kiwitt
Road to War Modder
Excellent work Dale. It is a briliiant Mod which allows minor tweaking for those who want to, like myself.
1) Air Transport
Medium, Heavy and Modern Armour should not be air-transportable. These need to be transported via sea as they are now.
2) Land Units should be based on their "real-life" equivalents of Divisions, Brigades of Regiments and given the appropriate combat ratings for these.
a) Anti-Tank units used in attack is not realistic. These should be defense only units. Like machine Guns in Civ 4 vanilla.
b) Artillery is too powerful. We did not have Artillery divisions, maybe brigades or regiments.
3) Sea Units need to be tweaked. e.g. A Battleship should have twice the strength of a cruiser. A destroyer half the strength of a cruiser.
I will be analysing the unit tables in more detail to see where I can tweak the settings.
1) Air Transport
Medium, Heavy and Modern Armour should not be air-transportable. These need to be transported via sea as they are now.
2) Land Units should be based on their "real-life" equivalents of Divisions, Brigades of Regiments and given the appropriate combat ratings for these.
a) Anti-Tank units used in attack is not realistic. These should be defense only units. Like machine Guns in Civ 4 vanilla.
b) Artillery is too powerful. We did not have Artillery divisions, maybe brigades or regiments.
3) Sea Units need to be tweaked. e.g. A Battleship should have twice the strength of a cruiser. A destroyer half the strength of a cruiser.
I will be analysing the unit tables in more detail to see where I can tweak the settings.