TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,995
Hello CFC members and lurkers! Welcome to pick your leader - TMIT rips a series off Bleys (with permission) version! Since the series has been successful and professionally carried, I'm keeping Bleys' format and crediting him here!
This is the fifth installment a series called Pick Your Leader. The idea is based on a single, common map, but a selection of AIs to choose from, each with his own unique starting position on that map.
The goal is to see how wildly varied the map becomes with various players taking control of their own choice of Leader.
Due to a bug in the World Builder saves, and how the games are created from scenarios, there are some issues about having a choice of leaders and difficulty AI bonuses. This makes it necessary to do things slightly differently than "normal" saves. This months ZIP files contain 9 WB Saves, one for each leader for monarch+ and one that will work for all leaders prince and below.
Now that we have that taken care of, I will move on to this months theme.
Industrious Leaders!
Every single leader on this map will be industrious. There's and extra AI, for a total of 8 civs, just as a heads up! WONDER CRAZY! How will you react? Do you outbuild, or build nothing and take it all? Pick your powerhouse and have at it!
I am not going to post Starting Locations. I am simply going to list the leaders, and attach the ZIP, and we can go from there. I will say that the map is a Fractal, standard size with an arid climate. There may be a surprise or two in store for this one also!
I would like to have as many do reports and progress updates as possible, but it is not a requirement of any kind. This is designed to be a FUN series, to see what happens when we alter the human-element in different spots on the map. I am sure most of us have played games where were saw an AIs capitol and starting location and though "Wow, I would like to have tried starting from that spot!" Well this is how the idea was born.
I do ask that all reports be labeled and formatted as follows:
Choice of Leader, Difficulty and Speed, Years covered in report. And then the report itself inside a Spoiler. For example:
Willy, Monarch, Epic, 4000 BC through 1 AD:
Spoiler:
Since Pacal showed up on my left VERY quickly, I decided he was close enough to Rush, so I went for BW, built 50 Axemen, and ripped him to shreds! Heres is a screenshot of those shreds. <insert screeny of 3 City Ruins from that REX-spammer>
This is so that others who do not wish to gain pre-knowledge of the position or resources of others can avoid reading them until they wish too. Sort of like "Since I know Bismark is a Wonder-hog, and saw stone in his starting position, I didnt bother with the Great Wall" kind of thing. Thats kind of another reason to not publish the starts right away, so players can pick a leader without being biased by the starting tiles. If it doesnt work out this way, and folks would rather see the starts like I have done in the past, just mention it. This is YOUR series, not mine. So tell me what you prefer, I dont mind criticism at all, as long as its constructive and polite.
Here is the list of leaders for this month. We have 8 for this go-around:
Augustus Caesar: (IND/IMP) - For those peaceful players out there.
Bismark: (IND/EXP) - Hats win games. Pointy hats dominate them.
De Gaulle: (IND/CHA) - First person to wipe a civ entirely with the UU gets 5 TMIT points, redeemable at any local CFC forum.
Huayna Capac: (IND/FIN) - He's extra balanced.
Qin Shi Huang: (IND/PRO) - China is united, will it rule?
Ramesses II: (IND/SPI) - Rumor has it he camps with 6 cities, spams wonders then takes over the world in the modern era, and favors nukes. And cats.
Stalin: (IND/AGG) - State property recommended.
Roosevelt: (IND/ORG) - WARNING! I added him for flavor...his position is likely incredibly weak! This is a challenge start for sure, also made for some
.
As your host, I recommend you select an industrious civ
. Bleys was going to make this incarnation blind to the players, but Fractal is practically the same thing.
Since all the WB Saves are in a single ZIP this month, all you need to do is download that ZIP, and extract the file of the leader you wish to play. Remember, if you want monarch+ pick an individual file, otherwise just pick the "all starts" one. Save files to: My Docs\My Games\BeyondTheSword\Saves\Worldbuilder folder.
Then start the game normally, load your favorite MOD if you wish, and choose "Play a Scenario" from the menu. You will see a listing for the leader you chose, pre-fixed by "PYL V".
In the Scenario menus, you may choose whichever level of difficulty and speed you wish. All bonuses should be correct now, no more Warrior Rushes on Monarch, and the AIs wont be as slow building Wonders and teching, since they have been given Archer in the Monarch-saves.
If you are a "Prince trying to learn Monarch" level player (I think this is a VERY common skill level on these boards), there are actually 2 choices for you, "Monarch-Light" (playing Monarch level with the Prince ZIP-save, no Archery for the AIs) or "Prince +" (playing Prince level with the Monarch ZIP-save, AIs start with Archery, but will play at Prince "skill" so to speak)
ONE SIDE NOTE: I am pretty confident that the saves are all correct, but if ANYONE runs into any problems, please PM me or post here ASAP. I did not start every single save, I edited one, and started it, and then just made minor changes and re-saved each file, but a stray character here or there is all it takes to muck em up.
TMIT's Note: For some reason it's still giving you the option to choose any leader regardless of save. DISREGARD THIS AND PICK THE LEADER WHO YOU EXTRACTED, and it will work fine as far as I can tell through testing. I'll sort out the details with Bleys or Rolo later so that it auto-skips that step...but for now these all work with proper bonuses if you match the leader you select to the save
.
The Saves:
View attachment 189181
This is the fifth installment a series called Pick Your Leader. The idea is based on a single, common map, but a selection of AIs to choose from, each with his own unique starting position on that map.
The goal is to see how wildly varied the map becomes with various players taking control of their own choice of Leader.
Due to a bug in the World Builder saves, and how the games are created from scenarios, there are some issues about having a choice of leaders and difficulty AI bonuses. This makes it necessary to do things slightly differently than "normal" saves. This months ZIP files contain 9 WB Saves, one for each leader for monarch+ and one that will work for all leaders prince and below.
Now that we have that taken care of, I will move on to this months theme.
Industrious Leaders!
Every single leader on this map will be industrious. There's and extra AI, for a total of 8 civs, just as a heads up! WONDER CRAZY! How will you react? Do you outbuild, or build nothing and take it all? Pick your powerhouse and have at it!
I am not going to post Starting Locations. I am simply going to list the leaders, and attach the ZIP, and we can go from there. I will say that the map is a Fractal, standard size with an arid climate. There may be a surprise or two in store for this one also!
I would like to have as many do reports and progress updates as possible, but it is not a requirement of any kind. This is designed to be a FUN series, to see what happens when we alter the human-element in different spots on the map. I am sure most of us have played games where were saw an AIs capitol and starting location and though "Wow, I would like to have tried starting from that spot!" Well this is how the idea was born.
I do ask that all reports be labeled and formatted as follows:
Choice of Leader, Difficulty and Speed, Years covered in report. And then the report itself inside a Spoiler. For example:
Spoiler :
Willy, Monarch, Epic, 4000 BC through 1 AD:
Spoiler:
Since Pacal showed up on my left VERY quickly, I decided he was close enough to Rush, so I went for BW, built 50 Axemen, and ripped him to shreds! Heres is a screenshot of those shreds. <insert screeny of 3 City Ruins from that REX-spammer>
This is so that others who do not wish to gain pre-knowledge of the position or resources of others can avoid reading them until they wish too. Sort of like "Since I know Bismark is a Wonder-hog, and saw stone in his starting position, I didnt bother with the Great Wall" kind of thing. Thats kind of another reason to not publish the starts right away, so players can pick a leader without being biased by the starting tiles. If it doesnt work out this way, and folks would rather see the starts like I have done in the past, just mention it. This is YOUR series, not mine. So tell me what you prefer, I dont mind criticism at all, as long as its constructive and polite.
Here is the list of leaders for this month. We have 8 for this go-around:
Augustus Caesar: (IND/IMP) - For those peaceful players out there.
Bismark: (IND/EXP) - Hats win games. Pointy hats dominate them.
De Gaulle: (IND/CHA) - First person to wipe a civ entirely with the UU gets 5 TMIT points, redeemable at any local CFC forum.
Huayna Capac: (IND/FIN) - He's extra balanced.
Qin Shi Huang: (IND/PRO) - China is united, will it rule?
Ramesses II: (IND/SPI) - Rumor has it he camps with 6 cities, spams wonders then takes over the world in the modern era, and favors nukes. And cats.
Stalin: (IND/AGG) - State property recommended.
Roosevelt: (IND/ORG) - WARNING! I added him for flavor...his position is likely incredibly weak! This is a challenge start for sure, also made for some

As your host, I recommend you select an industrious civ

Since all the WB Saves are in a single ZIP this month, all you need to do is download that ZIP, and extract the file of the leader you wish to play. Remember, if you want monarch+ pick an individual file, otherwise just pick the "all starts" one. Save files to: My Docs\My Games\BeyondTheSword\Saves\Worldbuilder folder.
Then start the game normally, load your favorite MOD if you wish, and choose "Play a Scenario" from the menu. You will see a listing for the leader you chose, pre-fixed by "PYL V".
In the Scenario menus, you may choose whichever level of difficulty and speed you wish. All bonuses should be correct now, no more Warrior Rushes on Monarch, and the AIs wont be as slow building Wonders and teching, since they have been given Archer in the Monarch-saves.
If you are a "Prince trying to learn Monarch" level player (I think this is a VERY common skill level on these boards), there are actually 2 choices for you, "Monarch-Light" (playing Monarch level with the Prince ZIP-save, no Archery for the AIs) or "Prince +" (playing Prince level with the Monarch ZIP-save, AIs start with Archery, but will play at Prince "skill" so to speak)
ONE SIDE NOTE: I am pretty confident that the saves are all correct, but if ANYONE runs into any problems, please PM me or post here ASAP. I did not start every single save, I edited one, and started it, and then just made minor changes and re-saved each file, but a stray character here or there is all it takes to muck em up.
TMIT's Note: For some reason it's still giving you the option to choose any leader regardless of save. DISREGARD THIS AND PICK THE LEADER WHO YOU EXTRACTED, and it will work fine as far as I can tell through testing. I'll sort out the details with Bleys or Rolo later so that it auto-skips that step...but for now these all work with proper bonuses if you match the leader you select to the save

The Saves:
View attachment 189181