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#1 |
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Legendary Builder
Join Date: Nov 2005
Location: Munich, Germany
Posts: 2,003
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Ladies and Gentlemen,
I'm back for another part in the great, but yet short history of the DMI series . This time we will make a journey to a world almost wholly different to Single Player Civ - we will play a game style that is very popular on Multiplayer. Now what exactly is a CTON? The abbreviation stands for "Cannot Talk Or Negotiate" and means a game with the following settings:Map: Inland Sea Options: Always War, No tech Trading, No Tech Brokering City Elimination: 2 cities Game Length: 130 or 140 turns Speed: Quick Timer: Blazing Now the basic concept is that every player is at war with his neighbor from the get-go. No game-related talk between players is allowed so as to prevent teaming up on purpose. We will try to resemble that game in a game vs. the AI as best as possible. Game Length and City Elimination of course won't work in Single Player, and the timer is not available either. But the rest should work after some savegame manipulation , so we'll play a true always war game where the AI is at war with each other too.To prevent choking and camping in the early game - which the AI doesn't handle this well - we can't enter enemy borders for the first 50 turns, except attacking with a SoD. Difficulty will be Emperor+. Starting save and Civ/leader after the roster is finalized. I'm looking for 6 players of my choice .Imhotep
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Current: Like a Sir!, Rise of the Pasha [K-Mod] Finished: DMI series: DMI II - The Tale of Snaga (Space Race Victory as Vassal of Roosevelt !) , DMI III - Casanova (1832 AD Diplo Win) , DMI IV - the Grand Line (1635 AD Conquest Win on Emperor) , DMI V - Fata Morgana (2024 AD Conquest Win Emperor True AW) , DMI VI - The Mearas (~1900 AD Diplo Win @Monarch), DMI VII - Celebrity Deathmatch , DMI VIII - The War of Wrath , DMI IX - The Vampire Lord and the Tower of Mastery (FfH2) , DMI X - A noble way to Deity , DMI XI - Hyborem's Whisper (FfH2) , DMI XII - Imhotep's Legacy , DMI XIII - The CTON, DMI XIV - The Code of Junil (FfH), DMI XV - Gorgeous Cathy (BULL Mod) (currently on hold) "Choice. The problem is choice." (Neo) Last edited by ·Imhotep·; Nov 17, 2008 at 04:45 PM. |
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#2 |
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fly (one day)
Join Date: Apr 2006
Location: berkshire, england
Posts: 6,841
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I'll volunteer to be the first player to be rejected.
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Do not despise the pig for having no wings, for who is to say it will not become a dragon |
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#3 |
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Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
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Is this a hot-seat game or a SP game against the AI? I've never played any MP so I don't fully get the variant
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#4 |
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Obviously Very Confused
Join Date: Apr 2005
Location: MA
Posts: 1,727
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Same here. I'm still in the process of working the game concept in my head to see if I should join or not ...
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"What are we doing tonite, Brain?" "The same thing we do every night, Pinky." "Try to take over the WORLD!!!!!! .... "
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#5 |
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Make it so ...
Join Date: Dec 2005
Location: Where No One Has Gone Before
Posts: 5,553
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If you don't mind me disappearing for one whole week starting this saturday, I won't mind being drafted ... ... ...
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#6 |
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√∞
Join Date: Sep 2005
Location: Texas
Posts: 2,587
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Sounds like an single player AW game at quick speed to me. I guess he is going to modify the WB save to set all of the AI at war with each other, based on the "save game manipulation" statement. No clue how he stops them from negotiating, though.
Ought to be interesting either way. I'd love to join you, as well ...
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#7 |
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Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
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I think you can set up in WB a true all in always war situation but not sure. I think I get what's going on here and I'd never say no to an AW game.
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#8 |
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Goldfish
Join Date: Oct 2008
Location: Paname
Posts: 3,742
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Hi guys... this seems crazy! I'd be interested If you have still one slot...
I don't have much experience in AW but willing to learn ![]() I can play Immortal normal settings when sober... chieftain drunk ![]() Anyways, I already asked myself how to set up a game like this ("true" AW with AI-AI wars) but coudln't figured it out... Cheers, Raskolnikov
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"I used to be indecisive, but now I'm not sure." Umberto Eco |
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#9 |
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Obviously Very Confused
Join Date: Apr 2005
Location: MA
Posts: 1,727
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You guys are ALL WAR JUNKIES!!!!! The fact that I love it as well is besides the point
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"What are we doing tonite, Brain?" "The same thing we do every night, Pinky." "Try to take over the WORLD!!!!!! .... "
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#10 |
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The answer is 42
Join Date: May 2007
Posts: 231
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Having just played a peaceful builders game being almost perpetually in war, with you, I'm game for an AW variant where every AI will probably make peace after 50 turns or so
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My SG win streak is broken: I lost my second game .Played:LK143, DMI-X A noble way to Deity, DMI XII - Imhotep's Legacy |
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#11 |
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Deity
Join Date: Aug 2001
Location: Quakertown, PA
Posts: 15,928
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I will be waiting for DMI 14. The thought of a timer is a big turn off for me. I hate real time pressures...
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Check out Lee's civ site . You can read about my RB games. NEW Oct 15, 2012 - Added Civ4 Adv55. The LK series is back - LK148, world map as Greece is in progress |
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#12 |
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Not that good
Join Date: May 2006
Posts: 796
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No timer LK...that's just used in the MP setting that Imhotep is attempting the emulate.
I've taken a long time off from SGs, but I'm up for a spot if one's available as long as Imhotep can live with a few skips and/or swaps during the holidays.
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Realms Beyond! Currently Playing: RBP7 - Always War pitposs over at Realms Beyond |
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#13 |
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No, no, please. Please.
Join Date: Mar 2006
Posts: 2,319
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#14 |
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Legendary Builder
Join Date: Nov 2005
Location: Munich, Germany
Posts: 2,003
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Roster duty:
Okay, roster is finalized. Welcome all guys! Now let's discuss leader and civ...Imhotep
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Current: Like a Sir!, Rise of the Pasha [K-Mod] Finished: DMI series: DMI II - The Tale of Snaga (Space Race Victory as Vassal of Roosevelt !) , DMI III - Casanova (1832 AD Diplo Win) , DMI IV - the Grand Line (1635 AD Conquest Win on Emperor) , DMI V - Fata Morgana (2024 AD Conquest Win Emperor True AW) , DMI VI - The Mearas (~1900 AD Diplo Win @Monarch), DMI VII - Celebrity Deathmatch , DMI VIII - The War of Wrath , DMI IX - The Vampire Lord and the Tower of Mastery (FfH2) , DMI X - A noble way to Deity , DMI XI - Hyborem's Whisper (FfH2) , DMI XII - Imhotep's Legacy , DMI XIII - The CTON, DMI XIV - The Code of Junil (FfH), DMI XV - Gorgeous Cathy (BULL Mod) (currently on hold) "Choice. The problem is choice." (Neo) Last edited by ·Imhotep·; Nov 20, 2008 at 07:25 AM. |
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#15 |
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Goldfish
Join Date: Oct 2008
Location: Paname
Posts: 3,742
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Good luck guys... will be lurking
![]() Cheers, Raskolnikov
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"I used to be indecisive, but now I'm not sure." Umberto Eco |
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#16 |
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Fly Fly Away
![]() Join Date: Apr 2006
Location: Sydney, Australia
Posts: 10,569
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Cyrus is probably the best AW leader (Immortals, Imperialistic, Charismatic). You can never knock Rome or Boudicea in these games either.
If we want something a little less used, how about Mehmed (Expansive/Organised) or Suleiman (Philosophical/Imperialistic). Ottomans UB is an aqueduct with extra happiness and the UU is a musket with bonuses against virtually everything. |
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#17 |
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Make it so ...
Join Date: Dec 2005
Location: Where No One Has Gone Before
Posts: 5,553
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The variant doesn't seems to call for any particular leader. Personally I like to try Ethopia ... Zara seems to manage to be the Top dog in all of my recent games (not that the number is as high as it used to be), but I would love to know if it is a pure coincident.
Having said that, as I mentioned, as the variant doesn't really call for a specific leader, i'm fine to go along with any. |
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#18 |
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Not that good
Join Date: May 2006
Posts: 796
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I'm fine with whatever Imhotep wants. If we're really trying to emulate MP CTONs we can use someone like Jao who would be ideal against humans playing for score.
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Realms Beyond! Currently Playing: RBP7 - Always War pitposs over at Realms Beyond |
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#19 |
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Obviously Very Confused
Join Date: Apr 2005
Location: MA
Posts: 1,727
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Oh crap ... I'm more worried about the Fox
than anything else
__________________
"What are we doing tonite, Brain?" "The same thing we do every night, Pinky." "Try to take over the WORLD!!!!!! .... "
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#20 |
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fly (one day)
Join Date: Apr 2006
Location: berkshire, england
Posts: 6,841
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There's a reasonable chance of picking up a tech lead and/or tasty wonders while all the AIs are assembling giant stacks and beating the shoot out of each other. The trick is to survive long enough at the start.
Protective seems a pretty safe choice, maybe even financial leading us to Wang and the Mighty Hwachas.
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Do not despise the pig for having no wings, for who is to say it will not become a dragon |
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