LuckNES Vb: Novus Ordo Seclorum

Luckymoose

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LuckNES Vb: Novus Ordo Seclorum

2098783050_e3cd68ffff.jpg

Setting: The year is 1920 and the world is a very different place. A long and hard fought world war followed by the continuation war have changed borders forever. Britain has lost her crown colony and Germany has unified. Italy, Romania and the Islamic Caliph all find themselves in prime positions to be future powers. New ideas spread across the globe as dissent from the long wars finally catches up with many nations. Prepare for the modern world.

Rules

Sample Nation Statistics

French Empire
Capital: Paris
Authoritarian Monarchy: Napoleon V
Dissent: 20%
Global Opinion: Respected
Base IC: 36
Military Spending: 19
Public Spending: 6
Private Enterprise: 11
Army: 65 Infantry Divisions, 20 Artillery Brigades
Army Quality: 8
Navy: 30 Battleships, 60 Escort Groups, 150 Light Vessel Groups
Navy Quality: 6
Air Force: 5 Light Recon Aircraft
Air Force Quality: 3

Government and Elections

Government

The government of a nation can be switched by any command of the player. As a warning, your decisions in switching government will have difficulty in resistance by the public, especially if you fail to adjust your economic spending to match your ideology. As an example, if the government of France changes from being a conservative republic to a communist dictatorship, the people will be outraged if half of the nation's IC remains in the control of private enterprises. Please be sure to consider the style of your economy and society before conducting a major government change.

Ruling Party/Monarch

To the right of your nation's government in the stats is the ruling party or absolute ruler of your government. This is not controllable except in the cases where we were unable to find a clear head of state, in which case you can come up with your own ruler. The exceptions are for republics and constitutional monarchies which have parties in charge. The example best for this would be the Republican Party in charge of the USA, or the Liberal PM in charge of the government of Denmark.

In an absolute monarchy or dictatorship, assuming the nation does not reform at any point into a republican style government, head of state can change by player's request only alongside a good story or description of the events leading to change. Otherwise, rulers will keep their crowns until they were historically deposed or till they die.

Elections

Elections happen naturally and can be decided by the player or if not I will decide based on the course of the nation and the people within throughout the NES.

Dissent

Dissent is the key indicator of your success and the stability of your government. Dissent rises in the following circumstances:
1. When you radically shift economic policies.
2. When you shift government types.
3. When a republic shifts control from one party to another.
4. When you lose a war
5. Other types of unfortunate events which can surprise you and have a wide variety of styles in which they are introduced.

Dissent falls in the following circumstances:
1. When a government successfully shifts to a more publicly preferred form.
2. when spending in welfare policies and public spending increases.
3. when you win a war
4. when a party is reelected to government
5. Other types of fortunate events

Economy

Base IC

The Base IC is NOT the IC you spend each turn. This is the total combined IC your nation produces, and a collection between the production and development of military assets, the spending put into welfare and other public projects, and the amount of industry and economy controlled by private enterprises such as corporations and wealthy individuals. IC cannot be banked or saved over time, and all must be spent or else you will lose it. Once again I'd like to repeat that Base IC is NOT the IC you spend each turn.

Shifting IC Emphasis and Spending IC

Shifting IC

Your Base IC determines the total amount of IC per turn you gain, and from that the IC is divided into different aspects of your economy. You can shift the amount you want to have per turn in each section very easily, just put the shift into orders and it will be done. Beware, however, the consequences that a major shift will have upon your people and your dissent rating. War would provide reasonable basis for a radical shift in economic policy.

Max Military Spending: A totalitarian government bent on a total war of annihilation against all of its enemies.
Max Public Spending: An utopian regime providing free health care, welfare, and employment for all the people. An idealist's socialist heaven.
Max Private Enterprise: An nation managed, owned, and operated by a major corporation.

Spending IC

If IC per turn is in Public Spending or Private Enterprise it cannot be spent to produce military units or research military technologies. The benefits to removing some of your IC per turn to those categories will be discussed below. IC produced in the Defense Spending section can be individual spent by the player, much like in Eve of War or Shadow of Rome NESes. The only exception to the spending rule is in the construction of Great Projects, which can use both the Public Spending and the Military Spending in their construction. This is also discussed more below.

Military Spending

Military spending IC is the only IC that you can specifically spend on production and military research. If you do not spend the IC, it is not banked, but is lost forever. This is also the spending used to advance yourself along the military technological tree, which is discussed The following are the costs of units which can be built by military spending IC.

Ground Forces

Militia Division: 1 IC for 20,000. These are moderately better forces than Irregulars, but still become mutinous if they are sent out on the offensive. They will be better during peacetime than irregulars, and they do put up almost as good of a fight on the defensive as regular Infantry.

Infantry: 1 IC for 10,000. These forces provide the standard military forces to most nations. Please describe what you are buying or they will be placed as regular infantry.

Mountain/Marine: 1 IC for 5,000. These forces are special as they are geared towards certain forms of combat. Generally better trained than their regular comrades and as such cost more for the same amount.

Cavalry Division: 1 IC for 2,000: These mounted forces provide the first mobile force available to the nations of the world.

Artillery Brigades: 1 IC for 25 Artillery Pieces: Artillery is the backbone of modern warfare, providing defensive and offensive means at far reaching and strong stopping ability.

Light Tanks: 1 IC for 10: Able to penetrate trench fortifications and get heavy firepower at the up close level of infantry combat. These weapons are the future of ground combat



Naval Forces

Goliath Battleship: 4IC for 1: Huge battleships, the largest ever made. Most ships guns cannot pierce the hulls of these colossus.

Battleship: 2 IC for 1. Top of the line, modern fighting ships. They are large and pack a huge punch on the sea.

Escort Group: 1 IC for 1. These forces are vital support for capital ships in that they provide protection against smaller and faster ships which can evade the larger guns of the dreadnoughts and battleships.

Light Vessel Groups: 1 IC for 2: Useful in coastal patrols and recon.

Transport Groups: 1 IC for 1: One group of transport ships can transport 5 divisions. Meaning you can only transport troops if you have the ships to do so. They have little protection and are easy targets at sea.

Submarines: 2 IC for 1: Only if you have the tech. These are very early submarines.

Air Force

Light-Recon: 1 IC for 20: They are useful to scout ahead for ground movements but have no weapons of their own.

Airships: 3 IC for 1: They can carry light bomb loads but move slow and are easily shot down by ground fire.

Light-Combat: 1 IC for 20: These are basically upgraded recon planes with the pilots carrying a weapon.

Fighters: 1 IC for 5: Requires Fighter Tech: These are faster, bi or tri planes with machine guns.

Bombers: 1 IC for 5: They are made to carry bombs and only bombs. They require escorts or they may be shot down.

Public Spending

Public Spending represents the amount of your economy which is used to provide for the unfortunate of your nation's society. Most civilized nations will start with at least 1 IC per turn put into Public Spending, representing police forces and basic pension and compensation plans. A real life example would be 1 IC in spending would be the USA in 1920, and 10 IC in public spending would be the USA in 1933. (and 100 IC in public spending would be USA in 1999.)

Placing money in Public Spending provides your people with security in their jobs and lives. You may justify your switch, increase or decrease, in public spending in your orders, or I'll do it for you in the update. Increasing Public Spending will often help decrease dissent, with a few different circumstances. For example, public spending would be far less popular in a majority conservative nation then in a socialist or liberal one.

Private Enterprise

Private Enterprise is the most essential aspect for a long term game plan. Empasis in privately owned business has some downsides, but very large upsides in the long run. The most obvious aspect will be the rapid development of civilian technology in a nation with heavy private enterprise. In turn, the development of civilian technology will ultimately spark the development of more advanced military technology. The downside, of course, is an increasingly powerful stake of private corporations in the management of your nation. Ultimately it is your choice.

Global Opinion

Your nation's global opinion is the reflection that your empire gives to the rest of the nations of the world. If your global opinion is higher it will help in getting one of your citizens elected to the Council of Nations and make it more likely for popular rebellions in support of your nation, it will also make it easier to make alliances or trade deals. On the other hand, if your nation is feared or hated, all those things will be that much harder to do.

Attacking a nation which is more globally hated than your own will have a less negative effect on your own global opinion. If you attack a nation that is far more beloved, you will bring the wrath of global opinion down upon ye.

Scale:
Beloved-Admired-Respected-Liked-Neutral-Disliked-Hated-Adored-Feared

Military and Its Use

Warfare

Therefore, I must ask that when you send orders, describe your plan for the whole war, and leave the specific strategy to the generals in charge. On a related note, your generals can and will get better over time, so remember their names and keep them fighting to get a better military.

Artillery and early armor will both be considered automatically a part of divisions which are in your army, supporting part of Infantry and Cavalry divisions only. Research into these aspects of war will significantly increase the strength of your divisions in comparison to your enemies. These effects are reflected within your Military Quality section of the stats.

Military Quality


Your military quality demonstrates how well advanced, experienced, or trained your armed forces are. This can be modified in several ways, including through Projects which revolve around military training, fighting wars, and researching new military technologies. Some nations have naturally higher qualities than others, Germany and Switzerland being the prime examples. Research is the best way to decrease the gap, and winning wars will have a positive effect on your military's quality as well. Losing wars could possible decrease quality, but it is far easier to increase than decrease. Remember to keep up with modernization or you could find yourself horribly beaten if you go to war.

It goes on a scale from worst the best at 1-10.

Research

There will be multiple types of research trees. Army, Navy, Air Force are the ones for the Military branch. You then have Public (as in healthcare and other things) and Corporate (such as factory machinery). Developing a tech will give you a certain stat boost and the technology.

Research funs/organizations/alliances can be made.
 
Afghanistan
Capital: Kabul
Socialist Republic
Dissent: 16%
Global Opinion: Neutral
Base IC: 1
Military Spending: 1
Public Spending: 0
Private Enterprise: 0
Army: 15,000 Infantry, 10,000 Cavalry
Army Quality: 2
Navy: N/A
Navy Quality: 0
Air Force:
Air Force Quality:


Bhutan
Capital: Thimpu
Socialist Republic
Dissent: 28%
Global Opinion: Neutral
Base IC: 1
Military Spending: 0
Public Spending: 1
Private Enterprise: 0
Army: None
Army Quality: 1
Navy: N/A
Navy Quality: 0
Air Force:
Air Force Quality:


Bolivar Republic of Peru/Charles_Li
Capital: Lima
Federal Presidential Democracy: Centralists
Dissent: 16%
Global Opinion: Neutral
Base IC: 7
Military Spending: 3
Public Spending: 1
Private Enterprise: 3
Army: 38,000 Infantry, 37 Artillery Pieces, 7,000 Mountain Infantry, 25,000 Militia
Army Quality: 3
Navy: 2 Battleships, 6 Escort Groups, 40 Light Vessel Groups
Navy Quality: 3
Air Force: 7 Light-Recon
Air Force Quality: 3


Columbia
Capital: Bogota
Semi-Democratic Oligarchy: Liberal
Dissent: 30%
Global Opinion: Neutral
Base IC: 5
Military Spending: 3
Public Spending: 1
Private Enterprise: 1
Army: 170,000 Infantry, 25 Artillery Pieces
Army Quality: 3
Navy: 3 Escort Group, 20 Light Vessel Groups
Navy Quality: 1
Air Force:
Air Force Quality:

Commonwealth of Great Britain and Ireland/Justo
Capital: London
Republic: Rightwing Radical
Dissent: 52%
Global Opinion: Neutral
Base IC: 19
Military Spending: 7
Public Spending: 4
Private Enterprise: 8
Army: 372,620 Infantry, 703 Artillery Pieces, 90,000 Marines, 35,700 Militia, 50 Light Tanks
Army Quality: 7
Navy: 12 Goliath Battleship, 51 Battleships, 61 Escort Groups, 217 Light Vessel Groups, 13 Submarines, 10 Transport Groups
Navy Quality: 9
Air Force: 84 Fighters, 40 Light Recon, 37 Bombers
Air Force Quality: 7


Dominion of Australasia/Anonymous2U
Capital: Sydney
Parliamentary Democracy: Protectionist-Labor Coalition
Dissent: 9%
Global Opinion: Neutral
Base IC: 10
Military Spending: 5
Public Spending: 2
Private Enterprise: 3
Army: 55,980 Infantry, 100 Artillery Pieces, 13,800 Marines
Army Quality: 7
Navy: 1 Goliath Battleship, 1 Battleship, 9 Escort Groups, 30 Light Vessel Groups, 2 Transport Groups
Navy Quality: 7
Air Force: 20 Light-Recon, 10 Fighters, 8 Bombers
Air Force Quality: 6


Dominion of the Caribbean/Fuschia
Capital: Kingston
Parliamentary Democracy: Minarchist PM
Dissent: 3%
Global Opinion: Liked
Base IC: 5
Military Spending: 0
Public Spending: 0
Private Enterprise: 5
Army: 50,000 Infantry
Army Quality: 5
Navy: 3 Battleships, 8 Escort Groups, 30 Light Vessel Groups, 1 Submarine, 1 Transport
Navy Quality: 7
Air Force: None
Air Force Quality: 0


Dominion of the Plate/Sheep
Capital: Bairdstown
Parliamentary Democracy: Nationalist PM
Dissent: 20%
Global Opinion: Liked
Base IC: 12
Military Spending: 5
Public Spending: 2
Private Enterprise: 5
Army: 134,300 Infantry, 31,000 Cavalry, 138 Artillery Pieces, 40,000 Militia, 18 Light Tanks
Army Quality: 7
Navy: 4 Escort Groups, 26 Light Vessel Groups
Navy Quality: 6
Air Force: 20 Light Recon, 28 Fighters, 5 Bombers
Air Force Quality: 4


Dominion of South Africa/
Capital: Pretoria
Parliamentary Democracy:
Dissent: 11%
Global Opinion: Liked
Base IC: 15
Military Spending: 7
Public Spending: 2
Private Enterprise: 6
Army: 148,800 Infantry, 20,000 Militia, 150 Artillery Pieces, 40,000 Cavalry
Army Quality: 6
Navy: 1 Goliath Battleship, 7 Escort Groups, 15 Light Vessel Groups
Navy Quality: 5
Air Force:
Air Force Quality:



Empire of Brazil/a_propagandist
Capital: Rio de Janeiro
Authoritarian Monarchy:
Dissent: 5%
Global Opinion: Liked
Base IC: 14
Military Spending: 5
Public Spending: 2
Private Enterprise: 7
Army: 140,000 Infantry, 200 Artillery Pieces, 210,000 Militia, 10,000 Marines
Army Quality: 6
Navy: 4 Battleships, 6 Escort Groups, 35 Light Vessel Groups, 10 Submarines
Navy Quality: 5
Air Force: 50 Light Combat
Air Force Quality: 3


Empire of Japan/Crezth
Capital: Kyoto
Constitutional Monarchy: Conservatives
Dissent: 10%
Global Opinion: Neutral
Base IC: 22
Military Spending: 8
Public Spending: 6
Private Enterprise: 9
Army: 174,300 Infantry, 516 Artillery Pieces, 74,000 Marines, 34 Light Tanks
Army Quality: 7
Navy: 4 Goliath Battleships, 18 Battleships, 83 Escort Groups, 152 Light Vessel Groups, 8 Submarines, 4 Transport Groups
Navy Quality: 8
Air Force: 58 Fighters, 40 Light Recon
Air Force Quality: 7


Ecuador
Capital: Quito
Presidential Democracy: Conservative Party
Dissent: 23%
Global Opinion: Neutral
Base IC: 2
Military Spending: 1
Public Spending: 0
Private Enterprise: 1
Army: 30,000 Infantry, 1,000 Mountain
Army Quality: 2
Navy: 2 Escort Groups, 30 Light Vessel Groups
Navy Quality: 3
Air Force:
Air Force Quality:

Finland
Capital: Helsinki
Republic: Progressive Party
Dissent: 8%
Global Opinion: Neutral
Base IC: 4
Military Spending: 2
Public Spending: 2
Private Enterprise: 0
Army: 20,000 Infantry, 50 Artillery Pieces
Army Quality: 6
Navy: 20 Light Vessel Groups
Navy Quality: 4
Air Force: None
Air Force Quality: 0

French Empire/Germanicus
Capital: Paris
Authoritarian Monarchy: Napoleon V
Dissent: 15%
Global Opinion: Respected
Base IC: 35
Military Spending: 20
Public Spending: 8
Private Enterprise: 7
Army: 620,000 Infantry Divisions, 700 Artillery Pieces, 70,000 Marines, 200 Light Tanks
Army Quality: 9
Navy: 3 Goliath Battleship, 41 Battleships, 54 Escort Groups, 130 Light Vessel Groups
Navy Quality: 7
Air Force: 80 Fighters, 140 Light Recon, 10 Bombers
Air Force Quality: 8

German Union/Masada
Capital: Berlin
Constitutional Monarchy: Conservatives
Dissent: 24%
Global Opinion: Neutral
Base IC: 36
Military Spending: 20
Public Spending: 5
Private Enterprise: 11
Army: 447,170 Infantry, 100,000 Mountain Infantry, 60,000 Cavalry, 731 Artillery Pieces, 196 Light Tanks
Army Quality: 9
Navy: 4 Goliath Battleship, 16 Battleships, 10 Escort Groups, 25 Light Vessel Groups
Navy Quality: 6
Air Force: 106 Fighters, 100 Light Recon, 29 Bombers
Air Force Quality: 8

Grand Duchy of Poland
Capital: Warsaw
Constitutional Monarchy: Grand Duke Mikhail
Dissent: 15%
Global Opinion: Neutral
Base IC: 4
Military Spending: 3
Public Spending: 0
Private Enterprise: 1
Army: 160,000 Infantry, 150 Artillery Pieces
Army Quality: 6
Navy: land-locked
Navy Quality: 0
Air Force: None
Air Force Quality: 0

Hellenic Republic/sp1023
Capital: Athens
Parliamentary Republic: Conservative Faction
Dissent: 7%
Global Opinion: Neutral
Base IC: 8
Military Spending: 7
Public Spending: 0
Private Enterprise: 1
Army: 250,000 Infantry, 30,000 Mountain, 40,000 Marines, 200 Artillery Pieces
Army Quality: 7
Navy: 3 Goliath Battleship, 1 Battleship, 12 Escort Groups, 19 Light Ship Groups
Navy Quality: 8
Air Force: 25 Fighters, 20 Recon Aircraft
Air Force Quality: 5

Indian Subcontinental Union/Silver_2039
Capital: New Delhi
Socialist Republic: HSRA
Dissent: 24%
Global Opinion: Neutral
Base IC: 15
Military Spending: 5
Public Spending: 10
Private Enterprise: 0
Army: 170,000 Infantry, 130,000 Militia, 100 Artillery Pieces, 5,000 Mountain, 10 Light Tanks
Army Quality: 4
Navy: 25 Light Vessel Groups
Navy Quality: 3
Air Force: 20 Light-Combat, 5 Fighters
Air Force Quality: 3


Kingdom of Denmark/Iownz
Capital: Copenhagen
Constitutional Monarchy: Reform Party
Dissent: 10%
Global Opinion: Neutral
Base IC: 8
Military Spending: 4
Public Spending: 1
Private Enterprise: 3
Army: 50,000 Infantry, 50 Artillery Pieces
Army Quality: 8
Navy: 5 Battleships, 13 Escort Groups, 30 Light Ship Groups, 2 Submarine
Navy Quality: 9
Air Force: 20 Light Recon, 2 Airship
Air Force Quality: 7

Kingdom of Italy/Flavius
Capital: Venice
Constitutional Monarchy: Conservative PM
Dissent: 2%
Global Opinion: Neutral
Base IC: 10
Military Spending: 6
Public Spending: 1
Private Enterprise: 3
Army: 70,000 Infantry, 150 Artillery Pieces, 20,000 Mountain Infantry
Army Quality: 7
Navy: 1 Goliath Battleship, 4 Escort Groups, 40 Light Ship Groups
Navy Quality: 6
Air Force Quality: 1 Airship, 140 Light Recon
Air Force: 8


Kingdom of Romania/Darth Nader
Capital: Bucharest
Constitutional Monarchy: Conservative PM
Dissent: 66%
Global Opinion: Disliked
Base IC: 4
Military Spending: 4
Public Spending: 0
Private Enterprise: 0
Army: 100,850 Infantry, 13,278 Cavalry, 19,975 Mountain Infantry, 179 Artillery Pieces, 20,000 Marines, 6,000 Militia, 61 Light Tanks
Army Quality: 6
Navy: 2 Goliath Battleship, 7 Escort Groups, 10 Light Ship Groups, 2 Submarines, 1 Transport Group
Navy Quality: 2
Air Force: 20 Fighters, 20 Light-Recon, 5 Bombers
Air Force Quality: 5


Kingdom of Sweden/qoou
Capital: Stockholm
Constitutional Monarchy: Conservative PM
Dissent: 22%
Global Opinion: Disliked
Base IC: 7
Military Spending: 2
Public Spending: 1
Private Enterprise: 4
Army: 50,000 Infantry, 10,000 Cavalry, 50 Artillery Pieces
Army Quality: 6
Navy: 2 Battleship, 15 Escort Groups, 40 Light Vessel Groups
Navy Quality: 5
Air Force: 5 Bombers
Air Force Quality: 3


Kingdom of Vietnam/Pinman
Capital: Hue
Constitutional Monarchy: Conservative PM
Dissent: 12%
Global Opinion: Neutral
Base IC: 6
Military Spending: 4
Public Spending: 1
Private Enterprise: 1
Army: 111,000 Infantry, 10,000 Cavalry, 100 Artillery Pieces, 10 Light Tanks
Army Quality: 5
Navy: 1 Battleship, 22 Escort Groups, 60 Light Vessel Groups
Navy Quality: 3
Air Force: 18 Fighters, 20 Light Recon
Air Force Quality: 5

Mexico/Nuclear Kid
Capital: Mexico City
Presidential Democracy: Centralist Party (Conservative)
Dissent: 15%
Global Opinion: Neutral
Base IC: 21
Military Spending: 9
Public Spending: 4
Private Enterprise: 9
Army: 240,000 Divisions, 325 Artillery Pieces, 30,000 Cavalry, 30,000 Marines, 30 Light Tanks
Army Quality: 7
Navy: 1 Goliath Battleship, 10 Battleships, 20 Escort Groups, 65 Light Vessel Groups, 4 Transport Group
Navy Quality: 6
Air Force: 10 Fighters
Air Force Quality: 4


Nepal
Capital: Katmandu
Socialist Republic:
Dissent: 28%
Global Opinion: Neutral
Base IC: 1
Military Spending: 0
Public Spending: 1
Private Enterprise: 0
Army: None
Army Quality: 1
Navy: N/A
Navy Quality: 0
Air Force:
Air Force Quality:

Panama
Capital: Panama City
Presidential Democracy: Conservative Party
Dissent: 32%
Global Opinion: Neutral
Base IC: 3
Military Spending: 1
Public Spending: 0
Private Enterprise: 2
Army: 40,000 Infantry
Army Quality: 1
Navy: 2 Light Vessel Groups
Navy Quality: 1
Air Force:
Air Force Quality:


Portuguese Republic/jeps
Capital: Lisbon
Presidential Dictatorship: General Gomes da Costa
Dissent: 6%
Global Opinion: Neutral
Base IC: 3
Military Spending: 2
Public Spending: 1
Private Enterprise: 0
Army: 40,000 Infantry, 50 Artillery Pieces, 20,000 Militia
Army Quality: 5
Navy: 1 Battleship, 10 Escort Groups, 20 Light Vessel Groups
Navy Quality: 6
Air Force: None
Air Force Quality: 0

Qing China/Warman17
Capital: Beijing
Divine Monarchy:
Dissent: 39%
Global Opinion: Disliked
Base IC: 17
Military Spending: 8
Public Spending: 4
Private Enterprise: 5
Army: 430,500 Infantry, 500 Artillery Pieces, 69,000 Mountain Infantry
Army Quality: 5
Navy: 3 Escort Groups, 78 Light Vessel Groups
Navy Quality: 4
Air Force: 31 Fighters, 34 Light Combat, 57 Light-Recon
Air Force Quality: 7


Republic of Cuba
Capital: Havana
Republic: Conservative Party
Dissent: 43%
Global Opinion: Neutral
Base IC: 2
Military Spending: 1
Public Spending: 0
Private Enterprise: 1
Army: 10,000 Infantry
Army Quality: 3
Navy:
Navy Quality: 0
Air Force:
Air Force Quality:


Republican Islamic Caliph/Wubba360
Capital: Damascus
Republic: Conservative PM
Dissent: 30%
Global Opinion: Disliked
Base IC: 14
Military Spending: 10
Public Spending: 2
Private Enterprise: 2
Army: 206,800 Infantry, 72,000 Militia, 150 Artillery Pieces, 40,000 Marines, 79 Light Tanks
Army Quality: 7
Navy: 1 Goliath Battleship, 3 Battleships, 8 Escort Groups, 2 Light Vessel Groups, 1 Transport Group, 1 Submarine
Navy Quality: 4
Air Force: 30 Fighters, 20 Light Recon, 15 Bombers
Air Force Quality: 5

Republic of Liberia
Capital: Monrovia
Presidential Republic: Conservative Party
Dissent: 14%
Global Opinion: Neutral
Base IC: 1
Military Spending: 0
Public Spending: 0
Private Enterprise: 1
Army: 30,000 Infantry
Army Quality: 3
Navy: 25 Light Vessel Groups
Navy Quality: 3
Air Force: None
Air Force Quality: 0

Republic of Spain/bestshot9
Capital: Madrid
Republic: Liberal
Dissent: 25%
Global Opinion: Disliked
Base IC: 14
Military Spending: 6
Public Spending: 5
Private Enterprise: 3
Army: 150,000 Infantry, 5,000 Marines, 50 Artillery Pieces, 20 Light Tanks
Army Quality: 6
Navy: 2 Escort Groups, 20 Light Vessel Groups
Navy Quality: 5
Air Force: 15 Fighters
Air Force Quality: 4


Republic of Quebec/Lord Iggy
Capital: Quebec City
Parliamentary Democracy: Liberals
Dissent: 3%
Global Opinion: Neutral
Base IC: 7
Military Spending: 2
Public Spending: 2
Private Enterprise: 3
Army: 50,000 Infantry, 100 Artillery Pieces
Army Quality: 4
Navy: 4 Escort Groups, 20 Light Vessel Groups, 2 Submarines
Navy Quality: 4
Air Force: 60 Light Fighters
Air Force Quality: 6

Republic of Zulia
Capital: Maracaibo
Presidential Democracy : Conservatives
Dissent: 26%
Global Opinion: Neutral
Base IC: 2
Military Spending: 1
Public Spending: 0
Private Enterprise: 2
Army: 60,000 Infantry, 50 Artillery Pieces
Army Quality: 2
Navy: 10 Light Vessel Groups
Navy Quality: 1
Air Force:
Air Force Quality:

Russian Empire/Shadowbound
Capital: Moscow
Constitutional Monarchy: Socialist Party
Dissent: 23%
Global Opinion: Neutral
Base IC: 25
Military Spending: 8
Public Spending: 4
Private Enterprise: 13
Army: 610,000 Infantry Divisions, 650 Artillery Pieces, 50,000 Mountain Infantry, 110 Light Tanks
Army Quality: 7
Navy: 8 Battleships, 25 Light Vessel Groups
Navy Quality: 3
Air Force: 80 Recon
Air Force Quality: 5

Swiss Confederation
Capital: Bern
Federal Democracy
Dissent: 2%
Global Opinion: Neutral
Base IC: 3
Military Spending: 1
Public Spending: 1
Private Enterprise: 1
Army: 80,000 Infantry
Army Quality: 7
Navy: Land-Locked
Navy Quality: 0
Air Force: 20 Light Recon
Air Force Quality: 4


United States of America/LightFang
Capital: Washington D.C
Presidential Federal Democracy: Progressive Party
Dissent: 10%
Global Opinion: Respected
Base IC: 38
Military Spending: 16
Public Spending: 10
Private Enterprise: 12
Army: 310,000 Infantry, 450 Artillery Pieces, 80,000 Marines
Army Quality: 7
Navy: 5 Goliath Battleships, 14 Battleships, 58 Escort Groups, 120 Light Vessel Groups, 4 Submarines, 5 Transport Groups
Navy Quality: 7
Air Force: 120 Light-Combat
Air Force Quality: 3


Venezuela
Capital: Caracas
Authoritarian Presidential Democracy :
Dissent: 30%
Global Opinion: Neutral
Base IC: 6
Military Spending: 2
Public Spending: 0
Private Enterprise: 4
Army: 100,000 Infantry, 100 Artillery Pieces, 10 Light Tanks
Army Quality: 5
Navy: 15 Light Vessel Groups
Navy Quality: 1
Air Force: 5 Fighters
Air Force Quality: 4
 
Technology Tree:

Air Technology: Use Military IC

Improved Early Airplanes: REQUIRES AND EARLY AIRPLANES: Allows Light Combat Planes, +2 Air Force Quality
Cost: 15
Being Research by:
Completed by: Britain, ARF, Asian Alliance, Italy, Brazil, French Alliance, Germany, Islamic Caliph, Sweden, India, Denmark,

Airships: REQUIRE EARLY AIRPLANES: Allows Zeppelins
Cost: 10
Being Research by:
Completed by: ARF, French Alliance, Denmark,

Specialized Aircraft Theory: REQUIRES IMPROVED EARLY AIRPLANES: Opens new tech.
Cost: 10
Being Researched by:
Completed by: Britain(Dominions), Germany, French Alliance, India, Islamic Caliph

Fighter Aircraft: REQUIRES CREW OPERATED MACHINEGUNS & IMPROVED AIRPLANES: Allows the first true fighter planes..
Cost: 5
Being Researched by:
Completed by: Britain (Dominions), Germany, Islamic Caliph, Japan, Mexico, Quebec, India, French Alliance, USA


Bombers: REQUIRES CREW OPERATED MACHINEGUNS & SPECIALIZED AIRCRAFT: Allows the first bomber planes.
Cost: 5
Being Researched by:
Completed by: Britain (Dominions), India, Islamic Caliph, Italy, Romania, Sweden, USA, France

Monoplanes: REQUIRES FIGHTER & BOMBERS: This is the massive step towards better aircraft. Giving you a significant boost in speed, altitude, armaments, equipment. Longer range and all around improvements over biplanes.
Cost: 80
Being Researched by:
Completed by:


Naval Technology: Use Military IC


Goliath Battleships: Allows Goliath Battleships,
Cost: 25
Being Researched by: Russia (12/25)
Completed by: Britain (Dominions), ARF, EEPRC, Qing China, Japan, French Alliance, India,

Basic Submarines: Allows Submarines,
Cost: 15
Being Researched by:
Completed by: France, Britain (Dominions), Brazil, USA, Japan, Germany, Finland, Hellenic Republic, Mexico, Quebec, Qing China, Denmark, Venezuela, EEPRC, Islamic Caliph, Italy

Improved Submarines: Increases the range and depth your submarines can go and the length of time they can stay at sea.
Cost: 20
Being Researched by: Hellenic Republic(1/20)Denmark (5/20),
Completed by: Britain, EAC, ARF

Sonar: Gives your navy the use of sonar. Greatly improving your ability to hunt submarines. +1 Navy Quality
Cost: 80
Being Researched by:
Completed by:

Purpose Built Aircraft Carrier: REQUIRES GOLIATH BATTLESHIP: These large ships have only one purpose, to launch aircraft from the sea. These provide your fleet with air cover and drastically effect naval warfare.
Cost: 60
Being Researched by: Hellenic Republic (22/60), EAC (31/60), ARF (5/60), France (10/60)
Completed by:

Army Technology: Use Military IC


Armored Cars: Provides your army with lightly armored automobiles for combat:
Cost: 5
Being Researched by:
Completed by: France, ARF, Brazil, Russia, Islamic Caliph, Britain (Dominions), EAC, Peru

Improved Artillery: Increases precision, range and fire power.
Cost: 5
Being Researched by: Switzerland (4/15), Sweden (4/15), Spain (2/15)
Completed by: France, ARF, Japan, Qing China, Denmark, Brazil, India, Vietnam, Islamic Caliph, Russia, Britain (Dominions), Germany, Sweden

Mobile Artillery: REQUIRES IMPROVED ARTILLERY: Allows Mobile Artillery units. Provides vehicles that pull around the artillery to allow swifter movement on the battlefield.
Cost: 15
Being Researched by:
Completed by: ARF, France, Brazil, Russia, Islamic Caliph, Britain (Dominions), Germany, Sweden, EAC

Early Tanks: REQUIRES ARMORED CARS AND MOBILE ARTILLERY: Allows the building of light tanks.
Cost: 20
Being Researched by:
Completed by: French Alliance, EAC, ARF, Russia, Britain (Dominions), Islamic Caliph, Germany, Sweden, Romania

Medium Tanks: Heavier, better armored, better armed versions of earlier tanks. The true beginnings of a modern armored military. REQUIRES EARLY TANKS
Cost: 35
Being Researched by:
Completed by:

Crew Operated Machineguns: Allows the equipping of your soldiers with machinegun squads.
Cost: 30
Being Research by: Romania (6/40),EEPRC (20/40)
Completed By: Britain (Dominions), ARF, Islamic Caliph, Germany, EAC, French Alliance, Russia

Rapid Fire Small Arms: REQUIRES RAPID FIRE THEORY AND MACHINEGUNS: Gives your soldiers early, single man rapid fire weapons. Such as submachine guns and heavy machineguns. +1 Army Quality
Cost: 20
Being Researched by: Secret Fund (9/20), Denmark (9/20), Brazil (8/20)
Completed by: France, Russia


Electronic Techs:

Modern Batteries: These include things from submarines, cars to flashlights. These batteries are the first step into better electronic devices.
Cost: 5
Being Researched by:
Completed by: Mexico, USA, EAC, French Alliance, Islamic Caliph


Early Radar: The first prototypes of radar systems. REQUIRES MODERN BATTERIES
Cost: 20
Being Researched by:
Completed by:

Industrial Technology: Only use Private Enterprise IC

Modern Oil Refinement: +1 IC The modern world requires a lot of oil and such efficient new means of gaining it will have major effects on the economies of many.
Cost: 10
Being Researched by: Vietnam (1/10)
Completed by:

Nuclear Technology: Only use Private Enterprise IC

Theory of Atomics: The earliest steps in this field.
Cost: 40
Being Researched by: South Africa (24/40), Brazil (14/40)
Completed by: USA, France

Additional Theory of Atomics: Leads directly to a tech that allows the construction of a fun weapon.
Cost: 80
Being Research by: USA (8/80)
Completed by:
 
Wars/Alliances/Funds

Wars:

Romanian Civil War: Romania, Germany, Islamic Caliph vs. Serbian-Hungarian-Bulgarian Rebel Coalition

Irish War: Britain vs. Irish Rebels

Peruvian War: La Plata vs. Peru

----

Alliances:

French Alliance: France, Brazil, Italy, Spain, Portugal

British Alliance: United Kingdom, Dominion of La Plate, Dominion of Australasia, Dominion of South Africa, Dominion of the Caribbean

Russian Alliance: Russian Empire, Grand Duchy of Poland

East Asian Conference: Empire of Japan, Kingdom of Vietnam, Qing China, India

Venezuela-American Defensive Alliance: USA and Venezuela

Latino Alliance: Mexico, Columbia, Cuba, Zulia

Central Alliance: Germany, Sweden, Romania, Islamic Caliph


----

Research Funds:

Franco Research Alliance: French Alliance

British Research Fund: British Alliance.

American Research Fund: Mexico, USA, Quebec, Venezuela

East Asian Conference: Japan, China, Vietnam, India


Past Wars:

Spoiler 1905- Wars :
1904-1908 Spanish Civil War: Winner Madrid Consejo
1909-1910 Iberian War: Winner French Empire
1908-1912 World War 1: Allied Victory; Asians Undefeated
1917-1918 Serbo-Romanian War: Romanian Victory; Annexation of Serbia
1917-1918 Scandinavian War: British Victory; Ante Bellum Status Quo
1916-1919 Continuation War: Mixed Results; Italian Strategic Victory
1918-1919 Greek War of Aggression: Greek Romanian Victory; Bulgaria Annexed
1917-1920 Pacific War: Asian Victory; Collapse of British Far East
 
Signing in as the Hellenic Republic.

Masada, can I get a reply?
 
To Great Britain:
You have lost over 200,000 men protecting the remains of your Asian colonies. The worth of them being secondary to your former jewel of India. You can not maintain this type of warfare before your nation is bled dry. We continue to demand the same as last year.
 
OCC: Great Update.

Not that it matters too much but doing some research on the RL Prime Minister in 1920. Australia’s government is now Labor/Nationalist

IC:

Prime Minister Hughes in a radio address to the Australasian

My fellow citizens. I come before you with great news. General Anderson tasked with the defense of Papua New Guinea took the initiative and drove the Japanese off the island. For this accomplish General Anderson has been award the Distinguished Service Order Medal. His next task is to recapture the Moluccas. I trust he will be successful in this endeavor as well. You may have also heard that the British army has landed on Java and that the British navy swept the Japanese navy from the seas around Indonesia. All of this is great news. But we must remember there is still long road in front of us. Japan will not give her conquest easily. Unfortunately, there will be more death and suffering before this war is over. But we owe it to Great Britain to stand by her side. Great Britain stands for what is right in this world. She has granted independence to India and the Dominion of the Caribbean. She assisted Germany with throwing off their vassalage to France She tried to assist Naples with maintaining their independence. We are proud to the offspring of such a great nation. It is our duty to assist Great Britain when she asks for our help. And assist her will. We will help Britain liberate Indonesia and bring down the East Asian alliance. If asked we will allow assist our brothers in the Dominion of the Platte. We will continue to assist Great Britain until all her enemies have been defeated. For when Great Britain is secure we will be secure. We face many more years of war but I guarantee that at the end of the road will be a much more secure world in which we can prosper and live secure knowing that bully nations of the world have been put in their place.

Good Day and God Bless
 
I protest the new rules!

Artillery Brigades: 2 IC for 50 Artillery Pieces: Artillery is the backbone of modern warfare, providing defensive and offensive means at far reaching and strong stopping ability.

Light Tanks: 2 IC for 20: Able to penetrate trench fortifications and get heavy firepower at the up close level of infantry combat. These weapons are the future of ground combat

Can we spend 1 IC for 25 Artillery Pieces and 1 IC for 10 light tanks? ;)
 
From: Denmark
To: Germany, England, Russia, France


In light of the recent events in Europe, we would be appreciative if the Great Powers would each guarantee Denmark's independence.

@Lucky: Next time, could you give us at least 48 hours between posting the deadline and making orders due? That would be good. Also, I assume you finished researching the tech I was working on?

Also, you removed the tech I spent 3 turns researching. This makes me cross.
 
@Lucky: Next time, could you give us at least 48 hours between posting the deadline and making orders due? That would be good. Also, I assume you finished researching the tech I was working on?

Also, you removed the tech I spent 3 turns researching. This makes me cross.

The tech you were researching is not needed anymore. I am sorry. But it saves you IC in the long run.
 
Wubba@ I forgot to hand over the island in my orders, I had so many things to remember I must have forgotten yours. I will do it in my orders for the next update. The island is yours dont worry.

To Great Britain
From France


Our armies in Brazil are not fighting, they are just there to show support to our vassals. If you would note, I lost one division out the many divisions sent overseas, so how could have I participated in the battles? Rest assured, French divisions are under strict orders not to engage the enemy unless threatened, which wont happen unless you enter the war again.

Sadly our navy was not issued such an order, but international waters especially near warring countries are not safe. Perhaps you should remember that?

To Denmark
From France


We recognize Denmark and vow to support Denmark should they get invaded, Germany must be held on a short leash.

To Italy
From France


Congratulations on your complete reunification, we expect good things to come out of Italy in the next few years. Perhaps then we can discuss possibly leaving Vassalage and becoming independent?
 
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