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#1 |
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Venite, videte, audite
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Decided to start a thread on this brilliant little mod for Final Frontier by NCCSavage, simply because it seemed to lack one!
So here it is: the MOO2Civ thread! We have a MOO2Civ forum in the Civ4/Project & Development section! Check it out here: http://forums.civfanatics.com/forumdisplay.php?f=354 --------------- PLEASE NOTE: Some of the files listed below are compressed (and may be unzipped) using 7-zip, which is freely downloadable here: http://www.7-zip.org/ -------------- Latest addition:MOO2Civ 5.1 Details on the DL page here: http://forums.civfanatics.com/downlo...=file&id=15039 MOO2Civ 5.0 has been uploaded here: http://forums.civfanatics.com/downlo...=file&id=14464 Info: Version: 5.0 Changes: ------- - (re)added innate Stealth to all Darlok ships by Minor Annoyance - (re)added innate Stealth Civpedia text by Minor Annoyance - added redone traits by Minor Annoyance - merged fulano's MOO2Civ minimod v. 1.5.4b (see Documents folder for details) - added scenarios - added custom music (partly optional) - corrected races' colourscheme (no more 2 races with orange colour!) - fixed Kael's Assimilation mod errors (not sure if it works; feedback welcome!) - more text corrections MOO2Civ 5.0Beta Following several bugs/error reports I've cut down the mod size (temporarily) Full details on the download page here: http://forums.civfanatics.com/downlo...=file&id=14034 MOO2Civ patch4l Wormholes renamed minor update of TC01's Wormhole mapscripts: http://forums.civfanatics.com/downlo...=file&id=13884 MOO2Civ patch 4l Full Install Full details on the download page here: http://forums.civfanatics.com/downlo...=file&id=13379 MOO2Civ patch4k Full Install - adds Darlok innate stealth - adds wormhole mapscripts Full info plus screenshots here: http://forums.civfanatics.com/downlo...=file&id=13037[/QUOTE] MOO2Civ patch4j Updates MOO2Civ to official patch 3.19 Download here: http://forums.civfanatics.com/downlo...=file&id=12703 MOO2Civ Patch4i FULL INSTALL - includes a major overhaul of the promotions system Full info + new screenshots here: http://forums.civfanatics.com/downlo...=file&id=12437 Alternate download: http://www.strategyinformer.com/pc/c...mod/32279.html Rating: A+ MOO2Civ Patch4h Change in Patch4h: - adds capture unit promotion (experimental) http://forums.civfanatics.com/downlo...=file&id=12258 MOO2Civ Patch4g Change in Patch4g: - adds a Spiral Galaxy mapscript to the MOO2Civ maps DOWNLOAD HERE: http://forums.civfanatics.com/downlo...=file&id=11979 MOO2Civ (Patch4f) FULL INSTALLChanges in Patch4f: - added Spies - upgraded Carrier Ships to Titans - reduced cost and strength of Battleships slightly - added possibility of Great General emerging - reduced initial colony size from 2 -> 1 - removed free Mag-Lev Networks - added fix for can't-build-buildings-on-homeworld-capturebug - removed redundant FF traits from Assets/Python/CvFinalFrontierEvents - removed Barbarian World option (didn't work) - replaced FF unit designations (Delta, Omega) by I-II-III suffixes - added a Barbarian unit bonus (experimental). MOO2Civ (Patch4f) FULL INSTALL otherwise contains: - the original version of MOO2Civ, plus - all necessary FF files, plus - FF Flat map, plus - 3 custom LHs, plus - complete City List for all available races, plus - custom Intro text - all previous patches. Moo2Civ (Patch4f) FULL INSTALL includes previous patches 1-4e. With the FF files now included there's no more need to manually copy or install any extra files, just DOWNLOAD at: http://forums.civfanatics.com/downlo...o=file&id=9532 INSTALL in the Firaxis/BtS/Mods folder and you're good to go! Rating: A- Currently at: 6,400+ downloads ![]() ----------------------------------------------------------------- You can still download the original MOO2Civ (BtS patch 3.13 compatible only) here: http://forums.civfanatics.com/downlo...o=file&id=6521 (link to Patch4f included in the Comments) Rating: A+ Currently at: 2,100+ downloads __________________________________________________ _____ Some technical background can be found here: http://forums.civfanatics.com/showthread.php?t=236683 __________________________________________________ _____ What it might look like in : http://forums.civfanatics.com/downlo...o=file&id=8267Suggestions on further improvement - and any practical help - are welcome! More news as we go along. ================================================= Credits: Jon Shafer, NCCSavage, woodelf, deanej, Deon, Kael, Minor Annoyance, cephalo, OrionVeteran, TC01, fulano, Zippadeedoodah - and all MOO fans; thx for your support! ================================================= Some in-game screenshots followed by a tech tree survey (tech tree has been updated!):
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod Last edited by JEELEN; Dec 02, 2010 at 10:33 AM. Reason: update |
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#2 |
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Venite, videte, audite
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Currently working on:
- thinking about what should follow MOO2Civ 5.0. New screenshots added to the Patch4i DL page.
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod Last edited by JEELEN; Mar 12, 2010 at 04:38 PM. Reason: updated |
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#3 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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Cool. Moo2 for Civ4. Sounds very promising.
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#4 |
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Venite, videte, audite
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Hm, yeah, that's what I thought. Unfortunately, I'm not much of a modder, so whithout any help I'm sorta stuck. (For instance, I've got a perfectly good MoO2 city/star system list, but at present I don't know how to implement it.)
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#5 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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I've never modded FF, but I would think it's just somewhere in the XML.
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#6 |
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Venite, videte, audite
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Hm. I've looked everywhere I could, but found no refernce to cities/star system names.
I'm befuddled.
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#7 |
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Venite, videte, audite
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Help wanted!
I've just come unfuddled: I've located the XML-file, but can't access it without a proper editor. As all XML-utilities seem to be down 'cause of hack attack, I'd be much obliged if anybody has a copy...
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#8 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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A lot of people use Word or something. I use XML Marker, free and idiot proof.
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#9 |
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Venite, videte, audite
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Thank you, woodelf! (DLed it - will see; I was just about to post a HELP in the Utilities section...)
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#11 |
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Venite, videte, audite
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Well, thank you mamba. Will check that out too!
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#12 |
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Venite, videte, audite
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BTW - not wanting to bug you or anything, but - are you doing anything shipwise for Star Trek?
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#13 |
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Deity
Join Date: Dec 2003
Location: Hampton VA
Posts: 2,000
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A few suggestions
If you are really going to try and use the CIV4 game engine to re-create Master of Orion II (MOO2), then here is a good suggestion to get you started and guarantee success.
I know this will be hard to do, as many people will have good ideas for what they would like to see added to this mod. This is very important: Finish the conversion of MOO2 "completely", before adding a single change to the original game features, attributes, units, buildings, research tree, diplomacy etc. Once you have a "working" bug free, bullet proof conversion; then, and only then, should you entertain new ideas to improve the mod. MOO2 was/is an outstanding game and should be the starting point for creating a better version. MOO3 developers lost sight of that fact, as they tried to build a completely new game, without retaining the strengths of the previous version. Consequently, when MOO3 was released, it was a huge disappointment for loyal fans, like myself. MOO2 fans do not want to be disappointed again. So please, learn from the success of MOO2 by focussing on the completion of a working version of the original game first. ![]() Very Respectfully, Orion Veteran
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#14 | |
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Venite, videte, audite
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Quote:
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#15 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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No. I'm working on WW1 city sets still and waiting for Star Trek ships to be converted from another game. I'll admit I've started a few, but lost interest for some reason.
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#16 |
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Venite, videte, audite
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Status Report
Some good news and some bad news
After playing a few games as the Humans I decided to try and introduce MoO2 Star System names. I tested this and it worked out fine, so I decided to replace all standard names by MoO2 Star System names. Curiously, this does not work: the names are there, but the old name still appears whenever another race than the Humans founds a new colony... Having DLed Winmerge (thank you, mamba!), I'll see if I can figure out why.@woodelf: That's a pity... maybe later then?
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod |
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#17 |
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Venite, videte, audite
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MOO2Civ Patch1
Some good news: after some testing the new Star Systems list turned out to work fine for all races (I forgot to exit and reload the mod before trying if it worked).
![]() So I've released a little patch including custom Star System names for all new colonies founded for all races. I uploaded it here: http://forums.civfanatics.com/downlo...o=file&id=8788 Next up is getting rid of these annoying XML-error messages, related to left over FF files that MOO2Civ doesn't use. However, as I won't have any time over the weekend, I thought it'd be nice to have a little patch up.) Additionally, it would be nice to get some suggestions from patch downloaders.
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod Last edited by JEELEN; Mar 14, 2008 at 02:12 PM. Reason: url/info |
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#18 |
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Cultist
Join Date: Apr 2007
Location: Innsmouth
Posts: 134
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I just wanted to chime in and say: Great mod idea, don't stop till its done!
![]() MoO2 is my old favorite 4X, probably the best one ever made. If you need any help with the mod, let me know!
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Hemah says hemorrhage! Try Fall From Heaven 2, or Saverous might visit... ![]() Adventure is the result of poor planning. -- Col. Blatchford Snell |
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#19 |
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TBS WarLord
Join Date: Jun 2007
Location: Western IL. cornfields
Posts: 5,507
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I'll be watching this one.
I play all 3 of the MoO Series. JosEPh (MoO3 Keeper of the Roll Call)
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"Old and Slow and.... It's Not Y'UNs Turn!!." Member AND Resurrection Team |
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#20 |
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Venite, videte, audite
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Well, thank you, OctopusOverload and JosEPH_II (and welcome to you both)!
Help is always welcome - in fact, I'll make a little Status Report Current Issues - multiple XML-error messages on start up (will be addressed next week) - no UUs or UBs as of yet (Stealth ship might be Darlok UU; might be available to other races on a much later advance - as it's currently available way early to all races) Official request posted - Traits missiing or not yet implemented for some of the Leaders (could also use some additional LHs as some are just doubles with a different name) Official request posted - no MOO2-style units (mod uses standard Final Frontier models all around) Official request posted So there.
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MOD MOO2Civ SCENARIOS 1250 BC for BtS/1250 BC for HitM 2.01/1000 BC for BtS/1000 BC for CIV Gold BtS/600 BC for BtS/600 BC for CIV Gold BtS/300 BC for BtS/300 BC for CIV Gold 5.2/50 AD for BtS/750 AD for BtS/750 AD for CIV Gold BtS/1000 AD for SevoMod/1066 AD for BtS/1066 AD for CIV Gold BtS/1066 AD for Thomas' War/1066 AD for Amra BtS/The Crusades !/The Crusades! for CIV Gold BtS/The Crusades! for Esnaz's Mod/1600 AD for CIV Gold BtS/1790 AD for CIV Gold BtS/1862 AD for CIV Gold BtS/Star Trek scenarios MAPS Amra 18 civs BtS/Random Religions 18 civs BtS/RoM 2.3 Huge Earth 18 civs/Thomas' War 2.8 Huge Earth 18 civs/HitM 2.01 Huge Earth 18 civs/GEM 5.3 Ancient 26 civs/Map pack for Chiyu's Extra mod Last edited by JEELEN; Mar 15, 2008 at 12:04 AM. |
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