Lonely Hearts Club, BtS Edition, Chapter XXXII : Lincoln

r_rolo1

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Welcome to the 32th edition of the Lonely Hearts Club for BTS. In the Lonely Hearts Club we explore strategies to cope with one of the most dreaded situations in Civ IV ( possibly the main reason for reloads after the military collapse one :p ): starting in isolation....

For the 32th game in BTS the choosed leader was Lincoln of the Americans:
Spoiler :



The BtS introduced American leader...... I must say that I never played him ( just faced him... his AI is not the best in game :( ), but I must reckon that being Phi/Cha makes him a very strong leader ( in my opinion they are 2 of the strongest traits in game and the link together very well ). The UU/UB are latecomers, but given the nature of the LHC games, that can even be a good call ( i always get a little sad to see a huge UU being wasted in isolation ). Anyway, being Phi/Cha means that they can use Cha induced happiness to harbor Phi boosted specialists...... a strong combo indeed. Let's see how it goes here

His UU
Spoiler :

The SEAL..... I already discussed my opinion about this UU in the GW LHC. I kind of like him and given the more watery nature of LHC wars, it can prove a good asset.

His UB
Spoiler :

The mall, again I already gave my opinion about this UB in GW LHC. It is IMHO ( others strongly disagree ) one of the strongest UB in game per se ( the issue, as always , is that most ppl aim their games to finish far before refrigeration and even if they get to refrigeration the game normally is quite over there ). Besides the cash bonus ( a nice asset ) and the base :health: bonus inherited from supermarket, IMHO the main bonus from this UB is the massive :) that you can get if you have access to the hits wonders resources: cha + broadcast tower + mall + 3 hits wonders resources = extra 10 :) :faint: ......

As you can imagine, given the more prolonged nature of the LHC games, this UB will probably shine more here than in a normal game.....

The start (for reasons that I'll explain below, the warrior may not be exactly in that spot in your game ):
Spoiler :

Vines+ corn + 2 FP +2 naked hills +some forests...... hum, not your average GPP farm or beauro cap, I reckon :p it seems more suited for a prod monster than anything else ... Let's see what it can be done.

Regarding the saves: given some complaints about the efects of the AI starting without archery in high levels ( giving a unfair advantage to AI that have early UU and/or have early warmongering tendencies ), I decided to make 3 WB saves ( all in the same zip file ). The WB saves are equal except for the fact that one of them ( labeled Monarch ) has all of the AI with archery as starting tech ( corresponding to a game started in Monarch ), one ( labeled Immortal ) has all of the AI with archery,hunting and agriculture as starting tech ( corresponding to a game started in Immortal ) while the last is the corresponding to a game starting in Noble ( labeled Noble ). All WB saves are playable in all levels, but ( for a example ) if you use the Monarch one the AI will start with archery ( and archers ) in any level. This has only a slight effect in the human directly ( mainly via the garrisons of barb cities ), but has a huge effect on the AI gaming in the outer lands ( avoiding scenarios like Pacal, Shaka or Sitting Bull to take all the barb cities and becoming moguls ). I strongly recommend the usage of the Monarch save if you want to play in Monarch+ and the Immortal at Immortal/Deity.... All the speeds are working well ( no more games ending in 1900 ) The saves are zipped... you only have to unzip this to the worldbuilder saves or for the PublicMaps folder ( either one will do ) and load it from the scenarios.
Any problem PM me...

P.S WB saves are crosscompatible between 3.13 and 3.17 if they don't have No Espionage ticked. No problem with the patches here :p

Again a small request ( not mandatory :p ) :

We ask the participants to do, if possible, a write-up with the victory save and a description of your game ( strategies, techs researched, wars,...). All the info should be in spoiler tags ( to not disturb other people's games ). If you want ( we would like to :p ) post reports at this moments of the game:

Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.

Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.

Checkpoint 3 - when we are committed to a victory condition (or at least think we are).

Checkpoint 4 - Victory (or defeat).


The last words are to wish good luck to all :goodjob: . And let the games begin!



P.S We don't have any kind of problem with defeats and reruns. Just play and enjoy ;)
 

Attachments

  • LHC XXXII.zip
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I'll give it a go on monarch/epic.
 
Even with my current time shortage I might just consider playing a LHC again... it's been quite some time.
 
Havent finished Bismark yet, but probably wont, its "won".

Not into writing reports these days either, my apologies for that rolo (and TMIT for that matter, still playing NC Rosey, and havent written that one up either).

But, its downloaded, and definitely on the list. I have been wanting to try another PHI leader in this format, I think full blown SEs suck for isolation, but I have some ideas for an interesting hybrid, and Lincoln is a strong leader for my ideas. Also, the late UU is a nice bonus, so many of these never get to showcase the power of UUs because they come so early that its basically overkill on barbs, LOL.
 
Giving this one a whirl!

Emperor level, Marathon Speed .

Chechpoint 1

Spoiler :




I teched mining/wheel/pottery/BW (unfinished). Spammed warriors and sent them to fogbust the entire continent. I plan to build settlers non-stop now, taking advantage of Abe's great starting food techs. BW is only for chopping, and next tech is likely Mysticism followed by writing.

 
Emperor/Marathon

Checkpoint 1:

Spoiler :
Non coastal start and we start with Fishing:mad: So I sent the warrior to find my favourite resource, but unfortunatelly we don't have stone this time. We have marble instead. No copper either. So we forget about TGL, but I still want the mids and will try to build it. Very small island and tundra "boosted", at least decent food and no jungle this time and easy to fogbust. It seems there is a land to the south. We'll see.



 
Checkpoint#2

Spoiler :


No screenshots, sorry about that.

Manned our empire with only warriors and a few axes (neeeded as the barbs landed an invasion force of 2 archers!). Got teh Great Library in capital. Bulbed educations, plus built 4 academies in various cities. Firts to Liberalism which nabbed us Nationalism. Met Peter and his vassal Wang who I unloaded education and liberalism to backfill essentially everything. I see there are Ottomans and Holy Romans.

I decided to finally ytech Gunpowder before I end up defending against Cossacks with warriors! Also finally sending a settler off to claim Jungle island!

I'll even suggest A victory condition, SPACE!

 
@DMOC

Spoiler :

Yes, The Great Lighthouse+ early Astro bulb is probably the best move with phil leader. Unfortunatelly I can't build it. AIs hardly beeline to it and everything is against me. I need a second city now and it should be coastal. This will postpone access to the marble and will deny Oracle, something that I want to build. All coastal cities are designed to claim their food sources with the first border pop. Unfortunatelly I am not creative so I need a monument first, than I need a workboat, I need the expensive lighthouse and I am not org to boost it. And I am not ind to boost TGL. It's at least a huge gamble and i am not willing to take it. What I have for sure is the Oracle and CoL. Religion for happiness and caste system for unlimited scientists. What if I can build the mids too? It's a huge boost to the SE oriented economy, I plan to run. It's not impossible. I'll have happy cap of 9 and the capital has a good production potential. The marble city has good prod as well and can spam settlers/workers/military. And I dont have to worry about naval deffence and galleys. About Aesthetics path, no doubts I will go straight there


 
The End

Spoiler :


Well, chalk my attempt off to a loss. Military was too far behind and the AI too strong! First saladin took Jungle Island which is the only oil supply available to us. Once I got peace I thought I could get infantry fast enough, however Charlemagne declared on us which we could not fend off.

Perhaps I'll try again, but not sure about that!

Disappointing considering teh greta start I had getting liberalism so early.


 
About a week ago I played through an isolated start with Lincoln on Emperor, and it went really great. (Well, the second time. ;) ) The island was pretty similar to this one: temperate, no jungle, a chunk of tundra/ice, wonder resource...

Spoiler :
...only one friggin luxury. :king:


So the situation is comparible and I found Lincoln's traits, starting techs, and UB very helpful. Would it be okay to recap that game through here? I have a bunch of old saves still lying around for screenshots.
 
Well well, we haven't had one of these types of LHC's in a while. I got pwnt back then, perhaps I can do better with this setup this time.

Emp/Epic, all 4 checkpoints

Check 1 island explored (and a dotmap!):

Spoiler :



Nothing too special, there's more land down there but I dotmap the main island.


Check 2 to 1060 AD:

Spoiler :
I decide to take a shot @ CoL with self-research, CHA is forgiving if I miss it. I don't:



Unlike most other players, I BUILD NO WONDERS HERE. I even skip TGL because I wanted that capitol under bureaucracy ASAP and I'd be getting enough scientists off pacifism/PHI in the GP farm. I bulb philo in the early 100's AD and have CS by then as well.

Galleys detect extra land:



I'm headed toward taking astro off lib. I have the guys to bulb very quickly so I'm going toward optics ASAP to meet everyone.





Check 3/4 to 1896 AD:

Spoiler :
Optics let me win circumnavigation shortly after, and as planned I took astro with Lib.

I actually went away from my norm on this one, going down chem/steel for cannon. I've been using more and more hammer-oriented cities lately as I've learned to make research super cities and bulb to take care of that aspect. However, my plans of attack on the western continent did not go smoothly:



He did it this way rather than hitting from the water, because I saw his forces outside my borders and he was pleased. He can declared at pleased, but he'll also delay the war 10 turns to give me 10 gold :rolleyes:. This gave me time to shift my muskets over there (i'd been building them en route to steel so that I could build only cannon then).

He fails.



At this point I opt to head over to the western continent as planned. Sal was my original target but his power was too high. I decided to go after egypt since SB was fighting him already, hoping for an easy wipeout of egypt, cap SB, and either cap or take over Sal.

NOPE. Sal Dows me after I take 2 egyptian cities. However, the dogpile had some use after all:



The AP (which I took) then stopped the war...!

I go after SB after healing up and bringing Ram up to tech speed:



Kind of tough but no backstabs so I succeed:



Even as I pump my way to infantry, Sal goes overseas:





Whoops.

I took 2 northern cities and then dropped a force next to mecca, taking it instantly the next turn, leading to:



From there I used my SP hammer cities to build gold, and ran up the slider for:



Sully and Peter were weaker than Charlie, but had a DP with each other. Besides, Charlie needed to pay for earlier. Target set:









Backwards, eh. Well, I've been warring with mostly hammer cities after my first 3 ALL GAME, so it's to be expected. But as you can see I have TEH POWA. Jet fighters? Bah...I'll just use more destroyers and seals...



And the standard TMIT LHC victory:





 
@DMOC

Spoiler :

Yes, The Great Lighthouse+ early Astro bulb is probably the best move with phil leader. Unfortunatelly I can't build it. AIs hardly beeline to it and everything is against me. I need a second city now and it should be coastal. This will postpone access to the marble and will deny Oracle, something that I want to build. All coastal cities are designed to claim their food sources with the first border pop. Unfortunatelly I am not creative so I need a monument first, than I need a workboat, I need the expensive lighthouse and I am not org to boost it. And I am not ind to boost TGL. It's at least a huge gamble and i am not willing to take it. What I have for sure is the Oracle and CoL. Religion for happiness and caste system for unlimited scientists. What if I can build the mids too? It's a huge boost to the SE oriented economy, I plan to run. It's not impossible. I'll have happy cap of 9 and the capital has a good production potential. The marble city has good prod as well and can spam settlers/workers/military. And I dont have to worry about naval deffence and galleys. About Aesthetics path, no doubts I will go straight there



Ack! I mean Great Library... :crazyeye: not the Great Lighthouse...
 
Hi

Noble, Marathon, played up to 1784 AD so far so lets say checkpoints 1-3.

Spoiler :
It started out ok without much fuss. Non coastal start with a civ that starts with fishing is always ewww but the starting loc was still very nice so I settled in place.

No copper, no horseys and I didnt tech archery to waaay late. But luckily barbies werent a prob. I actually managed to fogbust with warriors so fast that not only were barbies not a problem but even the animals didnt show up much just 1 lion and 2 bears.

I wonderwhored early while still settilng like 6 cities on my island. I got oracle, mid's temple or artemis, hg, gl, glh, and colossus.

With oracle and ToA going in my cap I actually got a few great priests going early. One of them bulbed Theoology and I managed to get Ap Built so I didnt have to worry about it being a headach later on.

About worst thing happening during this time truend out not to be to bad because of mistake I made. I teched code of laws and got confusionism but forgote to switch to caste. After a few turns I was doh maybe I should?. Then I decided nah my cities are too small still to be running to many specialists. Then I thought well thanks to mids I AM reunning rep and the happy boost is helping but maybe I SHOULD go to caste? I kept thinking and figured oh well it been so many turns I hit next turn while I was still thinking. And then barbie uprising!!!! Grrrrrrrrr I was feeling soooooooooo safe since my land was all fogbusted and optics waaaaaaay off I never worried at all bout military and just stuck with warriors. I havent even researched archery. I never even built any barracks yet. Luckily IW was reaserched and I DID have iron. Unfortunatley I didnt have enuff gold in bank to upgrade even one single warrior but since I DIDNT switch to caste I was able to pop axes in every city's cue and whip em. So by next turn I had 6 axes moving to city where barbies seemed to be going. Unpromoted axes tru bit 6 unpormoted axes vs 4 unpormoted barbie spears on noble is still decent odds. So being stupid and not switching to caste when I probably should have actaully saved my game hehe.

My axes killed the barbies and there was a barbie city on big island to my south and I figured it was time to expand so I made some gallyes and xtra triemes and took the barbie city with my axes and then started to settle that island and the othe rlittle islands.

Everything SEEMED to be going smoothly. With GLH and collosus and shrine in confucious holy city and spreading to all my city. Gold was good and tech was good. I got to optics first and wone globe race.

I got liberalism race done first.

I seemed to be way ahead of most civs with only ramses neck and neck with me tech and score wise.

But i got astronomy first and had gunpowder teched and worked my way to rifling and WAS planning to after ramses and take him out since he was really my only rival. I even got steel all teched so I figured cannons and steel and ramses would be toast.

But Suliman and Pete both DoW on me at same time. Pete just sent in 4 caravals which were sunk easy. Suli's stack was a bit tuffer. It was fairly huge. But I did kill it off but it cost me suiciding half the cannons I made. And a few of my gallions got sunk by his frigates.

After that I got paranoid. I didnt want to send off all my cav units I already had made which was my ONLY defense against invaders. I didnt want to rely on rifles isne suli and few other AI's had mil sci by this point and I didnt. I got so paranoid I even built ironclads for the FIRST time ever just cuz I was paranoid about ships of line coming in and all I had were frigates. I know ironclads aint gonna chase anything down but I figured just parking them on top of the seafood would help keep them from being pillaged and discourage anyone trying to blockade.

Meanwhile I decided to tech towards assembly line.

Now while I am teching towards assembly line something happens. All of a sudden the huge tech lead I have just evaporates. Ramses goes on a tech tear and leave me in dust. :( Somehow he beat me to combustion AND electricity. He ven has assembly line. Now most times if I am heading doen assembly line tree while a civ is going down sci met, phys electricity--they get to electricty first but I get to assembly line first and hammer power from factories pluss mil might of infantry USALLY mean I can either catch up fast or at least take em out.

Not this time I dont know how but ramses nlitzed on up to electricty and assemby rote. Well I do KNOW how I guess. My bpt is pathetcic for mid inustrial era usualy by this stage of game I want it in at least low 1000's bpt and hopefully 1500bpt if game going wel but right now I not even doing 500 :(

ONLY good news is while salad and ramses are pulling ahead the civs on other island are still alittle behind for most part so now targets have changed.

In stead of going after ramses I am going after Suliman. He seems to have tons of land and getting foothold there may let me take that continent. I am not sure how MUCH good it will do since any cities I capture now wont really be up and running and pulling their own weight by time game is over. And I am worried about vassalizing the AI on thhat continent.

It is like Suli, Pete, and BK are all buddhist while Salad, SB and Ram are all hindu and the hindu continent for most part HATES the buddhist cont so while going to war on the hindus wont hurt me if I start vassalizing em and get the avaeraged diplo status I start risking a back stab attack by Ram and/or salad which wouldnt be good.

So plan right now at least is take the hindu continent while it still takeable and HOPE somehow that will give me enough leverage to go after Buddhist cont. It gonna be expensive though. fp already built on that southern island and Ram already built versaile so not vasalizing anyone on hindu cont will start to cost LOTS and bpt already very low :/ but it best plan I got so that what I am doing.

I am teching biology and am HOPING that by time it done ramses and sald would be willing to trade some of techs they have for it. Right now EVERY tech they have they "dont ant to start trading righ now" grrrr.

Here are some screenies of where I am at in game.

My main island:



My southern empire:



Good thing I manage to settle out this area since it is the only places near me with coal and oil and a few extra health resocurces but NO happy resources which is starting to be a BIG prob even with charasimatic bonus and dang few tradable resources to get em from the ai's. That the other reason I need to start warring. I need some happy resources to keep going especially since it looks like ram is going to beat me to any chance of the electricty, radio. mass meda happy boosters.

Demos:



Grrr ram is even keeping up in hammers. Which is double bad since he is industrious and Im not :(.

tech sitch:



I know it looks VERY bad I dont think I have shot of catching even sald much less Ram :(

Diplo sitch:



The other reason I decided to go after the buddhists instead of hindus. I am getting along with hindus better and both those dillholes Pete and suli desrve to get a whomping for attacking me grrr. I just hope taking them over will somehow give me chance to beat ram and salad :/

And witht hat in mind my oppoening start in attack on Suli:



He has oromos and Grens but they not standing up to well so far against Infantry. it is just gonna be a pain ferrying enough over to take the continent since flight is gonna be looong ways off stil :/

Welll anyways that is where I am at. Not sure if I can win but will keep plugging along and hope for best. Wish me luck :)

Kaytie
 
I guess I'll give this one a go as well. I just need to finish the Roosevelt NC first. Two americans in a row, well, about time as I usually opts myself away from these leaders. It'll likely be my second Emperor level public game and it'll most likely play out very differently from the NC one.
 
Check point 1
Spoiler :

Settled in place warrior started to the NW so I saw 3 extra wines in BFC looking good.

Initial techs were mining/bronze working, Warrior set to explore island.

Once the Island had been explored I found some additional resources, Marble (in 4th ring) 2 Pigs sea food in fish/2 crabs No clams Cows (2nd city-great lighthouse) 5 wine in total.



As can be seen the North is walled off with a mountain range and the south, we have a 2nd land mass that is reachable via galley immediately.

Plan is to settle selected city sites and explore south.

Builds:
Worker 1st then barracks till 9 turns left on bronze working, 2nd worker, chopped out with 1 turn left and whipped for immediate 3rd worker.
1)Warrior still Myst
2)Stonehenge (+1 happy)
3)Settler at 7 pop, 3 forest pre chopped, build till 1 turn remaining. Finish 3 chops and whip with overflow going into Oracle, taking metal casting or Code of Laws??
4)Temple of Artemis is scheduled next. Great wall fell in 1400 BC :eek:
1)Great lighthouse is planned for the 1st settled city.

Research; Mining, bronze working, Myst, the wheel, pottery, Polytheism, Priesthood (late oracle)



I also found a new source of tin...:woohoo: helps with production
 
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