Best City Competition (just for fun)

ruff_hi

Live 4ever! Or die trying
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Here is a little competition, just for fun and maybe glory. The aim is to put together the best city you can. There are three categories:
  1. Largest city - measured by population
  2. Most beakers
  3. Most Hammers

Some rules:
  • 'official' entry is via posting screenshots here showing the city in 'city view' - please disclose the version of Civ4 you are running
  • There is no separate category for the different versions of Civ4 (ie Vanilla, warlords, BtS)
  • No mods allowed - Civ4 (or expansion) only - patched to the latest patch
  • world builder cities are acceptable although cities from actual played games will receive bonus points
  • All cities must be happy, healthy and self sustaining (ie not angry people, no unhealthiness and no starving)
  • food / beakers / hammers from settled specialists do not count
  • food / beakers / hammers from corporations do not count
  • golden ages don't count
  • your hammer production must not include any hammer overflow
  • Your cities must comply with the National Wonders limit
  • My decision is final
  • There are no prizes associated with this competition
  • any other rule that I wish to add later is totally acceptable
  • bonus points aren't worth anything
 
I'm not likely to win, but what the heck. I'll start......


Civ4ScreenShot0195-capital-detail.jpg


My best capital city yet. Here's the building list....

Civ4ScreenShot0191-capital.jpg
 
I'm not likely to win, but what the heck. I'll start......
that is a nice looking capital. I'm assuming you are putting it in for the SIZE award? Food (sans Corporations) looks like 56 (if I can count correctly), so a size of 28.
 
I don't get some of the rules. Why do you allow world builder cities? Why don't you count settled specialists? Why are you doing size calculations when you can just take given size at the time of the screenshot?
 
You should allow everything- corporations, settled great people etc. All of those go into building your super city, otherwise we're basically comparing the land potential and map screenies + calculations would be sufficient.
 
I don't get some of the rules. Why do you allow world builder cities? Why don't you count settled specialists? Why are you doing size calculations when you can just take given size at the time of the screenshot?
The screenie above includes sid-suchi which isn't allowed in the 'rules'. Not allowing settled GPs is to stop someone just creating 4billion Great Merchants and settling them all. Ditto corporations.

You should allow everything- corporations, settled great people etc. All of those go into building your super city, otherwise we're basically comparing the land potential and map screenies + calculations would be sufficient.
Allowing WB is to make people think about how they want to set up their city. Part of this is to have a bit of fun cooking up a super-city that would be possible if it wasn't for the mapscript getting in the way. I have one idea that I will post in a few days that I will be really surprised if anyone gets before I post it.
 
Your World Builder rule is stupid. Why bother posting when I can go into WB And Win?
 
Yeah I mean, if someone GET 100 merchants into a city, and then builds wallstreet in it and all that, well that city should win.

Allowing people to go into WB and create 100 merchants obviously is dumb.

I could go into WB right now, and make a city with 21 grassland gems, cottage them all, toss all the commerce multipliers into the city and win for most commerce.
 
that is a nice looking capital. I'm assuming you are putting it in for the SIZE award? Food (sans Corporations) looks like 56 (if I can count correctly), so a size of 28.

Sure, either that or most beakers. This was my best science city to date, and served as my GP farm too. I had several other GP that were born that I used elsewhere. (a prophet, engineer, and several artists since I was going for the cultural win. Made it in 1918.)

Another idea would be a non-world builder city that was specialized toward gold production, allowing corporations and religious holy cities? My best commerce city was producing 1300 gold per turn at the end.
 
Its simply for fun. Why do the rules HAVE to restrict WB? There is no prize involved here so I don't see why WB should not be allowed. I will submit a rule though that only 5-7 resources max should be allowed in the BFC.

Its about basing an idea on a city. Not about the best city. Hell, a random event could change stuff. So really it would make more sense to be WB exclusive.
 
ruff hi said:
Allowing WB is to make people think about how they want to set up their city. Part of this is to have a bit of fun cooking up a super-city that would be possible if it wasn't for the mapscript getting in the way. I have one idea that I will post in a few days that I will be really surprised if anyone gets before I post it.

It does get rather silly if you allow worldbuilder - it comes down more to simple calculations than anything else. For example, if you want a large city its easy to get:

Worldbuilder City.JPG

There you go, one size 72 city, albeit with a ridiculous starting location. BtS patch 3.17.
 
There you go, one size 72 city, albeit with a ridiculous starting location. BtS patch 3.17.
That is a pretty good city. Can anyone beat that?

What about max hammers? Max beaters?
 
Genv [FP];7176361 said:
Your World Builder rule is stupid. Why bother posting when I can go into WB And Win?
If it so easy - have a go!

Yeah I mean, if someone GET 100 merchants into a city, and then builds wallstreet in it and all that, well that city should win.

Allowing people to go into WB and create 100 merchants obviously is dumb.

I could go into WB right now, and make a city with 21 grassland gems, cottage them all, toss all the commerce multipliers into the city and win for most commerce.
Settled merchants aren't allowed. Commerce isn't a category. However, I'm thinking that I could beat your grassland gems.

This isn't about Civ4 purity - it is about who can think of the craziest cities.
 
ruff hi said:
What about max hammers?

Well, I'll have a crack at this:

Hammer City.JPG

I think that can be beaten.

Max beakers is going to take me a little longer - there's a lot more options there. I'm not sure 20 gem towns is beatable though - I can't find a set up with food and only two national wonders that will beat it. This is the best I can do so far. Would obviously do better with more trade routes, but those are too much of a main to construct in world builder.
 

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I know commerse isn't a catagory, but this is the best commerse city I've ever gotten. It is an 18civ Earth map from BtS.

EDIT: It won't let me post hte screenshot. It said in tiny print at the top that I had already posted it in the funny screenshot thread. Anyone know what to do.

I found a loophole in your rules for beaker cities, ruff hi. I'll point it out when I post the screenshot. It would take to long to do in WB, so i doubt anyone will copy it.
 
Well, I'll have a crack at this: I think that can be beaten.
How did you get +175% from military unit? I can get +150%, but not the extra 25%.
 
here is my entry for max hammers (1438) ... I was trying for another 8 base hammers but I couldn't get it to work.
 

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Heroic epic/military academy/police state ?

I think it would be wise to limit the number of resources. What about golden ages also ?
Ahh - of course. I was using HR to control unhappy. I thought of golden ages but decided no - going to add that as a 'rule'.
 
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