EmperorFool
Deity
For any users that get the latest version of BUG from our SourceForge.net Subversion code repository, I've just committed a major update this morning. The only difference you'll notice as a user is that all of your settings will be reset to defaults. 
I apologize that it needs to be done this way, but I've rebuilt how BUG stores settings (split into multiple INI files, but stored in the same location). I can promise that this will be a one-time occurrence, and that there's a good reason. The new method will make merging other mods into BUG (and vice versa) much easier.
Note that the "Adv Unit Naming.ini" file (the largest one) is unaffected by this, so you won't lose your advanced naming templates. Also, your original BUG Mod.ini file is not touched, so feel free to pull values from it if necessary.
The new code doesn't store values that aren't different from the defaults, so after you run BUG the first time after updating, it will create empty INI files. You won't see any values until you start changing settings.

I apologize that it needs to be done this way, but I've rebuilt how BUG stores settings (split into multiple INI files, but stored in the same location). I can promise that this will be a one-time occurrence, and that there's a good reason. The new method will make merging other mods into BUG (and vice versa) much easier.
Note that the "Adv Unit Naming.ini" file (the largest one) is unaffected by this, so you won't lose your advanced naming templates. Also, your original BUG Mod.ini file is not touched, so feel free to pull values from it if necessary.
The new code doesn't store values that aren't different from the defaults, so after you run BUG the first time after updating, it will create empty INI files. You won't see any values until you start changing settings.