game will start in about 8 hours.
If someone want slot #6 - the LAST slot - post before then.
 
What I will do is:
1 - Start the game, and save at 4000BC.
2 - Search around a bit to make sure the position is reasonable - I rememeber one game I quit at 3000BC when I finnally found a spot that could grow beyond 2 without clearing jungle.
3 - Hotrod - you will get to play 20 to get the game rolling, everyone gets 10 after that.

The next person does NOT play until after my comments - it may slow the game down, but not much of a training day with commentary, is it?
 
(1) 4000 BC - The game begins


http://www.civfanatics.net/uploads/LK28-4000BC.zip



hotrod0823 - Playing - 20 turns
Trickey - (on deck) - 10 turns from here on
Juliennew -
curufinwe -
Chieftess -

Remember - wait for my commentary before moving - not much of a training day with that.
 
How can I make screenshots of the game ?
Do I need a program running in background or Civ3 has this option incorporated ?
 
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