Pitboss is way better, eliminates procrastinators, dirty delays and marginalizes political juggling in the UN to pervert the gameplay.
...dirty delays and marginalizes political juggling in the UN to pervert the gameplay.
You can pause pitboss. It would certainly be a better way to go. You could even try to avoid complaining about pausing to go to team discussion by having some rule about 3 pauses per x turns. Even with pauses, it will go a lot faster.I agree that Pitboss seems to provide a better platform. There would be a real penalty for not getting the save played by the deadline.
Is there a way to pause the turn-timer? If not, then I'd say stick with PBEM. If there is a pause, then I see no reason not to use PitBoss.
I'm also someone who won't be able to see the game directly if it's pitboss, but I'm still for it.
There was none of that in this last game, nor in the Civ3 MTDG1, nor in Civ3 MTDG2. The delays have been purely technical - the patch(s) release(s) muddled peoples' installs, leaving most teams with only one turnplayer, and sometimes none
(which is why it will be important to be able to pause under extreme circumstances)
Another option is sequential pitboss. Only one team can move at a time (I think other teams can log in to observe), and after 24 hours their turn is forced to end.
This avoids the double-move problems with simultaneous turns.