My blockade is being bypassed!!

digitCruncher

Emperor
Joined
Oct 28, 2007
Messages
1,012
OH NOES!!

I have just found out that the blockade that I have defied a resolution over, refused Open borders with, and cost literrally hundreds of gold over launching an amphibious attack, which nearly cost me a city as well, has failed. Or rather, never existed.

I just found out that the glance menu gives you access to see current deals between two AI. I look at the Ottoman empire and...

HES TRADING!! (How, I have no idea.)

In the save given:

Its Pangea. On land, I surround him entirely, and he has no open borders with me. Thus, he cannot be trading via land. (Also, he can't go around me, because my horse archer and chariot to the south, and the Knight traveling to the Ottoman city in the tundra, are / are going to cut off all roads.

On coast, I surround him there too! Also, my privateers are blockading EVERY city (and making a small profit too I might add :P)

On ocean, my privateers blockade those routes too. Also, he doesn't have astronomy yet (which is making a very one-sided naval battle :P)

How can you trade with that? The only other way I can think of is Airports... but if you don't have Astronomy, you don't have Flight :P.

Save attached.

As a second question: How do you remove Saved games from the Manage Attachments thing? I am running out of memory :(

(PS. I'm not talking about the trade routes that provide :commerce:, I'm talking about the trade deals like Cow for Deer etc.)
 
He also has foreighn trade routes in his non coastal cities... The is definitely not what i would expect to see... maybe yo need to seal off his complete coast with blokades, not just the cities :confused:
 
Um... haven't I done that?

I thought it was rather funny when I looked at my blockades, and noted that all the places were blockaded...

Also, he doesn't have Astronomy yet. At least, when I last checked (a few turns ago), I was one of the few people WITH it (China was another, I gave it to him for Constitution)

Edit, just to confirm: Im not 100% sure, but Im reasonably sure he has no trade routes (hes been trying to adopt merchantilism :P), but he still has trade DEALS.

He DOES have a lot of surplus resources however... maybe they are the old deals from yester-epoch? Maybe when I cut off a supply line, the deals aren't automatically canceled...
 
I'm pretty sure complete blockade that cuts of vital health supplies (pig and crab healthy?? :lol:) is against the Geneva act :)
 
Something similar happened to me. I blockaded completely around Germany, who was on a very small continent. I had the WHOLE place surrounded and blockaded, but he still traded.

Maybe it's a bug.
 
What if his trading partner has Open Borders with you? I don't what that would do.
 
Um... haven't I done that?
I thought it was rather funny when I looked at my blockades, and noted that all the places were blockaded...
You blockaded cities. I mean sealing off the complete coast. I don't really think it will help tho.
Edit, just to confirm: Im not 100% sure, but Im reasonably sure he has no trade routes (hes been trying to adopt merchantilism :P), but he still has trade DEALS.
I did actually check his cities (WB, gave me a ton of GS, infiltrated to have visibility). He has foreighn trade routes in his land loked Cities... Wich just about everyone...
He DOES have a lot of surplus resources however... maybe they are the old deals from yester-epoch? Maybe when I cut off a supply line, the deals aren't automatically canceled...
That's was i thought as well, but those resource deals are active - the stuff he is trading for gives him Health/Happy. in his cities.
What if his trading partner has Open Borders with you? I don't what that would do.
I alos tried closing boraders wich everyone, which does not help, the jerk is still trading.
 
Thats what I thought as well... its wierd.

Im posting a bug report...

I may try disabling BUG, to see if that fixes it first...

I have even gone into world-builder, but the best I can do is stop his coastal cities from trading.

There is one more thing I will try. If it works it will be costly, but it will be WORTH it.

I am going to raze all my roads between his borders and mine. If that fails, then the reason he is trading is through the coast, which SHOULDN'T be happening (No open borders nor Astronomy, nor non-blockaded tiles.)

He has both trade routes (:commerce:) and trade deals (deer for cattle)
 
I dont have bug running... so i guess it is not that...
 
Nope, but at least I found the cause of it.

Disable BUG... nothing happens

Add more privateers, and blockade ... nothing happens

Cut off open borders with everyone ... nothing happens.

Go into world-builder, and destroy all the roads (you can't actually raze roads that you own, which is very stupid. You can raze improvements (why you would WANT to, when you don't get :gold: for it, I dunno.), but you can't raze roads. ... SUCCESS!!

This means that the AI is trading THROUGH my closed borders, THROUGH my roads (also, I made a mistake once. I forgot to delete the road north of Zhou (adjacent to Turkish territory), and thus the Ottomans weren't only going through the closed borders, they were trading THROUGH my city.

This is really really annoying. If only there was a way to raze roads, then everything would be fine. I was cautious about Zhou being cut off from my capital, and thus unable to get resources, but it works both ways. If I cut the road north of Zhou, the food-stuffs go THROUGH ottoman territory, to the shore, through the blockaded territory (which obviously allows my trade to go through, I guess), and out to my capital.

Is it a bug? It may be working as intended...
 
My vote is on 'it's a bug' as well

Good thing you have a savegame for the report :D
 
Its always been that way, the only way to cut a Trade Path is through Territory that is at war with you.

I could see the Closed borders working if you had closed borders with Both sides of the trade deal... (otherwise He isn't going through your cities, his Trade Partners are going through your cities)
 
I understand that you need closed borders with both people, but assuming what 2 people are saying is true, neither party needs open borders. Which means neither side actually has access to trade with your cities, yet their merchants can travel through them. Until now, with blockades, if they had a piece of the coast they could trade with pretty much anyone on the most common maps, so it wasn't very important, but now you can cut off the water, so maybe this should be looked into. Who knows, it may not be feasable, or just a lot more work than it is worth.

I would support the ability to pillage your own roads, though.
 
Well, actually, trade routes imply that trade carts (or trade trucks, or whatever the correct trade <era> is) are going to a distant land, and selling goods for cheap, and bringing back the profits. This means that (for example the Ottoman <-> China trade deal)

China sends thier trade vans to the ottomans, and sell thier Chinese crackers for more than they bought them, and then the government pockets the tax.

Ottomans CANNOT send thier trade vans to the Chinese, so they can't get the profits.

In this case, China should be able to have a trade route with the ottomans, but the Ottomans don't profit from it.

Trade DEALS will only need one person with Open borders), I guess... but trade ROUTES wouldn't (as the person without Open borders can't profit from it...)
 
Looks like a bug to me. I saw the inland foreign trade routes, too...quite ridiculous!

Actually....here's a better question: why aren't the blockaded coastal cities getting domestic trade routes?
 
Thats working as intended, I think.

The civolopedia has something along the lines of "Cities within the blockaded radius cannot trade with any other city" (Or something...)
 
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