dalamb
Deity
Some months ago I started a project of learning to warmonger, at the Noble level where I'm still not very skilled. What with the 3.13 patch, and changing machines, those games are gone, so I'm starting over.
As before, I'm starting with Julius Caesar, because his UU is said to overpower everything else in his era, making the first step from builder to warmonger a little easier. I did learn one critical lesson in my last partial attempt: make a raider stack to take out strategic resources, not just a city-killer Stack of Doom. Edit: Later in the thread, there's a recommendation that the tech path for Rome (either leader) should be BW > IW > wheel > worker techs, unlike many other leaders for which worker techs come before BW.
This game is BtS, Pangaea, low water level, epic speed, no other special options set (except Lock Modified Assets). I use the HOF mod because I like the interface a lot better -- those warnings that a city is about to go unhealthy or unhappy are really valuable! I intended to add one more AI because of the low water level, but apparently I goofed, so there are 4. If anyone else wants to try it, you can be assured that I played it far enough to know there's iron near enough to the capital that you could reasonably expect to link it up in reasonable time.
Here is the start position:
My thinking at the time was: Stone in the BFC will make going for the Great Wall (for the spying) and Pyramids (for Police State) feasible. Corn and a FP in the BFC look like plenty of food -- so why is the game telling me to move? I like it where I am!
Next is the post from when I found the iron.
Edit: Attachment deleted.
As before, I'm starting with Julius Caesar, because his UU is said to overpower everything else in his era, making the first step from builder to warmonger a little easier. I did learn one critical lesson in my last partial attempt: make a raider stack to take out strategic resources, not just a city-killer Stack of Doom. Edit: Later in the thread, there's a recommendation that the tech path for Rome (either leader) should be BW > IW > wheel > worker techs, unlike many other leaders for which worker techs come before BW.
This game is BtS, Pangaea, low water level, epic speed, no other special options set (except Lock Modified Assets). I use the HOF mod because I like the interface a lot better -- those warnings that a city is about to go unhealthy or unhappy are really valuable! I intended to add one more AI because of the low water level, but apparently I goofed, so there are 4. If anyone else wants to try it, you can be assured that I played it far enough to know there's iron near enough to the capital that you could reasonably expect to link it up in reasonable time.
Here is the start position:

My thinking at the time was: Stone in the BFC will make going for the Great Wall (for the spying) and Pyramids (for Police State) feasible. Corn and a FP in the BFC look like plenty of food -- so why is the game telling me to move? I like it where I am!
Next is the post from when I found the iron.
Edit: Attachment deleted.