AKSG-01 First Try at Prince

AkK47

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Joined
May 10, 2008
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Athens Greece
Pretty new to civ4 and the forum itself, after watching other SGs i decided that it would be a gd idea to setup one myself.

Anyone interested in playing and getting to know the game welcome, needing 4 players to set up an SG thou.

Not sure yet what civ/settings to start with, after team is set up maybe those can be dicussed, however, being a new player, difficulty level should be set at around noble/prince to allow for getting familiar with the game, any civ4 vets who are willing to tutor/help more than welcome.

[Edit]: Final Settings

Leader: Gandhi
Rivals: Any six, would prefer random
Map: Fractal
Difficulty: Prince
Size: Standard
Climate: Temperate with medium sea level

The Roster:
AKk
Liquidated
Grover22
S.ilver
Corneh
 
Sure tho vote prince as sg's tend to up the level of play. Been playing but took a long break during the second expansion. So consider me a marginal vet who tends to hit end turn far too fast solo and uses SG's to help keep focus :lol:

For map stay away from single continents as it just forces BC domination. I personally love the wacky maps custom continents gives... nothing like desert next to polar icecaps :D

Whatever leader/civ is fine with me though it irks me when one of the maritime Leaders doesn;t start costal.

Cheers!
-Liq
 
I'd be interested in playing. I've never played an SG before. I've recently started lurking/spectating in a few SGs, though.

Lately, I have been playing on Monarch and losing most of the time. I am probably averaging about one win out of every fifteen starts or so. So I'm far from an expert player. I am hoping to learn a lot through the SG.

I will be away on vacation for two weeks in July, and I may or may not be able to participate while I'm gone. Other than that, my schedule looks reasonably clear until December.

Is there a spot open for me?
 
If you need another player, I'm here. I'd vote for Prince. I can play Prince by myself, but it usually devolves into a bad loss due to sloppy play (I simply don't concentrate very well on my own, lol).

Getting beat in 2 Monarch SGs right now, so that's a bad sign, but one Monarch SG is in a wrapup as we go for a modern era conquest victory, so I've had some experience around.

Was better at vanilla personally. Actually, your original post does not specify BtS, Warlords or Vanilla...
 
I would like to join this would be my first SG and this is my first post even! =D i have regular wins on prince in SP.
 
alright everyone is welcome!

so were up to 5 players, including myself

I would tend to settle with prince, as it seems everyone has had experience with the level... To be honest im actually very new so most likely ill be the one most in trouble... but after all i do have to learn right? :)

As for other settings... heres a proposal:

Civ: America (?)
Rivals: Any six, would prefer random
Map: Fractal
Difficulty: Prince
Size: Standard

The above at standard speed with all Victory Conditions enabled

As for my version of Civ... Ive got BtS, Warlords and Vanilla able to run so waiting to see what everyone else has to decide on a version. however, I am better on vanilla as i have little experience with BtS, so would prefer that, however, any expansion is not a problem with me

The Roster:
AKk
Liquidated
Grover22
S.ilver
Corneh

As for SG rules... 24/48 would be nice if everyone agrees
Looking for confirmation and decision on platform to roll up a starting position and get the game underway...
 
I would prefer BTS, but any version is fine by me. also how many turns are we gonna play the standard 10 turns ?
 
BtS it will be then... I believe that using the latest patched version should suffice...

anyway, about the turns, im thinking 20 turns each for BC and 10 turns in AD... as thats when it all gets interesting

as for certain notes :

1. i believe that should anything happen during anyones turn that will have great effects on the civilization and the course of the game (War etc.) should be noted here and the team should discuss on what course of action to be taken

2. i would be grateful if ppl dont declare war/make decisions that will have big effects on the game without consulting everone else... i think thats only fair...

3. i will be starting the game as soon as I install BtS...

would anyone like it if I roll up, lets say, 5 diff starting positions or just any start ?
 
As for leader, might I suggest Gandhi of India.. his traits of phil and spiritual are both strong as well as fairly easy to understand. His UB is the happy time jail which makes a warmongering midgame that much easier and the fast worker is always nice to have around.

Super flexible leader/Civ as you can play him passive/aggressive, a wee bit bi-polar, or even a full blown schizophrenic! Honestly, people should be glad the AI Gandhi is usually a level headed peacenik.

oh and 5 starts pick the best sounds fine.

also I would change the title of the thread to something more specific like AUA-01 (another useless acronym) or what have you., "Civ4 SG" isn;t a good name with 50+ SG's sharing the same forum :)

Cheers!
-Liq
 
America isn't really the best Civ to play as an intro Civ, because both the UU and UB come late in the game, so offer no advantage to the considerably harder (in my opinion) early game. The leader traits aren't too bad though.

Ghandi is cool with fast workers, which are nice because they never go obsolete. Civs with early game unique stuff like Eygpt, Greece, Rome, China... etc... are easy to get a handle on.

Pray we don't land beside Monty!
 
America isn't really the best Civ to play as an intro Civ, because both the UU and UB come late in the game

I would tend to agree here actually, and Gandhi does seem to be an appealing solution... so India it will be :)

I have edited the previous threads and added relevant information on the starting post to make things easier to see, and getting ready to post up some starting positions

Enough talking... time to get this underway!
 
Here are the attachments of the 5 first starts for all to choose from:

start1.jpg

start 1


start2.jpg

start 2


start3.jpg

start 3


start4.jpg

start 4


start5.jpg

start 5


Now I tried to upload them the other way (using Easy Upload) so that they'd show nice and big on the post... but it says that I don't have privileges or something like that? :confused: anyways ill look into that... if anyone has an easy way of uploading pictures let me know! (I am relatively new here :blush:)

[EDIT]: I signed up on photo bucket and hosted the files without problem

So from what I see
Start 2, 4 and 5 look promising, with start 2 having marble and the other two an abundance of luxuries and resources... please let me know what you think!
 
If there is still space count me in!

Actually i don't know if there is enough room as 5 of us is rather a lot.. we'll see though

but of course you could play if anyone else can't or isn't willing to do so at any one time... provided you follow the thread!
 
well as nice as marble seems in 2, that is a coastal corner which could easily land us on a land sliver ala boffo1 ehe.:eek:

keep in mind we are phil, which wants food for gp farming.. wonders are nice and all but they need hammers, not food, so it's counter to our main focus... food!

Also keep in mind which wonders we even want... mids are a big one as we want rep post haste since we will be running specialists. pyramids also tie in well with spiritual as we can swap in and out of nationhood to draft even maces if I recall correctly. Mids are not marble hehe.

Also, we start off with mysticism so an early run for hinduism is an option as it would help our towns hold more specs with a higher happy cap. We want worthy tiles to work that add commerce if we go this route so think grassland rivers longer than a stub and flood plains/oasis.

so looking at the starts, the first is looking like a winner.

Settling in place allows us to shoot for early religion as we can work one of those 4! floodplains next to us. keep in mind one need not mindlessly cottage fp's, can farm them for even more food or use them as a food neutral workshop until water wheels come in. Add in a hefty river which terminates to the south but continues northwest, giving us fresh water, though irrigated rice only after civil service. Both are counters to the fps' unhealthiness.

For hammers, 6 easily visible grassland forests with more likely. Add to that what looks like 2 forested plains hills and a 3rd forested grasslands hill. There's at least two chops for mids right there.

Also, notice what's missing on start 1... no effing plains. plains sans fresh water are the least useful of all the "good" tiles as 1 food one hammer is just a bad mix. A start with no hint of tundra is always welcome as well.

there's a decent chance we'll have one or more desert tiles in our BFC like to the east, but with specs we will not likely use all our tiles anyway. Also, a patch of desert likes to hide oil and radiation for later so not all bad.

Another nice aspect of start one is that second city can nab those farmable grasslands and a visible gem peaking... a luxury we can hook up with ironworking to clear the jungle. Keep in mind gems never go obsolete like ivory does and IW is a core tech to research no matter what path we take. also, metal of some sort is likely just south of us... look at all those naked grasslands and hills down there!

So I vote start 1 from looking at the screens. Plop down in place, work a flood plain for the coin and free food, and blitz for hinduism. Start a warrior, move 2nd pop on one of those forested plains hills to finish the build... lot of scouting to do.

for techs after poly, I'd say agriculture to give our soon to be built worker something to do then bw to locate metal/start chops, archery if not. Masonry for mids after first settler pops out preferably with an archer/axe escort.

Or something like all that.

Cheers!
-Liq
 
1)

Massed floods with lots of forests are good. Some hills, but some desert hills as well (not really a big deal with floods, farm them and we're good to go). First city will also be in the deciduous regions, and that's always good for workable terrain.

The river starts a bit to the south, and empties into the ocean right outside our fat cross, so is only good for this one city. The good news is no water in the capital though.

Gems to the south is excellent, and one of the best starting luxuries (gold is better I think). There is jungle, but not too much to strangle a second city, so it will be productive quickly, and obviously once the jungle is slashed, the city will make a cottage haven.

2)

The land is basically almost all plains (although irrigable, still not great), and water. There is desert visible to the west, and conifers on the spit south (if that actually goes anywhere), so the only direction we can count on is north.

Marble in the FC is very nice for wonders and we can chop everything and still have good production. The problem will be feeding this city though. It'll grow very slowly past 3 or 4 pop (if we want to be building anyting). Freshwater lake may help a bit in that regard.

3)

All conifer trees means near a pole. The terrain is unspectacular on it's own, but will make a production kraftwerck someday (workshops/watermills). However, that someday isn't very close. Cows as the only resource means I would bank on horses and at least 1 metal being in the FC.

It's a safe, but not particularly spectacular start.

4)

2 calendar resources, some food, and ALL grassland in the FC (it appears). Mostly covered by forest, which can be demolished to buy a wonder, and no jungle in sight. The lake is decent for early commerce too.

A strong start, but probably no metals in the FC.

5)

5 is similar to 4 (has plains, but a river makes them passable for the time being). Has more food than luxuries though. Again, likelihood of metals is poor. Lots of forests and hills, but it is farther north (conifers).


My vote is for #1, because those Gems are excellent. #4 or #5 isn't bad either, but calls for mass deforestation.
 
The marble is nice and would help if we wanted to go for Oracle or ToA, but there aren't any fishies (yes, I just did just say that) and not a lot of grassland. I agree with going with start 1 with the FP which we can farm one immediately and will help when we start whippin' and the rice will help with our health.
 
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