My games allways seems to work much better when i focus almost exlusivly on production in the early game. After a recent game as mayas i am starting to wondering when is the right point to start building your economy and how you go about it. In this game i had an oasis but other than that i didn't have anything giving me commerce other than some riverside titles and some traderoutes the first 3000 years or so. Obviously Monarchy then CS allow your economy to explode. Since my capital was pretty nicely positioned with loads of rivertitles, irrigated corn as well as cows and oasis it could grow to size 18 around the time i got into the AD's(two peaks in the fat cross, so oasis corn cows and 15 cottages) with food to spare, converting all the mines i had used in the early game to expand into cottages. Letting me get liberalism first at 475 AD(a hair before the nearest competitor, using 1 GS for academy in capital and one for Education). Of course this was a highlands map so there was plenty of room to expand peacefully, but even so there was a period my expansion pretty much stopped to start getting my economy up and running...
Obviously none plays perfect which is what lead me to start this thread. About what time do people aim to hit techs like monarchy? CS? Liberalism? Assuming you got room to expand either peacefully or through war when do you start focusing on economy? With cottages? What about if you get your research from specialists instead? How does traits affect this? Obviously there is no perfect answer to this generalization and it obviously depends on who you are playing against as well as map type(difficulty and type of opponents). The point is there is probably a point where you want to start teching if you want to keep up in tech(i assume it is not possible to win with exploits like quecha's and praets due to facing actual humans or just not using them if facing AI). What affect this and how? And how would you go about it?
Obviously none plays perfect which is what lead me to start this thread. About what time do people aim to hit techs like monarchy? CS? Liberalism? Assuming you got room to expand either peacefully or through war when do you start focusing on economy? With cottages? What about if you get your research from specialists instead? How does traits affect this? Obviously there is no perfect answer to this generalization and it obviously depends on who you are playing against as well as map type(difficulty and type of opponents). The point is there is probably a point where you want to start teching if you want to keep up in tech(i assume it is not possible to win with exploits like quecha's and praets due to facing actual humans or just not using them if facing AI). What affect this and how? And how would you go about it?