CCRunner
Deity
- Joined
- May 13, 2008
- Messages
- 3,132
I think it should be possible for a city to surrender when there's a giant city razing army just sitting outside it's walls. The mongols did it so why can't we? It would help in having small insignificant cities severely harming your stack.
Here's how I think it should work:
When you have a decent size army outside of a city you're at war with, there should be an option to ask the city to surrender or die. The city (not the civ, the city) then does a check with defenders vs. attackers and how likely it is to survive along with a random #. It can be a low chance or not, I don't care. If the city thinks it has a reasonable chance of surviving the attack, it doesn't surrender and if you take it, you're forced to raze it in order to punish the inhabitants and prevent abuse. If you raze it, other cities get intimidated and are more likely to surrender to your army.
If the city does surrender though, you get the city with no population loss and no building loss as well as not needing to waste troops.
Another thing I thought of was the possibility of giving the "surrender or die" option to spies that are in the stack rather than any random unit.
Ideas? Comments?
Here's how I think it should work:
When you have a decent size army outside of a city you're at war with, there should be an option to ask the city to surrender or die. The city (not the civ, the city) then does a check with defenders vs. attackers and how likely it is to survive along with a random #. It can be a low chance or not, I don't care. If the city thinks it has a reasonable chance of surviving the attack, it doesn't surrender and if you take it, you're forced to raze it in order to punish the inhabitants and prevent abuse. If you raze it, other cities get intimidated and are more likely to surrender to your army.
If the city does surrender though, you get the city with no population loss and no building loss as well as not needing to waste troops.
Another thing I thought of was the possibility of giving the "surrender or die" option to spies that are in the stack rather than any random unit.
Ideas? Comments?