Player Data:
Country/Name: Papal States / Lightfang
Leader: Pope Innocent II
Capital: Rome
Religion: Catholicism
Army: 3 knight divisions, 3 crusader divisions, 5 archer divisions
Army Quality: 5
Navy: 5 Galleys
Navy Quality: 2
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Theology
Special Unit: Crusaders - These were not the most honorable men. They were men of all types - bandits, murderers, second, third, fourth sons. But they symbolized what Christianity was all about - the inclusion of all. Everybody was accepted to be a crusader, as long as they were Christian. Strict tabs kept the false Christians from joining. Fanatical, they were tempered with Italian pragmatism. A fierce combination.
Description: At first, people of the true faith lived as outcasts. For three centuries, followers met in abandoned buildings, practiced in secret, and overall seemed very cult-like. Under Emperor Constantine I, who unbanned the practice of Christianity, its numbers began soaring. Rich patrons donated money, which went directly into the faith, funding magnificent cathedrals that reminded the patrons to stay pious for the glory of God. The popes began asserting spiritual power, allowing the other city states of Italy to bicker among themselves. After their spiritual supremacy was established, a series of devastating wars occurred, as if on cue. The war dragged on, and many people needed peace. The Papal States rose from the ashes of Rome, headed directly by the church, who promised peace and solidarity, and eventually ecumenical freemasonry. Pope Innocent II was elected right after Pope Innocent I died.
Name: Greek Republic / dldnjstjr
Leader: Quintus Iulius Silanus
Location: Achaia
Capital: Athens
Religion: Catholicism
Ethnicity: Roman
Army: 3 knight divisions, 2 Spartans divisions, 8 archer divisions
Army Quality: 6
Navy: 2 Galleys
Navy Quality: 1
Confidence: Respecting
IC: 10
IC per turn: 2
Government: Republic
Taxes: Medium
Special Unit: Spartans - From a very young age of seven, these warriors we trained harshly in military doctrine. They were trained physically to run for miles, hunt, and such. Also they were trained emotionally and spiritually. They are famous for their formation: the phalanx. Although phalanx is useless now, they are re-equipped with newer weapons and trained with Roman Legionary doctrine, they can accomplish more tasks, making them all-around warrior.
Description: Achaian province was composed of Greek city-states after Roman Legions defeated the last of the free city-state. Romans, however, out of deep respect for Hellenic Culture, left the Greek culture flourish on its own. In doing so, the Greek city-states did not lose their uniqueness. The previous governor of this province was Caecilius Iucundus, who was a good governor whom the Greeks favored greatly. Quintus Iulius Silanus was appointed by the Emperor to become the tribunus lacticlavius of Hellenic Province, under legatus Gaius Salvius. During the years of his duty, Quintus helped the governor protect the northern borders of Black Sea from barbarians. When Gaius Salvius retired to become the Senator of Roman Empire, Quintus became the new legatus. After his appointment as the commander of the 26th Legion, he decided to apply Greeks into the system. He adopted the Spartan training and enhanced his legion sufficiently. After the fall of the Emperor, which came shortly after this appointment, Quintus declared a rebellion within the province. The Greeks agreed to support the rebellion, and governor Caecilius was long retired since. The new governor had no choice but to return to Rome. He declared a republic within Achaian region, adopting the Athenian republic, and he became the Strategos, general of Hellenic military.
Country/Name: Roman Spain/germanicus12
Leader: Octavian Germanicus
Capital: Madrid
Religion: Christianity
Army: 5 knight divisions, 5 archer divisions, 3 bull soldier divisions
Army Quality: 7
Navy: 1 galley
Navy Quality: 1
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Fascism
Special Unit: Bull Soldiers, Veterans from the elite Roman Legions. These guys are well trained and well armed, bringing their weapons from the Legions with them. As new recruits are brought in they are trained by veterans in the art of Roman warfare and given their own weapons forged by Roman blacksmiths. These soldiers use fear and intimidation to beat their enemies.
Description:
Roman Spain retained most Roman traits following the collapse of the west, most of Rome's veteran Legions came from Spain and many went back. Making Roman Spain one of the most feared nations west of Rome, their new veteran legionnaires, aptly named Bull Soldiers by enemies, terrorized their neighbors and grew wealthy with the loot and payment for protection.
Country/Name: Sultanate Of Istanbul / sp1023
Leader: Hamzah the Great VII
Capital: Istanbul
Religion: Islam
Army: 6 horse archer divisions, 6 knight divisions
Army Quality: 6
Navy: None
Navy Quality: 0
IC: 10
IC per turn: 2
Confidence: Tolerating
Special Unit: None
Description: We are an ancient civilization, the 1st to join Muhamed, PBUH (peace be upon him) after he took Mecca. The great Omar invested in the land after sending his caravan to it for trade. He found the land fertile for growing and fairly unpopulated, with a few villages 'round about. He went back to Mecca and told the Great Hamzah, who had conquered most of Arabia. He took a small but well trained and disciplined army across the desert, stopping at trade posts along the way. They went to the villages, but didn't have to use force. The villages were all weary of the wars, and decided to have a ruler to govern and help them. And so it was. Hamzah moved half of Medina here, where they settled in. It started small, but grew, as the disciples of equality attracted people from all over. Eventually, he had a kingdom to rule over. And although the title of Monarchy was command driving, they were all equal. The Monarch was treated the same as the poor peasant. And in this Kingdom, no one was poor. Everyone shared everything.
"Unless you desire for your neighbor what you desire for yourself, you aren't a muslim."
"All men are equal in the eyes of god."
"A man who goes to bed with his belly full while is neighbor starves, he isn't a muslim."
"The people of other religions; the Jews with their Torah, and the Christians with their Testament and Bible, must likewise be respected, for their books likewise came from god."
"The ink of a scholar is holier in the eyes of god than the blood of a martyr. So learn to read. And when you have learned, teach!"
Country: Dar al-Islam / flyingchicken
Leader: Muhammad Ali
Capital: Mecca
Religion: Islam
Army: 6 knight divisions, 6 archer divisions
Army Quality: 7
Navy: None
Navy Quality: 0
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Theocracy
Special Unit: The Mujahideen (singular Mujahid), Muslim fanatics. These are the bravest and most dedicated of Muslim warriors. The capital "M" is required to distinguish them from the regular Muslim soldier, who can only hope to match a Mujahid in devotion to his righteous cause. Armed and armored in his faith, a Mujahid is made even more potent by giving him a composite bow (stronger than Western bows, that's for sure), a damascus blade, some chain mail and camels and/or horses. They can fight on foot, on horse, on camel, naked, heavily armed and armored, hungry, under torture, and so on and so forth, so long as it is for the one true faith and the states which espouse it, and he will be as dedicated and zealous as possible every single time.
(The cost should be variable, and I propose two basic subtypes to the Mujahideen: Medium Infantry and Medium Cavalry, both of which carry the regular sword, shield, bow and armor combo)
Description:
Arabia, united under Muhammad Ali, are now out to unite the world under Islam. Converting the world into Islam is now Muhammad Ali's goal, and he will reach that goals by any means necessary. Of course, the Arabian masses only follow like sheep while the legendary Semitic businessmen see this newfound belligerence as a way to expand their markets into the rest of the world.
Country: Babylon / Saploft
Leader: Saddam Hussein
Capital: Babylon
Religion: Heathenism
Army: 7 knight divisions, 3 archer divisions
Army Quality: 4
Navy: Landlocked
Navy Quality: 0
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Persia / Carmen 510
Leader: Darius
Capital: Persepolis
Religion: Heathenism
Army: 2 knight divisions, 2 archer divisions, 4 horse archer divisions
Army Quality: 5
Navy: 2 galleys
Navy Quality: 4
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
NPC Data:
Country: France
Leader: Charles Martel
Capital: Parais
Religion: Catholicism
Army: 3 knight divisions, 4 archer divisions, 1 horse archer division
Army Quality: 4
Navy: 1 galley
Navy Quality: 1
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Carthage
Leader: Julius Hannibalius
Capital: Carthage
Religion: Heathenism
Army: 10 peasant divisions, 1 archer divisions, 1 horse archer division
Army Quality: 2
Navy: 6 galley
Navy Quality: 9
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Sicily
Leader: Emanuel Brutus
Capital: Sicily
Religion: Catholicism
Army: 2 knight divisions, 2 archer divisions, 1 horse archer division
Army Quality: 4
Navy: 3 galley
Navy Quality: 3
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Austria
Leader: Luther Habsburg
Capital: Vienna
Religion: Catholicism
Army: 8 knight divisions, 1 archer divisions
Army Quality: 6
Navy: Landlocked
Navy Quality: 0
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: England
Leader: John Edwards
Capital: London
Religion: Catholicism
Army: 4 knight divisions, 4 archer divisions
Army Quality: 3
Navy: 4 Galleys
Navy Quality: 2
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Scotland
Leader: Anne Baylor
Capital: Edinburg
Religion: Catholicism
Army: 8 knight divisions, 1 archer divisions
Army Quality: 6
Navy: Landlocked
Navy Quality: 0
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Ireland
Leader: Keltai Keltoi
Capital: Dublin
Religion: Catholicism
Army: 4 knight divisions, 1 archer divisions
Army Quality: 2
Navy: None
Navy Quality: 0
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Germany
Leader: Adolf Njhler
Capital: Berlin
Religion: Catholicism
Army: 5 knight divisions, 4 archer divisions
Army Quality: 2
Navy: None
Navy Quality: 0
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Monarchy
Country: Egypt
Leader: Julius Cato
Capital: Memphis
Religion: Heathenism
Army: 10 knight divisions, 4 archer divisions
Army Quality: 9
Navy: 3 galleys
Navy Quality: 3
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Fascism
Country: Macedonia
Leader: Alexdrius
Capital: Sofia
Religion: Heathenism
Army: 4 knight divisions, 4 archer divisions
Army Quality: 3
Navy: 5 galleys
Navy Quality: 5
IC: 10
IC per turn: 2
Confidence: Tolerating
Government: Oligarchy
Country: Golden Horde (Mongol Empire) (DO NOT CHOOSE THIS COUNTRY)
Leader: Batu Kahn
Capital: Beijing
Religion: Heathenism
Army: Bajillion troops
Army Quality: 9999999
Navy: 0
Navy Quality: 0
IC: 100000+
Confidence: Tolerating
Government: Fascism