BOTM 05: Sumerians
[img=right]http://gotm.civfanatics.net/civ4games/images/botm05civ.jpg[/img]Game Details:
Game settings:
Civilization: Sumerians (Leader: Gilgamesh; Traits: Creative, Protective)
Rivals: 10 AIs
Difficulty: Monarch
Map: Rainforest
Mapsize: Standard
Worldwrap: None
Starting Era: Ancient
Speed: Normal
Options: No city razing, city flipping after conquest, no tribal villages
Victory Conditions: all enabled
Gilgamesh:
Gilgamesh is Creative and Protective; starting with the wheel and agriculture. Creative gives +2 culture per city per turn and double speed production of libraries and theatres. Protective gives free City Garrison 1 and Drill 1 promotions to all archery and gunpowder units, and double production speed for walls and castles.
Unique unit: Vulture (replaces axeman)
The vulture has a higher base strength than an axeman (6 vs 5), but only gains +25% strength against other melee units, as against +50% for the axeman. Like axemen, vultures require either copper or iron to build.
Unique building: Ziggurat (replaces courthouse
The properties of the ziggurat, once built are identical to the courthouse in every respect: It reduces city maintenance costs by 50%, can turn one citizen into a spy, gives +2 espionage points/turn, and is required to build the forbidden palace. The differences are that the Ziggurate is cheaper to build (90 hammers instead of 120), and that you can start building it earlier: You only need to have discovered priesthood to build a ziggurat - there's no need to wait for code of laws.
Starting screenshot
This is the start of the game (click for a bigger image):

Adventurer Class bonuses:
- Fertile people Your people have been evidently been having lots of fun in bed every night. They've had so many children that some of them have grown up to give you a worker and a scout (both sharing a tile with the settler).
Challenger Class Equalisers:
- Environmental Degradation Long before the rise of any civilation, local barbarians ate the pigs, destroyed the rice, and mined every last ounce of silver from the mine. All resources visible in the starting screenshot have been removed.
To Enter the Competition:
You can get the starting saves here. Use the same URL to submit your completed entry, which you must do by 16 May 2008.
Civ version
This game MUST be played in Beyond the Sword (NOT Warlords or vanilla Civ), patched to version 3.13, available for Windows only, and with the HOF mod version 3.13.001 installed. You can download the HOF mod here
While playing...
Remember - for your entry to be accepted, it MUST be your first attempt to play this game, and you MUST NOT replay any turns. If you make a mistake while playing, you have to live with it, learn from it, and carry on the game without replaying.
We will open 'spoiler' threads during the month for players to discuss what happens in their games. Do not discuss any details of your game outside those threads. If for any reason you need to contact a member of staff about your game, you should send a private message to either me (DynamicSpirit) or AlanH (Please do not contact other GOTM staff members about this game, as they may be playing it, so normal spoiler rules apply to them). You can use this thread for general technical queries (without giving spoiler info).