Here is one version of the Star Trek main mod for playing it in months and.
This thread is for his new versions and to give feedback about it.
Changelists old versions
Changlist for beta 1
- you can now play in months
- technologies have higher costs
- technologies are now more powerfull
- ship costs, strenghts and movements have changed and they can not bombarded
-the attack ships ( defiant etc..) are now normal units
- planentary buildings are cheaper
- orbital buidlings costs now a lot more
- buildings are more powerfull
- some Unique Buildings make the Civis more Trekki ( like Cloning Chamber which give a verry hig military production bonus)
changelist beta 2
- added a refitsystem
- only unique units in game ( starbase and colony/constructenship still ununique)
-shipnames added ( USS Hood, USS Intrepid .....)
- technologies added
beta 2 2
-fixed some text bugs
- fixed airrange bug
- cloaking only for BOP, Warbird,Valdore,Vorcha,K'tinga, Romulan Scout.
- see cloak for all Dominion ships
- add blitz to all units
-beta 2.3
- changed some combat strengths
- add USS Defiant ( a Defiant-class ship with cloak and march)
-beta 3
- add IKS Rotaran
- add Promotion Sentry 2 and Sentry 3
- delete unique baracks and correct building bug
- now you can build buildings again
- changed costs of units
- add dominion fighter (DW) and dominion battleship( DW) to the Cardassian
both are buildable after researching Fight the Dominion
beta 3.1 ( newst version)
- fixed some text bugs
- fixed starting technologie bug for kazon and hirogen
- fixed the bug that you can not play a free game( privatemaps folder)
beta 3.2
- change costs of colony ship and borgprobe
for playing the mod
-the patch is mainly for the epich game speed i do not know how it works with other speeds
- unzip and copy the xml folder in the star trek folder/ assets for playing.
- unzip and copy the privatemaps folder in your star trek mod folder
REALTREK MAP 2.5
Changelist
- added over 30 star systems
- editet star systems ( systems like Sol have the nearly same planets as real)
- changed cultur now all :
founding systems has culture 10000
homeworlds 1000
big colonies( population 2) 500
colonies ( population 1) 100
- changed population
homeworlds 8
big colonies 2
colonies 2
- some worlds have different population or culture
-add new start ships
Federation: Daedalus
Klingons: D5
Romulan: Bop(ENT)
Ferengi:Shuttle(TOS) and Marauder(TOS)
Breen: Cruiser(TOS)
Bajoran: Raider ( TOS)
Cardassian: Hideki(TOS) and Galor(TOS)
Dominion : Battleship( TOS) and Fighter(TOS) over 100 ships
-the new version 2.5 is compatible with the new mod version 3 beta
- My mod is needed for playing the map.
Dominion War beta 1.
about the map
The map is based on my realtrek map
The changes are :
- each civi has the technologies from the Dominion War Time
- each civi has big fleets and the units, that they had in DW
- the Federation, the Klingons, Romulans and Bajor are one team and in War with the second team Cardassia, the Dominion and the Breen
- the gamestarts in 2373
- all cities all developed and have more culture
- DS9 save the Wormhole and the Dominion have to destroy it when it want to have trops from the other side
- the USS Defiant and IKS Rotaran help also to defend it
- the only victory option is conquest.
- for playing is important that:
-there will be no change between war and peace and the Romulan, Breen and Bajoran are in war at the beginnig.
- in adition the ferengies are only there to full the space, because they can not declare war
- The map needs my mod version 3 beta
- Loading times of a few minutes are normal and it is normal that when you see the normal game button on your screen the game has not finished loading. In this situation wait a few minutes and click with our mouse one time.
- it could be that the map crashes, I does not know if it works on other Computers
for future
- I will work on balancing the mod and adding civilopedia for units
This thread is for his new versions and to give feedback about it.
Changelists old versions
Spoiler :
Changlist for beta 1
- you can now play in months
- technologies have higher costs
- technologies are now more powerfull
- ship costs, strenghts and movements have changed and they can not bombarded
-the attack ships ( defiant etc..) are now normal units
- planentary buildings are cheaper
- orbital buidlings costs now a lot more
- buildings are more powerfull
- some Unique Buildings make the Civis more Trekki ( like Cloning Chamber which give a verry hig military production bonus)
changelist beta 2
- added a refitsystem
- only unique units in game ( starbase and colony/constructenship still ununique)
-shipnames added ( USS Hood, USS Intrepid .....)
- technologies added
beta 2 2
-fixed some text bugs
- fixed airrange bug
- cloaking only for BOP, Warbird,Valdore,Vorcha,K'tinga, Romulan Scout.
- see cloak for all Dominion ships
- add blitz to all units
-beta 2.3
- changed some combat strengths
- add USS Defiant ( a Defiant-class ship with cloak and march)
-beta 3
- add IKS Rotaran
- add Promotion Sentry 2 and Sentry 3
- delete unique baracks and correct building bug
- now you can build buildings again
- changed costs of units
- add dominion fighter (DW) and dominion battleship( DW) to the Cardassian
both are buildable after researching Fight the Dominion
beta 3.1 ( newst version)
- fixed some text bugs
- fixed starting technologie bug for kazon and hirogen
- fixed the bug that you can not play a free game( privatemaps folder)
beta 3.2
- change costs of colony ship and borgprobe
for playing the mod
-the patch is mainly for the epich game speed i do not know how it works with other speeds
- unzip and copy the xml folder in the star trek folder/ assets for playing.
- unzip and copy the privatemaps folder in your star trek mod folder
REALTREK MAP 2.5
Changelist
- added over 30 star systems
- editet star systems ( systems like Sol have the nearly same planets as real)
- changed cultur now all :
founding systems has culture 10000
homeworlds 1000
big colonies( population 2) 500
colonies ( population 1) 100
- changed population
homeworlds 8
big colonies 2
colonies 2
- some worlds have different population or culture
-add new start ships
Federation: Daedalus
Klingons: D5
Romulan: Bop(ENT)
Ferengi:Shuttle(TOS) and Marauder(TOS)
Breen: Cruiser(TOS)
Bajoran: Raider ( TOS)
Cardassian: Hideki(TOS) and Galor(TOS)
Dominion : Battleship( TOS) and Fighter(TOS) over 100 ships
-the new version 2.5 is compatible with the new mod version 3 beta
- My mod is needed for playing the map.
Dominion War beta 1.
about the map
The map is based on my realtrek map
The changes are :
- each civi has the technologies from the Dominion War Time
- each civi has big fleets and the units, that they had in DW
- the Federation, the Klingons, Romulans and Bajor are one team and in War with the second team Cardassia, the Dominion and the Breen
- the gamestarts in 2373
- all cities all developed and have more culture
- DS9 save the Wormhole and the Dominion have to destroy it when it want to have trops from the other side
- the USS Defiant and IKS Rotaran help also to defend it
- the only victory option is conquest.
- for playing is important that:
-there will be no change between war and peace and the Romulan, Breen and Bajoran are in war at the beginnig.
- in adition the ferengies are only there to full the space, because they can not declare war
- The map needs my mod version 3 beta
- Loading times of a few minutes are normal and it is normal that when you see the normal game button on your screen the game has not finished loading. In this situation wait a few minutes and click with our mouse one time.
- it could be that the map crashes, I does not know if it works on other Computers
for future
- I will work on balancing the mod and adding civilopedia for units