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#1 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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Airbase
Mmmm...I checked my PMs for the first time today and Skb240 had asked for the airbase unit back in July. Ooops, sorry Sk8240
.I couldn't find it on CFC, so I'll just post it here. It's only a default flc (the old CTP2 graphics) and an attack.amb. Although I gave the airbase 0 defense and attack so it's capturable, so I don't actually use that 2nd file. btw - I didn't make it and I forget who did.
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UP THE IRONS! ![]() Get the inside story on the war in Iraq , The War Prayer My Units Field Gun, Carthage Pikeman, Rome Pikeman, Viking Spearman My Leaderheads Dwarf Lord, Dark ElfMy tutorials How to make Leaderheads in Poser, Using Daz's Michael 3 for Unit Creation
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#2 |
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Deity
Join Date: Dec 2001
Location: Gone
Posts: 2,902
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i think it was skywalker.
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Civ III:How To: Upgrade regular units to UU's! |
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#3 |
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Deity
Join Date: Nov 2001
Location: Penang, Malaysia
Posts: 2,096
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Yup, its Skywalker. I made the flc for him way back.
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#4 |
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Warlord
Join Date: May 2002
Posts: 255
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Will the AI use the airbase?
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#5 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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I very much doubt it
__________________
UP THE IRONS! ![]() Get the inside story on the war in Iraq , The War Prayer My Units Field Gun, Carthage Pikeman, Rome Pikeman, Viking Spearman My Leaderheads Dwarf Lord, Dark ElfMy tutorials How to make Leaderheads in Poser, Using Daz's Michael 3 for Unit Creation
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#6 |
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Warlord
Join Date: May 2002
Posts: 255
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Figures, that makes this unit almost a cheat
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#7 |
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Prince
Join Date: Aug 2002
Location: Seattle-ish, WA
Posts: 319
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What is the purpose of an airbase, and is there a preview of this floating around somewhere? I've read comments here referring to airbases from Civ2 but I never played it.
Thanks |
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#8 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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basically, I use it as an immobile airdrop unit. I airdrop it 8 tiles from my city - after that, it can't be used. What it does is to act as a transport for aircraft, so you can rebase planes to the Airfield and carry out bombing missions from there.
__________________
UP THE IRONS! ![]() Get the inside story on the war in Iraq , The War Prayer My Units Field Gun, Carthage Pikeman, Rome Pikeman, Viking Spearman My Leaderheads Dwarf Lord, Dark ElfMy tutorials How to make Leaderheads in Poser, Using Daz's Michael 3 for Unit Creation
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#9 |
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War is a good thing.
Join Date: Apr 2002
Location: japan
Posts: 1,623
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What about having it so it can be loaded onto a truck, moved and dropped down anywhere. Kinduv to simulate engineers in a truck going out and setting up an advance airfield. I presume this involves flagging 'immobile' as well as 'load'. What do you think? I haven't tried using it yet as I just reinstalled the game after a 5 month break from it.
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#10 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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I've never tried but I think that would make aircraft too powerful - 8 tiles is enough for me.
__________________
UP THE IRONS! ![]() Get the inside story on the war in Iraq , The War Prayer My Units Field Gun, Carthage Pikeman, Rome Pikeman, Viking Spearman My Leaderheads Dwarf Lord, Dark ElfMy tutorials How to make Leaderheads in Poser, Using Daz's Michael 3 for Unit Creation
Last edited by zulu9812; Aug 02, 2005 at 05:09 AM. |
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#11 |
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Warlord
Join Date: May 2002
Posts: 255
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AI won't use trucks... no land transport function
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#12 |
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Deity
Join Date: Sep 2001
Location: Tucson, Arizoney
Posts: 5,258
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I kind of missed the airbase from Civ2.
Except for those times when I would accidently fly into one I didnt see and end my units turn prematurely. ![]() No airbase in PTW either. Just those radar towers. |
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#13 |
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Boo
Join Date: Aug 2002
Posts: 79
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There will be airbases in PTW
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#14 | |
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War is a good thing.
Join Date: Apr 2002
Location: japan
Posts: 1,623
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Quote:
thisismymsn had a point though - man, I wish firaxis would make the ai understand the concept of land transport instead of walking everywhere! It takes my allies forever to get through my land to the battlefront where I need them. And they block my transport routes with their meandering soldiers. |
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#15 |
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Prince
Join Date: Aug 2002
Location: Seattle-ish, WA
Posts: 319
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zulu9812:
So what needs to be flagged in order to allow planes to re-base to it? Sounds like a good idea to me. I hardly ever use bombers from land because by the time they're available my borders have expanded so that I can only reach a sqare or two of my neighbor's territory. With this I could set up an airbase close to my border and actually get some range in their territory, right? |
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#16 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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here is a screenshot of the unit in CivEdit:
__________________
UP THE IRONS! ![]() Get the inside story on the war in Iraq , The War Prayer My Units Field Gun, Carthage Pikeman, Rome Pikeman, Viking Spearman My Leaderheads Dwarf Lord, Dark ElfMy tutorials How to make Leaderheads in Poser, Using Daz's Michael 3 for Unit Creation
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#17 | |
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Deity
Join Date: Sep 2001
Location: Tucson, Arizoney
Posts: 5,258
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Quote:
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#18 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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The airbases are built by workers, so they're not actually units.
__________________
UP THE IRONS! ![]() Get the inside story on the war in Iraq , The War Prayer My Units Field Gun, Carthage Pikeman, Rome Pikeman, Viking Spearman My Leaderheads Dwarf Lord, Dark ElfMy tutorials How to make Leaderheads in Poser, Using Daz's Michael 3 for Unit Creation
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#19 |
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Deity
Join Date: Dec 2001
Location: Gone
Posts: 2,902
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but the worker will be destroyed at the cost of the airbases and radar towers.
__________________
Civ III:How To: Upgrade regular units to UU's! |
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#20 |
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Warlord
Join Date: May 2002
Posts: 255
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Yea I heard airbases are coming too... In fact I seen screen shots
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