madscientist
RPC Supergenius
Alexander, Greek God of War: Start
Welcome to my next RPC game. These games are meant to be fun and more light-hearted, as well as education for a certain strategy or economy.
This and the next challenge are using both Greek leaders. Not really leaders, but the ancient Greek gods themselves, returned to earth to show their abilities. Alexander and Pericles are twin brothers from Mount Olympus (Hey, it's my RPC and I'll butcher history anyway I want ) and have an argument going, which is the best way for the Greek civilization to grow. Pericles believes a peacefull approach with limited land is the answer while Alexander insists the Greeks have to take what they need, and they need alot!. So to settle this dispute, both have agreed to come to earth and try their hands as leaders, as a human leader I should say.
First at bat is Alexander, who will use his Agressive trait paired with the Greek philosophical trait. It is an always war challenge which should be interesting as I have never played one before (hell the OCC game turned out well). As an educational angle I will be doing ALOT of war-mongering so hopefully I can illustrate how I approach it. In the past I have glossed over the actual war aspects, I'll try to be a little more detailed here. We will also be running a SE game although without the strict limitation we had in the MONTY game.
Settings
Monarch
Marathon
Map: Pangea Hub (I am told that a hub map is a pandea)
choke points are 2 tiles wide
Temperate with medium sea levels.
No tech trading (why should I let the AIs trade amongst themselves)
ALWAYS WAR!
Rules: Not many as Always war is chalenging unto itself
1) Al believes he must win, at all costs. Hence he can cheat although he prefers not to to make a good show.
2) Before the game started AL actually cheated already by placing a copper resource on the western desert hill.
3) Al must win by conquest, and I mean conquest. All must be crushed beneath his sandels, it will be way cool!
And here is our fear-inspiring Greek God himself
Flee in horror before he finds you!!!
And the start
Before you ask, yes it was a random start except for the copper that Big AL planted on the desert plains hill.
Greece starts with Hunting and Fishing, so a workboat is in order and a techpath of archery/mining/BW. Also I think settling in place will work.
AS I said it's my first always war so I'll need a little help on the actual rules and answers to some questions.
First question: I'll assume religions will spread spontaneously as they normally would in a game.
Second question: How fast will an AI try to capture Athens at the beginning? Of course will not accept a fast defeat and I'll just World Build a protective Warrior if I need to, but seams i should be able to get a warrior out before fighting.
Welcome to my next RPC game. These games are meant to be fun and more light-hearted, as well as education for a certain strategy or economy.
This and the next challenge are using both Greek leaders. Not really leaders, but the ancient Greek gods themselves, returned to earth to show their abilities. Alexander and Pericles are twin brothers from Mount Olympus (Hey, it's my RPC and I'll butcher history anyway I want ) and have an argument going, which is the best way for the Greek civilization to grow. Pericles believes a peacefull approach with limited land is the answer while Alexander insists the Greeks have to take what they need, and they need alot!. So to settle this dispute, both have agreed to come to earth and try their hands as leaders, as a human leader I should say.
First at bat is Alexander, who will use his Agressive trait paired with the Greek philosophical trait. It is an always war challenge which should be interesting as I have never played one before (hell the OCC game turned out well). As an educational angle I will be doing ALOT of war-mongering so hopefully I can illustrate how I approach it. In the past I have glossed over the actual war aspects, I'll try to be a little more detailed here. We will also be running a SE game although without the strict limitation we had in the MONTY game.
Settings
Monarch
Marathon
Map: Pangea Hub (I am told that a hub map is a pandea)
choke points are 2 tiles wide
Temperate with medium sea levels.
No tech trading (why should I let the AIs trade amongst themselves)
ALWAYS WAR!
Rules: Not many as Always war is chalenging unto itself
1) Al believes he must win, at all costs. Hence he can cheat although he prefers not to to make a good show.
2) Before the game started AL actually cheated already by placing a copper resource on the western desert hill.
3) Al must win by conquest, and I mean conquest. All must be crushed beneath his sandels, it will be way cool!
And here is our fear-inspiring Greek God himself
Flee in horror before he finds you!!!
And the start
Before you ask, yes it was a random start except for the copper that Big AL planted on the desert plains hill.
Greece starts with Hunting and Fishing, so a workboat is in order and a techpath of archery/mining/BW. Also I think settling in place will work.
AS I said it's my first always war so I'll need a little help on the actual rules and answers to some questions.
First question: I'll assume religions will spread spontaneously as they normally would in a game.
Second question: How fast will an AI try to capture Athens at the beginning? Of course will not accept a fast defeat and I'll just World Build a protective Warrior if I need to, but seams i should be able to get a warrior out before fighting.