WW1 Vehicles Pack

snafusmith

Unit Maker
Joined
Nov 1, 2005
Messages
1,549
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I've been everywhere, man
This unit pack includes 5 WW1 vehicles:

German Tank: A7V


French Tank: St. Charmond


Italian Tank: Fiat 2000


Italian Light Tank: Fiat 3000


Frecnh Light Tank: Renault FT 17









There are 5 skins for the FT 17: Belgian, French, German, Russian and Spanish.

There is also a more British looking skin for the supplied Firaxis Mark IV.

Some of the units included have unique sounds, I recommend you install the audio files supplied reguardless of which ones you use. In the XML simply search for FT17 or A7V (Control-F) to find the neccessary code. Also add the .mp3 files to your sounds/units file.

All units except the Fiat 2000 have polycounts less than 600, the Fiat 2000 has ~900.

DOWNLOAD HERE

ENJOY!

-Smitty
 
Terrific units (as always) Snafusmith and in case I haven't said so, good luck & take care wherever you are headed.

Be safe.
 
Excellent work as always Smitty!
 
Holy Cow, what a day indeed!
First I get my request filled in blitz time and over the top quality by asio, and now snafu releases this amazing pack!!!
What could come next??? ;)
Not much else from Snafu... I think that's it until he comes back from the sandbox.
 
Not much else from Snafu... I think that's it until he comes back from the sandbox.

Sandbox... Does that mean active military service in general or a reference to Iraq?
Anyway, take care, Snafu!
 
Sandbox... Does that mean active military service in general or a reference to Iraq?
Common US military slang/jargon for "the desert"... ie: tours in the Middle East.
 
Hi, I've been able to put in all of the WW1 tanks in this pack except one, the MarkIV/V tank from Britain. All I get is a red dot. This is happened when I have used the Mark IV from this download and from other ones that actually have less files in it. Can anyone help me?





<Type>ART_DEF_UNIT_MARK_IV_TANK</Type>
<Button>,Art/Interface/Buttons/Units/Tank.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,4,11</Button>
<fScale>0.48</fScale>
<fInterfaceScale>0.9</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/Mark_IV_Tank/markvtank.nif</NIF>
<KFM>Art/Units/Mark_IV_Tank/markvtank.kfm</KFM>
<SHADERNIF>Art/Units/Mark_IV_Tank/markvtank_fx.kfm</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/TankShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<iDamageStates>4</iDamageStates>
<TrailDefinition>
<Texture>Art/Shared/tanktread.dds</Texture>
<fWidth>0.8</fWidth>
<fLength>180.0</fLength>
<fTaper>0.0</fTaper>
<fFadeStartTime>0.2</fFadeStartTime>
<fFadeFalloff>0.35</fFadeFalloff>
</TrailDefinition>
<fBattleDistance>0.5</fBattleDistance>
<fRangedDeathTime>0.12</fRangedDeathTime>
<bActAsRanged>1</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop>LOOPSTEP_TANK</AudioRunTypeLoop>
<AudioRunTypeEnd>ENDSTEP_TANK</AudioRunTypeEnd>
</AudioRunSounds>
<SelectionSound>AS3D_UN_TANK_FORT</SelectionSound>
<ActionSound>AS3D_UN_TANK_FORT</ActionSound>
</UnitArtInfo>
 
All I get is a red dot. This is happened when I have used the Mark IV from this download and from other ones that actually have less files in it. Can anyone help me?
Red dot = wrong file path. In your case, check your <shadernif> entry, you got the file extension wrong (.kfm instead of .nif). ;)

Cheers, LT.
 
Most of these don't have shadernif files. Do we just use the same nif for both the SHADERNIF and NIF tags?
 
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