troytheface
Deity
- Joined
- Mar 26, 2002
- Messages
- 3,262
Sun Tzu's "Art of War" has led to more defeats than any other work.
The Chinese got whipped by the Mongols (and later by about 20 british soldiers and then by the tiny island of Japan. (Japan's generals were enamored of that work! one might cry- which they probably were- and why they too got soundly whipped in WW2.)
And what does all of this have to do with Civ4? Simply this - well written and analyzed tactics and strategies are doomed to failure against more modern and robust activity
"The reason that the American Navy does so well in wartime, is that war is chaos, and the Americans practice chaos on a daily basis."
[Attributed to Admiral Karl Doenitz, of the German Kriegsmarine]
"It's extremely difficult to second guess the American Navy, because the Americans rarely read their doctrine, and don’t feel compelled to follow it when they do."
(Attributed to Admiral of the Soviet Fleet, Sergei Gorshkov)
Even the botched paratrooper drops on D Day were successful because the Germans were confused about where they were landing and what their target was. Likewise- when your invading an enemy Civ this use of confusion
(not that the AI gets "confused" in the human sense rather in the sense of unit coordination and support.) is a better ally than Churchill.
A simple goal/plan is a starting point- not an end- one of the biggest mistakes strategy articles tend to make. While working within a general outline, one must be willingly and ready to both make and capitalize on a mistake. Once, not researching the Wheel and having built a worker, he was sent out and popped two huts and found Egypt and where horses were.
Give me tundra, a whale, and Diety setting, and the world is mine.
The Chinese got whipped by the Mongols (and later by about 20 british soldiers and then by the tiny island of Japan. (Japan's generals were enamored of that work! one might cry- which they probably were- and why they too got soundly whipped in WW2.)
And what does all of this have to do with Civ4? Simply this - well written and analyzed tactics and strategies are doomed to failure against more modern and robust activity
"The reason that the American Navy does so well in wartime, is that war is chaos, and the Americans practice chaos on a daily basis."
[Attributed to Admiral Karl Doenitz, of the German Kriegsmarine]
"It's extremely difficult to second guess the American Navy, because the Americans rarely read their doctrine, and don’t feel compelled to follow it when they do."
(Attributed to Admiral of the Soviet Fleet, Sergei Gorshkov)
Even the botched paratrooper drops on D Day were successful because the Germans were confused about where they were landing and what their target was. Likewise- when your invading an enemy Civ this use of confusion
(not that the AI gets "confused" in the human sense rather in the sense of unit coordination and support.) is a better ally than Churchill.
A simple goal/plan is a starting point- not an end- one of the biggest mistakes strategy articles tend to make. While working within a general outline, one must be willingly and ready to both make and capitalize on a mistake. Once, not researching the Wheel and having built a worker, he was sent out and popped two huts and found Egypt and where horses were.
Give me tundra, a whale, and Diety setting, and the world is mine.
