[BtS-3.13] Civ Changer

Dale

Mohawk Games Developer
Joined
Mar 14, 2002
Messages
7,843
Civ Changer for Beyond the Sword 3.13!

Ever started a new game with high hopes to find your start location was crap and your neighbor's was brilliant? Ever wish you could take his spot? Well now you can with Civ Changer! Change your Civ to another Civ at the click of a button!

Instructions:
1. Download the mod. http://forums.civfanatics.com/downloads.php?do=file&id=7959
2. Install and select your Mods folder: ..\Sid Meiers Civilization 4\Beyond the Sword\Mods\
3. Launch BtS and switch to mod CivChanger.
4. Play as you normally would.

Information:

Civ Changer allows you to change what Civ you are in-game. You will take over control of the entire new Civ and your old Civ will be given to the AI to control. By default you can change your Civ twice in a game, and only with Civs you have contact with. However GlobalDefinesAlt.xml allows you to change this so you can change with any Civ, Allies, Civs with contact, and Civs on same continent.

Click the Change Civ button (next to the Log button on the left [see screenshot 1]) and select an option from the popup list.

Note: CTRL-SHIFT-Z also brings up the Change Civ popup.

Changing the Default Settings:

GlobalDefinesAlt.xml contains the following tags:

DCM_CIV_CHANGER This tag turns the component on (1) or off (0).

DCM_CIV_CHANGER_MODE This tag changes who you can change Civs with. 0 = Any Civ, 1 = Allies (team members), 2 = Civs with contact, 3 = Civs on same continent.

DCM_CIV_CHANGER_CHANGES This tag controls how many times you can change Civs.

cch1.jpg


cch2.jpg
 
From Rhye's and RtW and FFh2 actually. All three use it. ;) I just expanded it to have different modes.
 

Hey Dale. :)


Is there a way to change that button? I have a button I'd like to use, and it works... however every time I do a mouse roll-over on the new button, it looks identical to the button to the left of it. I want to keep my new button static (looking the same even when I do a mouse roll-over).

I noticed it does the same thing on the button you provide as well.


Do you know how to fix that?

** EDIT **

Nevermind, I figured it out.

In CvMainInterface.py
Code:
##### RtW START
		# ChangeCiv Button
		iBtnX += iBtnAdvance
		screen.setImageButton( "ChangeCivButton", "Art/Interface/Buttons/ChangeCiv.dds", iBtnX, iBtnY - 2, iBtnWidth, iBtnWidth, WidgetTypes.WIDGET_GENERAL, -1, -1 )
#		screen.setStyle( "ChangeCivButton", "Button_HUDLog_Style" )
#		screen.hide( "ChangeCivButton" )
##### RtW END
 
Thats the one Grave. :)
 
Will be in DCM for 3.17. I won't be doing this individually (though it's easily isolated in the DCM mod).

This will occur soon.
 
Will be in DCM for 3.17. I won't be doing this individually (though it's easily isolated in the DCM mod).

This will occur soon.

It's a shame this won't get updated officially to 3.17. Even though it wasn't popular amongst other civfans, I love it...

Roamty did me a huge favor and updated this for me...THANKS Roamty :)
 
anyway to combine this whith rhyes so i can switch more than twice?
 
RFC already uses Civ Changer (the idea was originally from it). If you put your request in the RFC forum I'm sure someone will help you. :)
 
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