cassembler
typically in screensaver mode
On the back of the Civ1 box, IIRC, there was big, bold text at the top that read, "Rewrite History."
Well, we can replay history... We can re-live history, modify, manipulate, and otherwise create an infinite number of "what if" scenarios... but what I'd like to see is an integrated "book writing" utility.
For example, at the end of every Xth turn, the game captures all current demographics [new Civ5 "more interesting" demographics, of course], you can take a couple of screenshots, add some text, and _bam!_ At the end of the game you have storybook XML page(s) that can easily be uploaded, archived, read, and shared.
Add a "book editor," where you can format the layout, modify graphs, and otherwise create the history book of your dreams... NOW we're re-writing history. Plus, I can't imagine that integrating an XML editor can be terribly difficult for a game that's so XML dependent...
$.02 for those of us who's imaginations exceed our computer's capabilities.
Well, we can replay history... We can re-live history, modify, manipulate, and otherwise create an infinite number of "what if" scenarios... but what I'd like to see is an integrated "book writing" utility.
For example, at the end of every Xth turn, the game captures all current demographics [new Civ5 "more interesting" demographics, of course], you can take a couple of screenshots, add some text, and _bam!_ At the end of the game you have storybook XML page(s) that can easily be uploaded, archived, read, and shared.
Add a "book editor," where you can format the layout, modify graphs, and otherwise create the history book of your dreams... NOW we're re-writing history. Plus, I can't imagine that integrating an XML editor can be terribly difficult for a game that's so XML dependent...
$.02 for those of us who's imaginations exceed our computer's capabilities.