UNIT: Laser Infantry

Neomega

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Joined
Feb 9, 2002
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11,261
Here is a rendered image of the model, which I used as large PCX. The run animation is still a little bad, but I got good shadowing this time yay.
 

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Looks good! :goodjob:
 
cool unit! any in game screenshots?
 
Preview Animation please :D.
 
heres a preview of the attack.....
 

Attachments

  • laserinfantryattacka.gif
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Yes! Now I can make my modern age mod!
 
Only diet.
 
Originally posted by Neomega
Built from scratch using rhinoceros 2.0 evaluation, Paint Shop Pro 7.0 evaluation and Moeniir's flicster. Zip includes ten files; victory, death, run, default, fortify, attack, fidget, small pcx, large pcx and ini file. Enjoy.

:confused: Hello, Loaded and created files and unit in editor. In civ3\art\units I created a unit file called... LaserInfantry When I try to build the unit in the scenario (gave it no prereq's in order to test) it crashes indicating a problem w/ the .INI??? Now I will say that I've loaded most o the units in the forum (lots) and have had this problem w/ about 10 units, most often when I have changed the name + .ini file name. But I did'nt change LaserInfantry, made the file exactly as they appear when unzipped. I have also looked for a logical conection/commonality w/ the problem units and see nothing obvious. I dont see alot of others having probs so I think I may be missing an obvious issue, but then why do many of the custom units work fine? :crazyeye: Any advice?
 
Make sure that what you called the unit in the editor matches exactly the name of the folder and the ini file.

If you call it Laser Infantry, it should be in a folder called Laser Infantry and contain Laser Infantry.ini, not laserinfantry.ini.

Try that out.
 
Originally posted by Kingpin
Make sure that what you called the unit in the editor matches exactly the name of the folder and the ini file.

If you call it Laser Infantry, it should be in a folder called Laser Infantry and contain Laser Infantry.ini, not laserinfantry.ini.

Try that out.

Well I will add the space in but I did verify all the proper files match exactly, and what I found was that when checking the .INI file suffix some units INI are caps other are lower case, and I was unable to find a way to edit that aspest. Does this matter? I appologize for my ignorance but if you all have an insight... I'm running out o ideas. :eek:
 
I really wish you could add a Future age to Civ 3. *Sigh*
 
well u sorta could in my scenario...well u play in the future...check it out
 
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