The Fishman
Resident Megalomaniac
Throughout history, there have been some millitary breakthroughs that gave the nation who invented them a huge advantage. These include dreadnought ships, the Roman legions, Greek fire, the earliest tanks and the atomic bomb.
Would it be a good idea of civ represented these developments by adding a 'wonder unit' system? Here is how it goes:
1. Discover the required tech, for example metal casting (for greek fire)
2. Start work on the wonder unit, as you would a regular wonder. The first unit would cost a lot of productivity like a wonder.
3. Once you finish the wonder unit, an animation plays and you score points. Like a regular wonder, no other civ can work on this unit anymore, and are awarded gold for their wasted production.
4. Your wonder unit would pop out of the city. It would have some kind of special advantage, more than a unique unit does. For example, a ship with greek fire would have a strength increase and the ability to do collateral damage. The early tank wonder unit would be an armoured unit that only requires steel. Or a dreadnought might have a big bonus against battleships, destroyers and ironclads.
5. Unlike a regular wonder, however, you can build as many as you like after this, with only a normal amount of productivity required. It would be, in effect, a second unique unit.
6. The unit would go obselete with a particular tech, much like a wonder. After this it cannot be built again. You also loose the ability to build the unit if the city that the first one was built in is captured by the enemy, in which case they gain the ability to build it.
Would it be a good idea of civ represented these developments by adding a 'wonder unit' system? Here is how it goes:
1. Discover the required tech, for example metal casting (for greek fire)
2. Start work on the wonder unit, as you would a regular wonder. The first unit would cost a lot of productivity like a wonder.
3. Once you finish the wonder unit, an animation plays and you score points. Like a regular wonder, no other civ can work on this unit anymore, and are awarded gold for their wasted production.
4. Your wonder unit would pop out of the city. It would have some kind of special advantage, more than a unique unit does. For example, a ship with greek fire would have a strength increase and the ability to do collateral damage. The early tank wonder unit would be an armoured unit that only requires steel. Or a dreadnought might have a big bonus against battleships, destroyers and ironclads.
5. Unlike a regular wonder, however, you can build as many as you like after this, with only a normal amount of productivity required. It would be, in effect, a second unique unit.
6. The unit would go obselete with a particular tech, much like a wonder. After this it cannot be built again. You also loose the ability to build the unit if the city that the first one was built in is captured by the enemy, in which case they gain the ability to build it.