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Go Back   Civilization Fanatics' Forums > CIVILIZATION III > Civ3 - Creation & Customization > Civ3 - Unit Graphics

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Old Aug 10, 2002, 05:08 AM   #1
zulu9812
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Airbase

Mmmm...I checked my PMs for the first time today and Skb240 had asked for the airbase unit back in July. Ooops, sorry Sk8240 .

I couldn't find it on CFC, so I'll just post it here. It's only a default flc (the old CTP2 graphics) and an attack.amb. Although I gave the airbase 0 defense and attack so it's capturable, so I don't actually use that 2nd file.

btw - I didn't make it and I forget who did.
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File Type: zip airbase.zip (2.5 KB, 483 views)
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Old Aug 10, 2002, 08:37 AM   #2
Civanator
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i think it was skywalker.
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Old Aug 11, 2002, 08:03 PM   #3
Dark Sheer
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Yup, its Skywalker. I made the flc for him way back.
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Old Sep 02, 2002, 10:27 AM   #4
thisismysn20
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Will the AI use the airbase?
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Old Sep 02, 2002, 12:06 PM   #5
zulu9812
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I very much doubt it
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Old Sep 02, 2002, 05:29 PM   #6
thisismysn20
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Figures, that makes this unit almost a cheat
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Old Sep 03, 2002, 09:52 AM   #7
Panth
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What is the purpose of an airbase, and is there a preview of this floating around somewhere? I've read comments here referring to airbases from Civ2 but I never played it.

Thanks
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Old Sep 03, 2002, 12:10 PM   #8
zulu9812
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basically, I use it as an immobile airdrop unit. I airdrop it 8 tiles from my city - after that, it can't be used. What it does is to act as a transport for aircraft, so you can rebase planes to the Airfield and carry out bombing missions from there.
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Old Sep 03, 2002, 06:08 PM   #9
unscratchedfoot
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What about having it so it can be loaded onto a truck, moved and dropped down anywhere. Kinduv to simulate engineers in a truck going out and setting up an advance airfield. I presume this involves flagging 'immobile' as well as 'load'. What do you think? I haven't tried using it yet as I just reinstalled the game after a 5 month break from it.
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Old Sep 04, 2002, 12:41 AM   #10
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I've never tried but I think that would make aircraft too powerful - 8 tiles is enough for me.

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Old Sep 04, 2002, 07:52 AM   #11
thisismysn20
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AI won't use trucks... no land transport function
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Old Sep 04, 2002, 02:16 PM   #12
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I kind of missed the airbase from Civ2.

Except for those times when I would accidently fly into one I didnt see and end my units turn prematurely.



No airbase in PTW either. Just those radar towers.
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Old Sep 04, 2002, 03:16 PM   #13
Dismal
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There will be airbases in PTW
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Old Sep 04, 2002, 05:21 PM   #14
unscratchedfoot
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Quote:
Originally posted by zulu9812
I've enver tried but I think that would make aircraft too powerful - 8 tiles is enough for me.
I'm thinking of how American took over Iwo Jima to establish an airbase close to Japan for its B-29's. The japanese did the same thing earlier in the war by peppering all the pacific islands with airfields in a futile attempt to try and slow down the american navy. So its a pretty realistic thing from my point of view. The downside is the risk of the airfield being captured, although the AI probably would lack the smarts to go take it out.

thisismymsn had a point though - man, I wish firaxis would make the ai understand the concept of land transport instead of walking everywhere! It takes my allies forever to get through my land to the battlefront where I need them. And they block my transport routes with their meandering soldiers.
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Old Sep 05, 2002, 10:40 AM   #15
Panth
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zulu9812:

So what needs to be flagged in order to allow planes to re-base to it? Sounds like a good idea to me. I hardly ever use bombers from land because by the time they're available my borders have expanded so that I can only reach a sqare or two of my neighbor's territory. With this I could set up an airbase close to my border and actually get some range in their territory, right?
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Old Sep 05, 2002, 04:23 PM   #16
zulu9812
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here is a screenshot of the unit in CivEdit:
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File Type: zip airbase rules.zip (139.7 KB, 210 views)
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Old Sep 07, 2002, 08:37 AM   #17
joespaniel
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Quote:
Originally posted by Dismal
There will be airbases in PTW
Thats contrary to what I read so far, but I hope you are right.
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Old Sep 07, 2002, 08:42 AM   #18
zulu9812
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The airbases are built by workers, so they're not actually units.
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Old Sep 07, 2002, 08:49 AM   #19
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but the worker will be destroyed at the cost of the airbases and radar towers.
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Old Sep 07, 2002, 02:18 PM   #20
thisismysn20
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Yea I heard airbases are coming too... In fact I seen screen shots
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