GatlingGun
Warlord
I'm curious whether this is a bug or a feature...
I'm playing a SG as Lincoln using the Firaxis 3.17 patch with some other folks and back in the BC times, we reduced Mehmed to a couple of cities on our island... he had no metals, axes or spears in his territory when we stopped but we couldn't keep going due to our lack of construction at the time.
Later I notice that Mehmed has axes and spears... so I wonder how? The only other known AI (Justinian) won't trade metals to us and we have +11 diplo with him due to a shared admiration for the Buddha...
On the other hand, Mehmed is Christian and only has +1 with Justinian; nevertheless, he is getting iron?????
How is it sane to make the AI behave in such a biased manner against the human player? Thoughts?
The save can be downloaded from here:
NCSG2-Lincoln 1500AD
I'm playing a SG as Lincoln using the Firaxis 3.17 patch with some other folks and back in the BC times, we reduced Mehmed to a couple of cities on our island... he had no metals, axes or spears in his territory when we stopped but we couldn't keep going due to our lack of construction at the time.
Later I notice that Mehmed has axes and spears... so I wonder how? The only other known AI (Justinian) won't trade metals to us and we have +11 diplo with him due to a shared admiration for the Buddha...
On the other hand, Mehmed is Christian and only has +1 with Justinian; nevertheless, he is getting iron?????
How is it sane to make the AI behave in such a biased manner against the human player? Thoughts?
The save can be downloaded from here:
NCSG2-Lincoln 1500AD