silverbullet
King
In an effort to increase the challenge of immortal games without going all the way to the very difficult deity level, we can up with the following game:
* Churchill is our leader
* No copper or horses near the capital - don't bother counting on an axe rush (you might have iron though, who knows?).
* A crowded map - 8 civs on Pangaea.
* Nasty warmonger backstabbers are our close neighbours.
* Nasty imperialistic land grabbers are nearby too, to guarantee we don't have much land to settle
* Nasty wonder/tech whores are far away, to guarantee we don't stay in the tech lead and we don't succeed to grab all the wonders.
I expect this to become an interesting game, with a lot of early declarations. Protective and walls might finally get it's use.
The save:
ImmortalChurchill.zip
Thank you TMIT for generating this save for us.
Can someone please post a screenshot of the starting screen?
* Churchill is our leader
* No copper or horses near the capital - don't bother counting on an axe rush (you might have iron though, who knows?).
* A crowded map - 8 civs on Pangaea.
* Nasty warmonger backstabbers are our close neighbours.
* Nasty imperialistic land grabbers are nearby too, to guarantee we don't have much land to settle
* Nasty wonder/tech whores are far away, to guarantee we don't stay in the tech lead and we don't succeed to grab all the wonders.
I expect this to become an interesting game, with a lot of early declarations. Protective and walls might finally get it's use.
The save:
ImmortalChurchill.zip
Thank you TMIT for generating this save for us.
Can someone please post a screenshot of the starting screen?
. It's even an easy thing to do - just copy some techs into the team that represents barbs. Thanks for catching it.

This may be harder than I thought...
. I figured it was good enough as is though in terms of being difficult, but hopefully someone actually wins to prove the start at least possible...on paper it looks it but I'm no immortal player just yet.