Overall, I think the addition of vassals was an interesting twist to Civ, but didn't go far enough. I've thought up some ideas which I think might enhance it. Constructive criticism is appreciated.
First, I think you should have an option in the diplomacy screen to force your vassal's production into a specific arena. Something in the order of -Build Military, -Spread Religion, -Build Culture, -Build Espionage.
Secondly, an option to command your vassal's troops during wartime would be interesting. The units would still be maintained and posessed by your vassal, but you would be able to give them orders for the duration of the war. This would be more historically accurate, and also give a concrete advantage to having vassals instead of just wiping out other civs. For purposes of balance, you might have to pay some portion of the maintenance, but not the full cost.
Finally, I think that you should be able to automatically see the espionage and world map of your vassal. For example if he can see another civs territory, you should be able to as well.
Let me know what you think! Thanks.
First, I think you should have an option in the diplomacy screen to force your vassal's production into a specific arena. Something in the order of -Build Military, -Spread Religion, -Build Culture, -Build Espionage.
Secondly, an option to command your vassal's troops during wartime would be interesting. The units would still be maintained and posessed by your vassal, but you would be able to give them orders for the duration of the war. This would be more historically accurate, and also give a concrete advantage to having vassals instead of just wiping out other civs. For purposes of balance, you might have to pay some portion of the maintenance, but not the full cost.
Finally, I think that you should be able to automatically see the espionage and world map of your vassal. For example if he can see another civs territory, you should be able to as well.
Let me know what you think! Thanks.