Built from scratch using rhinoceros 2.0 evaluation, Paint Shop Pro 7.0 evaluation and Moeniir's flicster.
UPDATED 09/04/02
http://www.civfanatics.net/uploads/LIsoundsANDini.zip
http://www.civfanatics.net/uploads/Laser_Infantry_Complete.zip
LIsoundsANDini.zip are for those who already have the graphics and animations
Download from the second link if you do not have any of this unit.
Laserinfantry.zip removed after 152 downloads.
UPDATED 09/04/02
http://www.civfanatics.net/uploads/LIsoundsANDini.zip
http://www.civfanatics.net/uploads/Laser_Infantry_Complete.zip
LIsoundsANDini.zip are for those who already have the graphics and animations
Download from the second link if you do not have any of this unit.
Laserinfantry.zip removed after 152 downloads.

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Hello, Loaded and created files and unit in editor. In civ3\art\units I created a unit file called... LaserInfantry When I try to build the unit in the scenario (gave it no prereq's in order to test) it crashes indicating a problem w/ the .INI??? Now I will say that I've loaded most o the units in the forum (lots) and have had this problem w/ about 10 units, most often when I have changed the name + .ini file name. But I did'nt change LaserInfantry, made the file exactly as they appear when unzipped. I have also looked for a logical conection/commonality w/ the problem units and see nothing obvious. I dont see alot of others having probs so I think I may be missing an obvious issue, but then why do many of the custom units work fine?
Any advice?