Traiano
Warlord
FINAL VERSION:
Updated on April 5, 2011 with version 7.0 for BTS 3.19
CHANGES:
- Added the Archduchy of Austria civ in place of the County of Toulouse civ.
- Added 1 new LeaderHead for Lithuania .
- Crusaders forces in the Holy Land have better chances to conquer and hold a city. The army includes units from the following civs (Kingdom of France, Kingdom of England, House of Hohenstaufen, Teutonic Knights, Papal State, Archduchy of Austria, Republic of Venice, Kingdom of Hungary and some scouts and spies units for the Empire of Nicaea and the Latin Empire).
- Implemented tons of significant changes, like extra cities for Scotland, Norway, Rus, Cuman Khanates.
- Improved coastal city placement (Rus have one city that can access the Baltic Sea. Paris has access to the English Channel).
- Most importantly: improved units initial placement at the game start - so that all the civs have units in the areas where major historical events are taking place (i.e. Crusades, Mongol Invasions etc) and are immediately directly affected by such conflicts.
- Updated Difficulty Coefficient taking into account all the aforementioned modifications.
In conclusion, this update makes it soo much better than what it was before ;-)
Patterns I noticed playing at Monarch:
- Castile-Leon and Portugal are usually able to complete the Reconquista and then expand in the Canarie Isles and Capo Verde.
- The House of Hohenstaufen usually has the upper hand in its struggle for the throne against the House of Welf.
- The Balkans are pure chaos as Latin Empire, Hungary, Seljuks, Bulgarians, Byzantines and Serbs clash against each other. Greek Orthodox vs Islam vs Catholics.
- The Mongols usually manage to subdue one among Kara Khitai Khanates and Western XiXia and also seriously damage Cuman Khanates, Jin Dynasty and Kiev Rus (often sacking Kiev at game start).
- The game starts with a large army of crusaders landing close to Alexandria, in Egypt (5th crusade). The crusader civs (Hungary, Papal State, House of Hohenstaufen, Kingdom of France, County of Toulouse and Kingdom of England) wreak havoc in the lands of Saladin but rarely manage to keep permanent strongholds in the Holy Land.
These patterns arent overly reliable, as changing the difficulty level prompts the AI to change its strategy. I thought they are cool though, as there is some similarity with historical events.
Have fun!
Updated Difficulty Coefficient List with 48 CIVS:
Kingdom of Castile-Leon (2 cities). Difficulty Coefficient 1.
Kingdom of Portugal (2 cities). Difficulty Coefficient 2.
Papal State (1 city. Rome, of course). Difficulty Coefficient 2.
Archduchy of Austria (1). Difficulty Coefficient 3.
Kingdom of France (6). Difficulty Coefficient 1.
Holy Roman Empire: Hohenstaufen Dynasty (5). Difficulty Coefficient 1.
Holy Roman Empire: Welf Dynasty (4). Difficulty Coefficient 3.
Kingdom of England (5). Difficulty Coefficient 1.
Kingdom of Scotland (2). Difficulty Coefficient 3.
Kingdom of Bohemia (1). Difficulty Coefficient 3.
Kingdom of Poland (2). Difficulty Coefficient 2.
Kingdom of Denmark (3). Difficulty Coefficient 3.
Kingdom of Sweden (3). Difficulty Coefficient 2.
Kingdom of Norway (5). Difficulty Coefficient 3.
Principalities of Rus (6). Difficulty Coefficient 2.
Kingdom of Hungary (4). Difficulty Coefficient 2.
Kingdom of Serbia (1). Difficulty Coefficient 3.
Republic of Venice (3). Difficulty Coefficient 2.
Bulgarian Empire (3). Difficulty Coefficient 3.
Byzantine Empire/Empire of Nicea (3). Difficulty Coefficient 1.
Kingdom of Georgia (3). Difficulty Coefficient 3.
Latin Empire (3). Difficulty Coefficient 3.
Cuman Khanates (5). Difficulty Coefficient 3.
Teutonic Order (0). Difficulty Coefficient 1.
Grand Duchy of Lithuania (1). Difficulty Coefficient 2.
Novgorod Republic (4). Difficulty Coefficient 2.
Almohads Caliphate (8). Difficulty Coefficient 1.
Ayubbid Sultanate (9). Difficulty Coefficient 1.
Seljuk Turks Caliphate (3). Difficulty Coefficient 3.
Abbasid Caliphate (2). Difficulty Coefficient 2.
Khwarezmian Empire (8). Difficulty Coefficient 3.
Mali Empire (2 settlers). Difficulty Coefficient 4.
Kingdom of Ethiopia (3). Difficulty Coefficient 3.
Armenian Kingdom of Cilicia (2). Difficulty Coefficient 3.
The Mongols (3) [Soon to become 7-8]. Difficulty Coefficient 0.
Korea (2). Difficulty Coefficient 3.
China: Song Dynasty (6). Difficulty Coefficient 1.
China: Jin Dynasty (5). Difficulty Coefficient 2.
Japanese Empire (4). Difficulty Coefficient 2.
Kara-Khitai Khanate (4) Difficulty Coefficient 4.
Delhi Sultanate (4). Difficulty Coefficient 2.
Hindu States (5). Difficulty Coefficient 2.
Chola Empire (3). Difficulty Coefficient 3.
Khmer Empire (3). Difficulty Coefficient 2.
Inca Empire (1). Difficulty Coefficient 4.
Maya (2). Difficulty Coefficient 4.
Aztec Empire (2 settlers). Difficulty Coefficient 4.
Updated on April 5, 2011 with version 7.0 for BTS 3.19
CHANGES:
- Added the Archduchy of Austria civ in place of the County of Toulouse civ.
- Added 1 new LeaderHead for Lithuania .
- Crusaders forces in the Holy Land have better chances to conquer and hold a city. The army includes units from the following civs (Kingdom of France, Kingdom of England, House of Hohenstaufen, Teutonic Knights, Papal State, Archduchy of Austria, Republic of Venice, Kingdom of Hungary and some scouts and spies units for the Empire of Nicaea and the Latin Empire).
- Implemented tons of significant changes, like extra cities for Scotland, Norway, Rus, Cuman Khanates.
- Improved coastal city placement (Rus have one city that can access the Baltic Sea. Paris has access to the English Channel).
- Most importantly: improved units initial placement at the game start - so that all the civs have units in the areas where major historical events are taking place (i.e. Crusades, Mongol Invasions etc) and are immediately directly affected by such conflicts.
- Updated Difficulty Coefficient taking into account all the aforementioned modifications.
In conclusion, this update makes it soo much better than what it was before ;-)
Patterns I noticed playing at Monarch:
- Castile-Leon and Portugal are usually able to complete the Reconquista and then expand in the Canarie Isles and Capo Verde.
- The House of Hohenstaufen usually has the upper hand in its struggle for the throne against the House of Welf.
- The Balkans are pure chaos as Latin Empire, Hungary, Seljuks, Bulgarians, Byzantines and Serbs clash against each other. Greek Orthodox vs Islam vs Catholics.
- The Mongols usually manage to subdue one among Kara Khitai Khanates and Western XiXia and also seriously damage Cuman Khanates, Jin Dynasty and Kiev Rus (often sacking Kiev at game start).
- The game starts with a large army of crusaders landing close to Alexandria, in Egypt (5th crusade). The crusader civs (Hungary, Papal State, House of Hohenstaufen, Kingdom of France, County of Toulouse and Kingdom of England) wreak havoc in the lands of Saladin but rarely manage to keep permanent strongholds in the Holy Land.
These patterns arent overly reliable, as changing the difficulty level prompts the AI to change its strategy. I thought they are cool though, as there is some similarity with historical events.
Have fun!
Updated Difficulty Coefficient List with 48 CIVS:
Kingdom of Castile-Leon (2 cities). Difficulty Coefficient 1.
Kingdom of Portugal (2 cities). Difficulty Coefficient 2.
Papal State (1 city. Rome, of course). Difficulty Coefficient 2.
Archduchy of Austria (1). Difficulty Coefficient 3.
Kingdom of France (6). Difficulty Coefficient 1.
Holy Roman Empire: Hohenstaufen Dynasty (5). Difficulty Coefficient 1.
Holy Roman Empire: Welf Dynasty (4). Difficulty Coefficient 3.
Kingdom of England (5). Difficulty Coefficient 1.
Kingdom of Scotland (2). Difficulty Coefficient 3.
Kingdom of Bohemia (1). Difficulty Coefficient 3.
Kingdom of Poland (2). Difficulty Coefficient 2.
Kingdom of Denmark (3). Difficulty Coefficient 3.
Kingdom of Sweden (3). Difficulty Coefficient 2.
Kingdom of Norway (5). Difficulty Coefficient 3.
Principalities of Rus (6). Difficulty Coefficient 2.
Kingdom of Hungary (4). Difficulty Coefficient 2.
Kingdom of Serbia (1). Difficulty Coefficient 3.
Republic of Venice (3). Difficulty Coefficient 2.
Bulgarian Empire (3). Difficulty Coefficient 3.
Byzantine Empire/Empire of Nicea (3). Difficulty Coefficient 1.
Kingdom of Georgia (3). Difficulty Coefficient 3.
Latin Empire (3). Difficulty Coefficient 3.
Cuman Khanates (5). Difficulty Coefficient 3.
Teutonic Order (0). Difficulty Coefficient 1.
Grand Duchy of Lithuania (1). Difficulty Coefficient 2.
Novgorod Republic (4). Difficulty Coefficient 2.
Almohads Caliphate (8). Difficulty Coefficient 1.
Ayubbid Sultanate (9). Difficulty Coefficient 1.
Seljuk Turks Caliphate (3). Difficulty Coefficient 3.
Abbasid Caliphate (2). Difficulty Coefficient 2.
Khwarezmian Empire (8). Difficulty Coefficient 3.
Mali Empire (2 settlers). Difficulty Coefficient 4.
Kingdom of Ethiopia (3). Difficulty Coefficient 3.
Armenian Kingdom of Cilicia (2). Difficulty Coefficient 3.
The Mongols (3) [Soon to become 7-8]. Difficulty Coefficient 0.
Korea (2). Difficulty Coefficient 3.
China: Song Dynasty (6). Difficulty Coefficient 1.
China: Jin Dynasty (5). Difficulty Coefficient 2.
Japanese Empire (4). Difficulty Coefficient 2.
Kara-Khitai Khanate (4) Difficulty Coefficient 4.
Delhi Sultanate (4). Difficulty Coefficient 2.
Hindu States (5). Difficulty Coefficient 2.
Chola Empire (3). Difficulty Coefficient 3.
Khmer Empire (3). Difficulty Coefficient 2.
Inca Empire (1). Difficulty Coefficient 4.
Maya (2). Difficulty Coefficient 4.
Aztec Empire (2 settlers). Difficulty Coefficient 4.