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#1 |
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Lurker
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Quick Answers / 'Newbie' Questions
With the recent influx of short, question-based threads, this thread, stickied at the top of the forum, should help you get fast replies to relatively simple questions, whether it's your first post on this forum or you are a veteran. If you have a question that you think doesn't need its own thread, you can ask here and help create a good reference source for answers for common questions.
Keep in mind that it is always a good idea to scan the recent topics, search the forums, or check out the resources on the homepage, but that's not necessary. Feel free to just ask any question you may have, no matter how basic, and someone will get to it shortly.
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#3 |
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Deity
Join Date: Apr 2004
Posts: 6,891
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Well you need to get a tech advantage or a very fast army (in the current demo, you can have a Warrior Army on their doorstep(foothills actually) before they are able to get an army of thier own... you can completely kill units this way.
Otherwise, you probably need spies to lower thier defenses You Can damage them if you retreat. They only insta heal after killing the enemy. Unfortunately that gives them a free promotion, so eventually they will have Loyalty, Engineer, Leadership on that unit. I'd probably suggest occupying their tiles until you have higher tech forces, and then leading the way with a spy.
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Improvement Ideas City States:http://forums.civfanatics.com/showth...5#post11296685 Miscelaneous Ideas:http://forums.civfanatics.com/showpo...&postcount=403 |
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#4 |
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Chieftain
Join Date: Jun 2005
Posts: 13
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What is a perfect city. I have bee trying o use my Civ 4 stragety of mega cities which doesnt seem to be working.
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#5 |
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Youngest Geezer
![]() Join Date: Dec 2005
Location: Delaware
Posts: 2,796
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playing it like it is Civ4, is like playing Civ4 like it is Civ3...it won't work.
I don't think anyone knows what the 'perfect' city is yet, because the demo doesn't include everything, and it just came out yesterday in Europe.
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Completed SGs: SGOTM5-Gypsy Kings: Temujin's HordesSGOTM4-Geezers: Gandhi in Space SGOTM3- Geezers: Russian Diplomats and Cosmonauts SGOTM2-Geezers: Tokugawa of Japan I review games at Snackbar Games Check out what I'm currently playing and my game collection at Backloggery |
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#6 |
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Chieftain
Join Date: Jun 2008
Posts: 8
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(DIFFICULTY) How to choose difficulty level in multiplayer matches (xbox 360 version) ??
(DIPLOMACY) How to interact with others (IA and players), trade, ask for something, threat etc. ?? |
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#7 |
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Deity
Join Date: Apr 2004
Posts: 6,891
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Research:
What do you need to research a tech besides one of the prerequisites (since one prerequisite isn't enough for some techs)
__________________
Improvement Ideas City States:http://forums.civfanatics.com/showth...5#post11296685 Miscelaneous Ideas:http://forums.civfanatics.com/showpo...&postcount=403 |
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#8 |
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Chieftain
Join Date: Jun 2008
Posts: 3
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I'm looking for an answer to that question too. I feel like I must be missing something obvious, but I just can't work it out - sometimes I seem to need all of the prerequisites, but other times I don't, and I can't see any pattern to it.
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#9 |
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Deity
Join Date: Apr 2004
Posts: 6,891
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Well things that might be needed
1. At least one of the Prerequisites... I know this is required Others Being in the techs Era? Having techs from the columns before it? Chance?
__________________
Improvement Ideas City States:http://forums.civfanatics.com/showth...5#post11296685 Miscelaneous Ideas:http://forums.civfanatics.com/showpo...&postcount=403 |
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#10 |
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Chieftain
Join Date: Jun 2008
Posts: 3
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Yeah, those are the type of things that I've considered, still haven't found a pattern yet though. I also wondered whether it was related to which techs other civs had discovered.
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#11 | |
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Warlord
Join Date: Jun 2008
Location: Connecticut
Posts: 264
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Quote:
Also research techs like alpha/writing so you can get bonuses and Hanging gardens in that "science city" only if you have at least 15-16 pop. so you'll increase the pop in a 50%. Another important note is that this work pretty good but using a republican government because the settlers only cost u 1 pop. Last edited by KAZUY4; Jun 15, 2008 at 11:00 AM. |
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#12 | |
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Warlord
Join Date: Jun 2008
Location: Connecticut
Posts: 264
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Quote:
If this does not work just go for a culture fight, is so easy to take control of the Aztec cities f you culture is higher. Do not let him expand. |
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#13 |
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Chieftain
Join Date: Sep 2001
Location: Sweden
Posts: 4
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PS3 Voice chat?
From what I understand Civ Rev doesn't support video chat on PS3, but there is voice chat right?
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#14 |
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Chieftain
Join Date: Apr 2005
Posts: 92
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What time does the Gotm gets replaced? I know it's on sunday but I am not sure of the time, gmt+1 preferably.
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#15 |
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Chieftain
Join Date: Dec 2001
Location: belgium
Posts: 47
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Will there be a possibility to create/download user created content (maps!!!)? I really love to play on giant Earth maps but apparently CivRev only uses standard size generated maps
![]() A good civ game must have a decent Earth map with civs in their exact starting location. Will there ever be an Earth map as a scenario for future downloads? |
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#16 | |
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Warlord
Join Date: Jun 2008
Location: Connecticut
Posts: 264
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Quote:
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#17 |
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Chieftain
Join Date: Jun 2008
Posts: 10
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Can you idle cities so that you don't have to press B every round they're not building anything?
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#18 |
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Warlord
Join Date: Jun 2008
Location: Connecticut
Posts: 264
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I don't think is a good idea to have a city idle, specially in a game like revolution because is way to much faster to the rest of the franchise games. But if you don't want to do anything at least move all the workers to food or gold so the city will be growing anyway.
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#19 |
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Chieftain
Join Date: Jun 2008
Posts: 2
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Do era bonuses for the civs stack?
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#20 |
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Warlord
Join Date: Jun 2008
Location: Connecticut
Posts: 264
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