I had a little background story going for this, but it might not fit. Anyways... I plan to play a deity-builder game here basically using Drakan's strategy http://forums.civfanatics.com/showthread.php?t=122419. I'll try to post plenty of screenshots and explain strategy along the way. For those that don't know on Deity the AIs get 8 extra offensives units, 4 extra defensive units, an extra settler, two extra workers, a 60% production rate... in other words if it costs the human player 10 shields for something, it only costs a deity AI 6 shields, two-turn anarchy, an obscence AI-AI trade bonus, additional free unit support, and probably more I've left out. One can win a Deity game builder-style on a pangea map even, and this "story" will give an example of this and explain how. The settings:
Difficulty: Deity
Map type: Pangea
Map size: Huge
Number of tribes: 15 randomly generated AIs (and the human player)
Barbarians: None
Victory Conditions: All enabled except the wonder condition.
Landmass: 60% water
Climate: Wet
Temperature: Warm
Age of planet: 5 billion
Mass Regicide enabled, but no capture the princess, or culturally linked starts.
Agressiveness: Maximum
Tribe: I think I'll choose the Maya on this one... but if anyone really wants to see a particular tribe and say finds me an unedited 4 turn warrior-settler combo factory start with freshwater, before I get too far in... meaning before I build The Great Library... I might give it a go. I won't play a militaristic or expansionistic tribe, and will at least hesistate if not reject the offer if someone wants to give me Spain, The Ottomans, The English, or Korea (Drakan's article hopefully will make this clear). Also, if you really want to see this with a Seafaring tribe like The Dutch or The Byzantines, give me an archipelago map instead of a pangea one.... and of course that 4 turn warrior-settler combo factory start. I don't expect anyone to really request this, but it's on the table... at least for now.
In case someone wants to see my attempt(s) the screenies hopefully make the settings perfectly clear. I probably would prefer pangea... but I will admit a penchant for Theodora.
Disclaimer of sorts: A few things can go wrong... especially at the beginning... so I might lose and restart on another map even with a good start. I'll keep going until I get a fully playable game. Oh... and victory condition in mind... here's the kicker... I plan on saving this game quite a bit and replaying it for different victory conditions. I want to do at least two, and maybe the third also in the following order.
1. Diplomatic victory
2. Spaceship victory
3. Conquest/domination victory (builder-style until the industrial ages basically... half builder/half warmonger something like that... although I might not do try and do this... no promises).
Having just won a Monarch OCC diplomatic game quite handily, I might try a Monarch OCC spaceship game before I do this. I guess this will give anyone who really wants to see tribe X Deity build as opposed to The Maya Deity build a little more time.
Added on later: I decided against going for Conquest/domination. I didn't have a middle age war, so no army for The Military Academy. It also takes quite a while to play even builder-style on a huge map for a diplomatic victory on my computer.
Difficulty: Deity
Map type: Pangea
Map size: Huge
Number of tribes: 15 randomly generated AIs (and the human player)
Barbarians: None
Victory Conditions: All enabled except the wonder condition.
Landmass: 60% water
Climate: Wet
Temperature: Warm
Age of planet: 5 billion
Mass Regicide enabled, but no capture the princess, or culturally linked starts.
Agressiveness: Maximum
Tribe: I think I'll choose the Maya on this one... but if anyone really wants to see a particular tribe and say finds me an unedited 4 turn warrior-settler combo factory start with freshwater, before I get too far in... meaning before I build The Great Library... I might give it a go. I won't play a militaristic or expansionistic tribe, and will at least hesistate if not reject the offer if someone wants to give me Spain, The Ottomans, The English, or Korea (Drakan's article hopefully will make this clear). Also, if you really want to see this with a Seafaring tribe like The Dutch or The Byzantines, give me an archipelago map instead of a pangea one.... and of course that 4 turn warrior-settler combo factory start. I don't expect anyone to really request this, but it's on the table... at least for now.
In case someone wants to see my attempt(s) the screenies hopefully make the settings perfectly clear. I probably would prefer pangea... but I will admit a penchant for Theodora.
Disclaimer of sorts: A few things can go wrong... especially at the beginning... so I might lose and restart on another map even with a good start. I'll keep going until I get a fully playable game. Oh... and victory condition in mind... here's the kicker... I plan on saving this game quite a bit and replaying it for different victory conditions. I want to do at least two, and maybe the third also in the following order.
1. Diplomatic victory
2. Spaceship victory
3. Conquest/domination victory (builder-style until the industrial ages basically... half builder/half warmonger something like that... although I might not do try and do this... no promises).
Having just won a Monarch OCC diplomatic game quite handily, I might try a Monarch OCC spaceship game before I do this. I guess this will give anyone who really wants to see tribe X Deity build as opposed to The Maya Deity build a little more time.
Added on later: I decided against going for Conquest/domination. I didn't have a middle age war, so no army for The Military Academy. It also takes quite a while to play even builder-style on a huge map for a diplomatic victory on my computer.