I have been working on updating the datalink files for SMACX to account for bugs, quirks and things that are just plain wrong.
Some additional entries have been added as well.
I started with
the work Rubin did and built off that.
I have given credit to entries where possible.
I would like input from the community as to any other changes they think should be mentioned. Remember this only updates the datalinks, it doesn't change how the game works, nor does it discuss how things should work - it just gives info to players.
If you want credit just say so in your post.
The entries should be correct for Alien Crossfire patched to 2.0
There are two files included within the zip, helpx.txt and conceptsx.txt.
These should be placed in your SMACX root directory (the same place terranX.exe). Be careful to back up your original files (via renaming or moving to another folder) so you can restore the originals should something go wrong.
Expanded HELPX.TXT
; GooglyBoogly changes 2008 v1.3
; #;AQUIFER 15 spelling update aquifer, not aquifier
; #HELPTERRALAND5,6 listed terraform modifiers and added links
; #;RAISE 16, LOWER 17 Mentioned the altitude rule and added link
; #HELPFAC2 noted random event bonus and added link
; #HELPFAC7 noted random event bonus and added link
; #HELPFAC8 noted random event bonus and added link
; #HELPFAC17 added random event link
; #HELPFAC18 added random event link
; #HELPPROJ0 added random event link
; #HELPPROJ11 removed unnecessary technology link (was linked to adv eco engineering)
; #HELPPROJ14 added random event link
; #HELPPROJ26 added random event link
; #HELPFAC66 noted vulnerability to random event
; #HELPFAC67 noted vulnerability to random event
; #HELPFAC68 noted vulnerability to random event and offensive use
; #HELPTERRALAND14 unaffected by fungus
; #WEAPONDESC17 replaced city with base
Expanded CONCEPTSX.TXT
; GooglyBoogly changes 2008 v1.3
; #CONCEPT1 replaced city with base
; #CONCEPT2 reworded to make more sense
; #CONCEPT7 listed levels of integrity and noted effect of atrocities on integrity
; #CONCEPT12 repairing cannot cause a monolith to disappear
; #CONCEPT32 moved summary of might here from #CONCEPT52, added link to might formula
; #CONCEPT41 noted resource lifts restriction
; #CONCEPT42 noted resource lifts restriction
; #CONCEPT43 noted river bonus and resource restriction lifting, fixed broken link
; #CONCEPT54 added Unity Pod Entry
; #CONCEPT55 added random events entry
; #ADVCONCEPT7 addded link to energy reserves
; #ADVCONCEPT11 added a link to basic might entry
; #ADVCONCEPT19 noted some cases where weapon/armour values do not reflect their costs and corrected the upgrade formula for hopefully! the final time.
; #ADVCONCEPT21 noted the altitude rule and linked to #CONCEPT2, #;RAISE and #;LOWER
; #ADVCONCEPT22 added Random Events (advanced) entry - describes the mechanics of how random events occur
; #ADVCONCEPT23 added Perihelion event entry here as it is not random.
; #ADVCONCEPT24 added Wild Natives and Fungus entry - probabilities credit: Kody