flyingchicken
Deity
- Joined
- Feb 3, 2007
- Messages
- 3,783
NERFSNES
Boring Times
Introduction
NERFSNES stands for Not Exactly Realistic Fresh Start NES. This is mainly just a NES inspired by the Advanced Fresh Start NES and the NESes floating about recently, with my personal goal as the moderator to tell a simple story of a possibly improbable world with possibly improbable characters but is hopefully ultimately just believable enough not to be completely stupid but unbelievable enough to be interesting and fun. Of course, those are just my ideals and in reality this is “just another rules-lite fresh start NES in its BT stage.” So, with that said, lets begin by getting grounded with the basics.
Players
Anyone can join, provided that you abide by the following rules: (1) you will write understandable, easily-readable orders, (2) you will do your best following instructions for the players for the appropriate turns or phases of the game, (3) you will write stories that define things within and without the entity you control every now and then, stories which are hopefully not completely ridiculous, (4) you will not gripe if elements of your stories are changed at the unquestionable whim of the moderator, (5) you will argue with the the moderator if you find anything severely unrealistic, and this overrides number four, (6) you will not ask for updates until one day after any promised deadlines, and (7) you have read and will continue to read the first post.
Information
This has been given and will be given on a turn-by-turn basis during these Boring Times, but there are general things you would need to know. First, each turn will cover different time periods each. Second, things—that is, big things—happened in OTL I probably don't know about, so if you think something big happened somewhere in the world which would probably affect players, let me know. If you don't, you will be swimming in the cesspit of your own inadequacies because this is a cooperative effort between the moderator and the players, not just a competition between the players or a blank book on which your masterpieces of civilizations may be written. If you have any questions, feel free to ask.
Updates
These will be relatively short, at least compared to the novels some people write around here. Since I put up this NES as an exercise for myself, I hope these will come regularly as scheduled. Hey, while waiting for the update, why not work on your stories and their readability or giving the moderator information he requests instead of spamming the thread up with anxiety posts?
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Turn 3 Info
Stab things please
I'mripping things off paying homage to das if you hadn't noticed. This turn will last from 500 BC to 200 BC. The higher resolution from this point on is indicative of the abilities of peepz in that period; do amazing stuff with them! For this turn I want single-post ORDERS for all peepz you want to write orders for. Simple, concise ORDERS. Stories are NOT MANDATORY (if that was what you were thinking), but are GREATLY APPRECIATED (as long as they are not late, i.e. posted after I say I start working on the update). I have valid reasons as to why I can't be online all the time, part of which is that I will go bankrupt if I was.
Update will be up in APPROXIMATELY 2 WEEKS, if you guys give input. INPUT. ORDERS DEADLINE: December 17, 2008, 6:00 PM GMT+8.
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The Voluminous Tomes of History
Also known as the Index of Stories and Updates
Vis-a-vis OTL: Dalran is Mesopotamia, Tuheena is Crete, Dehanes is Anatolia, Taurusia/Tauria is Italy, Sar River is Oxus River, Sadion is Cyprus, Gobrek is the Levant,
Boring Times
Introduction
NERFSNES stands for Not Exactly Realistic Fresh Start NES. This is mainly just a NES inspired by the Advanced Fresh Start NES and the NESes floating about recently, with my personal goal as the moderator to tell a simple story of a possibly improbable world with possibly improbable characters but is hopefully ultimately just believable enough not to be completely stupid but unbelievable enough to be interesting and fun. Of course, those are just my ideals and in reality this is “just another rules-lite fresh start NES in its BT stage.” So, with that said, lets begin by getting grounded with the basics.
Players
Anyone can join, provided that you abide by the following rules: (1) you will write understandable, easily-readable orders, (2) you will do your best following instructions for the players for the appropriate turns or phases of the game, (3) you will write stories that define things within and without the entity you control every now and then, stories which are hopefully not completely ridiculous, (4) you will not gripe if elements of your stories are changed at the unquestionable whim of the moderator, (5) you will argue with the the moderator if you find anything severely unrealistic, and this overrides number four, (6) you will not ask for updates until one day after any promised deadlines, and (7) you have read and will continue to read the first post.
Information
This has been given and will be given on a turn-by-turn basis during these Boring Times, but there are general things you would need to know. First, each turn will cover different time periods each. Second, things—that is, big things—happened in OTL I probably don't know about, so if you think something big happened somewhere in the world which would probably affect players, let me know. If you don't, you will be swimming in the cesspit of your own inadequacies because this is a cooperative effort between the moderator and the players, not just a competition between the players or a blank book on which your masterpieces of civilizations may be written. If you have any questions, feel free to ask.
Updates
These will be relatively short, at least compared to the novels some people write around here. Since I put up this NES as an exercise for myself, I hope these will come regularly as scheduled. Hey, while waiting for the update, why not work on your stories and their readability or giving the moderator information he requests instead of spamming the thread up with anxiety posts?
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Turn 3 Info
Stab things please
I'm
Spoiler Turn 2 Info :
Turn 2 Info
Names change, names move, and stuff
This turn will last from 1000 BC to 500 BC. This turn, I want to receive plans from the players (PM or thread, but not both!), for their "pet country" as well as their pet country's neighbors (even if those neighbors were made by other players!). For the neighbor plans, I will choose to deviate or change NPC personality as I see fit and/or on a whim, but will only do the same to your pet countries only if something terrible happened to them (say, an unplanned civil war or invasion or something).
For the undefined regions, I want new players to develop them up until 1000 BC as the guys from the first turn did for most of the world, then said new players will provide me with plans for their newly-defined countries and societies as described in the last paragraph. However, if you are already a player and want to modify undefined places, PM me your ideas and I will consider them as backups in case no new players come to handle the burden of playing God.
This is an age of early massive empires and seafaring colonization, mind you, though if your countries don't have the resources to conquer the known world, then I reserve the right to laugh at your plans and reject them. You may argue with me if I do so, but keep it reasonable and well-researched. Also, suggest migration patterns, subtle name changes, and societal and cultural developments among the extant non-state societies so that the world doesn't look so static.
Update will be up on the night of November the 21st (GMT+8), barring something bad happening. And something did, i.e. a dearth of input. Update will arrive on 24, hopefully, if things go well.
Names change, names move, and stuff
This turn will last from 1000 BC to 500 BC. This turn, I want to receive plans from the players (PM or thread, but not both!), for their "pet country" as well as their pet country's neighbors (even if those neighbors were made by other players!). For the neighbor plans, I will choose to deviate or change NPC personality as I see fit and/or on a whim, but will only do the same to your pet countries only if something terrible happened to them (say, an unplanned civil war or invasion or something).
For the undefined regions, I want new players to develop them up until 1000 BC as the guys from the first turn did for most of the world, then said new players will provide me with plans for their newly-defined countries and societies as described in the last paragraph. However, if you are already a player and want to modify undefined places, PM me your ideas and I will consider them as backups in case no new players come to handle the burden of playing God.
This is an age of early massive empires and seafaring colonization, mind you, though if your countries don't have the resources to conquer the known world, then I reserve the right to laugh at your plans and reject them. You may argue with me if I do so, but keep it reasonable and well-researched. Also, suggest migration patterns, subtle name changes, and societal and cultural developments among the extant non-state societies so that the world doesn't look so static.
Spoiler Turn 1 Info :
Turn 1 Info
The Rising and Falling and Rising Again of Stuff
A corresponding informative map, entitled “What Societies Were Generally Like By 1000 BC”:
This phase of the game lasts from an indefinite period back in time up until 1000 BC in OTL. In this stage, players will be establishing societies all over the world, but don't be hating if you're mighty Avokado Empire either fails to materialize or just fails in a place marked "Neolithic Hunter-Gatherer Bands" in the map. Yes, I believe that the cradles are cradles for reasons, and yes I think geography is important at this point—you know where I'm coming from! To join, just pick a spot, preferably by describing it's location, then describing it's immediate history—maybe up to 3000 years before in the Fertile Crescent and Egypt, but generally just a general, inexact overview of how that society came to be by 1000 BC. You will also be allowed to describe the neighbors, i.e. shape the ethnic and cultural background of the world at this stage by writing descriptive stuff, but I have the final say on if and how your input will be used but don't worry about non-inclusion unless your pieces happen to be unintelligible. Also, give a short list (about 3-7 each) of village/town/city/settlement names and people names from the cultures you mention in your posts.
You may opt not to send any PMs at this point if you think what you put in your joining post and subsequent descriptive narratives (descriptive narratives on what the societies are like are the kinds of stories I want for this turn) is enough. Note that political entities created as this point are not likely to survive into the non-BT stage because this NES is going to go against the precedent set by the Civilization series where the Ottoman Turks not only start out as a defined ethnic, cultural, and political group in 4000 BC but survive nearly intact well into AD 2050 as well. Finally, you guys should tell me of big events I probably don't know about that will be of interest to humans around 5000-1000 BC.
Update will be up on the night of November the 14th (GMT+8), barring a dearth of players or some other horrible incident.
The Rising and Falling and Rising Again of Stuff
A corresponding informative map, entitled “What Societies Were Generally Like By 1000 BC”:
Spoiler :

You may opt not to send any PMs at this point if you think what you put in your joining post and subsequent descriptive narratives (descriptive narratives on what the societies are like are the kinds of stories I want for this turn) is enough. Note that political entities created as this point are not likely to survive into the non-BT stage because this NES is going to go against the precedent set by the Civilization series where the Ottoman Turks not only start out as a defined ethnic, cultural, and political group in 4000 BC but survive nearly intact well into AD 2050 as well. Finally, you guys should tell me of big events I probably don't know about that will be of interest to humans around 5000-1000 BC.
Update will be up on the night of November the 14th (GMT+8), barring a dearth of players or some other horrible incident.
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The Voluminous Tomes of History
Also known as the Index of Stories and Updates
Spoiler Player Stories (note that not everything is automatically canon) :
AndrewG. The Ancient Kahnawake and their Contemporaries. [read]
Charles Li. The Confederation of the Po of the Ancient Po Valley. [read]
Ninja Dude. The Exodus of the Ancient Kushenri and Names of Import. [read]
Neverwonagame3. Ancient Dalran History: From Tatalasan to Dolensach. [read]
Neverwonagame3. The Line of Zamotes and the Kathren Warrior Caste of Ancient Dolensach. [read]
lord_joakim. The States of Ancient Tuheena and Dehanes and their Strengths. [read]
MooseWarrior. The Lokitlan of Ancient Mesoamerica and their Neighbors. [read]
squid1111. The Cezoli Celts of Ireland and their Beliefs. [read]
Neverwonagame3. States of 3000 BC and their Creation and Dalran Chiefdoms. [read]
Flavius Aetius. The Ancient Taurusians of Taurusia and their Faiths. [read]
Neverwonagame3. Rebellions and Civil Wars of Goltes of Ancient Dalran. [read]
Neverwonagame3. The Culture of Northern Ancient Dalran and Names Associated with It. [read]
Neverwonagame3. The Spear Sets of Ancient Dalran and its Ancient Eastern Culture. [read]
Dannydehz. The Ancient Sarpa Peoples and the Narga Tribe of the Sar River Valley. [read]
Dannydehz. The Ancient Saka Tribes. [read]
Charles Li. The Gods of the Ancient Remulan People. [read]
Vertinari118. The Ancient Naʼishandine People of the North American Great Plains. [read]
Neverwonagame3. Ancient Relations and Interactions of Dalran with the Sarpa and Saka Peoples of the East. [read]
Flavius Aetius. Cities, Religions, and Neighbors of the Ancient Taurisians. [read]
Neverwonagame3. The History of Dolensach. [read]
Neverwonagame3. A History of the Wars of the Peoples of Sadion and Gobrek. [read 1 2]
Flavius Aetius. Migration and Development of the Ancient Taurusian Peoples. [read]
Ninja Dude. Ancient Rigundo Culture. [read]
Charles Li. The Centi, Remulans, Guin, and Turin Peoples and States. [read]
Neverwonagame3. The Culture of Southern Dalran and Goltes Colonials. [read]
Charles Li. The Po Republic. [read]
Neverwonagame3. A Merchant's Diary and About Goltezites. [read]
Neverwonagem3. Ancient Dalran Civilizations and Legitimacy. [read]
Ninja Dude. The Downfall of the Ancient Atu Empire. [read]
Neverwonagame3. The Ancient Dalranese Political Elite. [read]
Neverwonagame3. The Zu, Xeng, and Huan of Ancient Zhonguo. [read]
Sheep. About Ancient Egypt, Libya, and Nubia. [read]
Neverwonagame3. King Wokien of Ancient Dolensach. [read]
Neverwonagame3. The Chiefdom of Sarun. [read]
Charles Li. The Damned Famine. [read]
Flavius Aetius. The Military of Ancient Taurusians. [read]
squid1111. The Battles of Ancient Cezoli Celts of Cezolum. [read]
AndrewG. The Raids and Battles of the Ancient Kahnawake People. [read]
Neverwonagame3. The Life of a Dalranese Peasant. [read]
Neverwonagame3. Jaltezites. [read]
Neverwonagame3. Big Events in World History - The Ancient Era. [read]
Charles Li. The Plague, Barbarians, and the Po Republic. [read]
Neverwonagame3. The Wradyslaw and Sakana. [read]
MooseWarrior. The Great Cataclysm of Mesoamerica. [read]
Neverwonagame3. The Wodakan Wars and Sadion. [read]
Charles Li. The Venti, Terenti, Huritun, and the European Migration South. [read]
AndrewG. The Effects of the Great Cataclysm in North America. [read]
Neverwonagame3. Religion of the Non-Northerner Dalranese. [read]
Neverwonagame3. Marcism and, Unrelatedly, the Collapse of the South Wradyslaw Empire. [read]
AndrewG. The Kahnawake and the Sea. [read]
Squid1111. Doslzhiism and the Usalog Pantheon. [read]
Charles Li. The Confederation of the Po of the Ancient Po Valley. [read]
Ninja Dude. The Exodus of the Ancient Kushenri and Names of Import. [read]
Neverwonagame3. Ancient Dalran History: From Tatalasan to Dolensach. [read]
Neverwonagame3. The Line of Zamotes and the Kathren Warrior Caste of Ancient Dolensach. [read]
lord_joakim. The States of Ancient Tuheena and Dehanes and their Strengths. [read]
MooseWarrior. The Lokitlan of Ancient Mesoamerica and their Neighbors. [read]
squid1111. The Cezoli Celts of Ireland and their Beliefs. [read]
Neverwonagame3. States of 3000 BC and their Creation and Dalran Chiefdoms. [read]
Flavius Aetius. The Ancient Taurusians of Taurusia and their Faiths. [read]
Neverwonagame3. Rebellions and Civil Wars of Goltes of Ancient Dalran. [read]
Neverwonagame3. The Culture of Northern Ancient Dalran and Names Associated with It. [read]
Neverwonagame3. The Spear Sets of Ancient Dalran and its Ancient Eastern Culture. [read]
Dannydehz. The Ancient Sarpa Peoples and the Narga Tribe of the Sar River Valley. [read]
Dannydehz. The Ancient Saka Tribes. [read]
Charles Li. The Gods of the Ancient Remulan People. [read]
Vertinari118. The Ancient Naʼishandine People of the North American Great Plains. [read]
Neverwonagame3. Ancient Relations and Interactions of Dalran with the Sarpa and Saka Peoples of the East. [read]
Flavius Aetius. Cities, Religions, and Neighbors of the Ancient Taurisians. [read]
Neverwonagame3. The History of Dolensach. [read]
Neverwonagame3. A History of the Wars of the Peoples of Sadion and Gobrek. [read 1 2]
Flavius Aetius. Migration and Development of the Ancient Taurusian Peoples. [read]
Ninja Dude. Ancient Rigundo Culture. [read]
Charles Li. The Centi, Remulans, Guin, and Turin Peoples and States. [read]
Neverwonagame3. The Culture of Southern Dalran and Goltes Colonials. [read]
Charles Li. The Po Republic. [read]
Neverwonagame3. A Merchant's Diary and About Goltezites. [read]
Neverwonagem3. Ancient Dalran Civilizations and Legitimacy. [read]
Ninja Dude. The Downfall of the Ancient Atu Empire. [read]
Neverwonagame3. The Ancient Dalranese Political Elite. [read]
Neverwonagame3. The Zu, Xeng, and Huan of Ancient Zhonguo. [read]
Sheep. About Ancient Egypt, Libya, and Nubia. [read]
Neverwonagame3. King Wokien of Ancient Dolensach. [read]
Neverwonagame3. The Chiefdom of Sarun. [read]
Charles Li. The Damned Famine. [read]
Flavius Aetius. The Military of Ancient Taurusians. [read]
squid1111. The Battles of Ancient Cezoli Celts of Cezolum. [read]
AndrewG. The Raids and Battles of the Ancient Kahnawake People. [read]
Neverwonagame3. The Life of a Dalranese Peasant. [read]
Neverwonagame3. Jaltezites. [read]
Neverwonagame3. Big Events in World History - The Ancient Era. [read]
Charles Li. The Plague, Barbarians, and the Po Republic. [read]
Neverwonagame3. The Wradyslaw and Sakana. [read]
MooseWarrior. The Great Cataclysm of Mesoamerica. [read]
Neverwonagame3. The Wodakan Wars and Sadion. [read]
Charles Li. The Venti, Terenti, Huritun, and the European Migration South. [read]
AndrewG. The Effects of the Great Cataclysm in North America. [read]
Neverwonagame3. Religion of the Non-Northerner Dalranese. [read]
Neverwonagame3. Marcism and, Unrelatedly, the Collapse of the South Wradyslaw Empire. [read]
AndrewG. The Kahnawake and the Sea. [read]
Squid1111. Doslzhiism and the Usalog Pantheon. [read]
Spoiler Updates :
Vis-a-vis OTL: Dalran is Mesopotamia, Tuheena is Crete, Dehanes is Anatolia, Taurusia/Tauria is Italy, Sar River is Oxus River, Sadion is Cyprus, Gobrek is the Levant,