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#1 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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The Capo's LH Gallery and Self-Help Thread!
THE CAPO'S LEADERHEAD GALLERY Welcome to my leaderhead gallery (and self-help thread). This thread originally started to help *ME* make leaderheads back when I was learning the ropes. Now I pretty much have them down to a science (thanks to Ekmek) and have begun creating a gallery of LHs. I have also been helping others who want to learn the art themselves. I know what its like to start out and how frustrating things can be so feel free to ask me any questions if you are making your own LHs and I'll try my best to help you. I have added a section with a list of helpful tutorials for new LH makers. I have even thrown in the "How to Add an LH" tutorial because I get that question all of the time and its damn annoying! If you ask me here you will get a RUDE response! Anyway here are my leaderheads, use them for whatever you'd like. If you run into any problems or issues with any of them please let me know so I can attempt to fix the problem. Thanks and enjoy... ![]() DOWNLOAD: Gustav Adolph (v1) (Not pictured but left up so it can be used as a C4Col LH) Charles V Egyptian Pharaoh (v1) Cardinal Richelieu (v1) King Solomon (v2) Gustav Adolph (v2) Urho Kekkonen Guillaume Henri-Dufour Christian IV Dusan Stefan Stambolov Mindaugas Yaroslav the Wise Cersobleptes Luis Munoz Marin Toussaint L'Overture Cochise Mongkut Sennacherib Adolf Hitler (w/ smeagolheart, Ekmek, The_Coyote, Bernie14, and Chuggi ["posthumously"]) Hiawatha Alexander the Great (w/ Ekmek, Bernie14, The_Coyote) Cleomenes I Pyrrhus/Antiochus Heraclius Dido Cetshwayo Tamerlane (w/ IgorS) Nehru Clovis I Gamal Abdel Nasser Ptolemy Soter Askia Muhammad Toure Maurits van Nassau NEW Ogedei Khan NEW Salamasina NEW Vercingetorix NEW HELPFUL TUTORIALS: How to install a custom LH in BtS (By Wolfshanze) Skinning for Beginners (By Saketh) Animate with Blender and Nifskope (By The_Coyote) How to make Leaderheads! (By Ekmek) How to Import/Export/Modify LHs (By C. Roland) How to change lighting intesnity and colors using Nifviewer (By Bernie14) Shadering a Non-Shadered Leaderhead (By Nitram15)
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II Last edited by The Capo; Jan 14, 2010 at 11:49 PM. |
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#2 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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LATEST LEADERHEADS Just a couple LHs I am adding to my mod, one is an upgrade of an old one, the other is entirely new. Enjoy. ![]() YAGAN ![]() Well, it has been a while everybody. But I'm back to making LHs for a while, so here is the first one of what should be around eight to twelve in around a month or two (don't hold me to that). This LH is based off of the old Aboriginal LHs that have been knocking around CFC. But with more realistic attire, shaders, and in my opinion a better overall concept. Yagan was a Australian Aboriginal warrior from the Noongar tribe, and was an isntrumental figure in the Aboriginal resistance against the British settlers of Australia. After being captured his head was removed and used as a symbol of British authority, although Yagan was viewed as a hero, particularly amongst his fellow Noongar people. Chandragupta Maurya was the founder of the Maurya Empire in India, he is considered to be the first unifier of India, and its first genuine Emperor. His achievements, which ranged from conquering Alexander the Great's Macedonian satrapies in the northwest and conquering the Nanda Empire by the time he was only about 20 years old, to defeating Seleucus I Nicator and establishing centralized rule throughout South Asia, remain some of the most celebrated in the history of India. Over two thousand years later, the accomplishments of Chandragupta and his successors, including Ashoka the Great, are objects of great study in the annals of South Asian and world history. Pyrrhus was a General and King of the Greek tribe of Molossians, as well as the King of Epirus and Macedon. At the height of his power he ruled over Epirus, Macedonia, southern Italy, and much of Sicily and is generally regarded as one of the greatest Generals in Western History. He could be used for any Hellenic/Ancient mod or could be used as another leader for Greece. Kamehameha, also known as Kalani Paiʻea Wohi o Kaleikini Kealiʻikui Kamehameha o ʻIolani i Kaiwikapu kaui Ka Liholiho Kūnuiākea :mishchief: , conquered the Hawaiian Islands in 1810 and formally created the Kingdom of Hawai'i in that same year. He was able to maintain Hawaii's indepdence for his entire reign by developing alliances with colonial/western powers. While Kamehameha was quite the conqueror, he seemed to be a fair and benevolent ruler, he created the "Kanawai Mamalahoe," which were like the Geneva Conventions of the Hawaiian islands (they lineated humans rights for non-combatants in time of war). He had many wives and bore many children, although he wound up outliving half of them. To this day his final resting place is a secret, as per Hawaiian tradition his mana, or life force, was sacred and must be protected. >>DOWNLOAD<<
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II Last edited by The Capo; Nov 17, 2010 at 04:48 PM. |
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#3 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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RESKINS, REMAKES, and MINOR PROJECTS! COMING SOON! I will be releasing some customized leaderheads here soon, so look out... Last edited by The Capo; Mar 01, 2012 at 01:39 PM. |
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#4 |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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Didn't know if this is of any use to you... but here goes...
As promised... Readable Format Spoiler:
In-Game XML Format: Spoiler:
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Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#5 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Thanks a lot!
Yeah I should probably start making these guys modular, but I'll do that after I actually get good at making LHs. Any thoughts/comments about the Pharaoh? Even if you don't know how to help advice on how it looks would be helpful, or ideas about what I could add to it would be good too.
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#6 |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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Personally, all the Egyptian Pharaohs all start looking alike after awhile. Ramses and Cleo do it for me on Egyptian Pharaohs.
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Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#7 |
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King
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Great start, even if it has been frustrating for you. There's a lot of complexity with these for first leaderheads; most it seems start out as simple retextures, then maybe a texture with a new beard or hat added. You're already swapping body parts like crazy! Keep it up, and you'll be another Ekmek or bernie14 in no time.
That said, there are a couple of nitpicks/suggestions that I can offer at this point. 1) Charles V is a great idea, though I think that the Col Spanish King was actually him to begin with. The Castro head (with big ears and longer beard) looks even more like the portraits than the Spanish King did. Retaining the Col clothing was great, because it's perfect to begin with. I like the choice of keeping the hair grey, as a younger look with brown hair might blend too much with the outfit. All that said, what's up with his eyebrows and what appears to be a second mustache? I don't remember seeing these on the Castro leaderhead, and they really kind of ruin the seamless appearance of Charles. Also, even less of an issue, the medallion appears to be textureless. A Holy Roman Empire Eagle might be a nice touch; I think it might have even been on the one from the Spanish King. If there is anyway to fix those, this would be a pretty-much flawless leaderhead. 2) Gustavus Adolphus, a nice combination of three separate leaderheads. I like the reduction of Vanderdonck's side tufts of hair, and the rest of the face is very close to the pictures provided of Gustav. The body from Frontecec is also a nice choice, especially having been modified by Vanderdonck's collar. The hat looks good with the outfit, but it may be a bit too modern for the character, too next century or so. Perhaps Joao's hat would be more appropriate? (If so, that Joao hat might also be improved by shrinking the brim slightly.) Also, as great as Frontenec's body is, it still looks like Frontenec's body. A recolor would help, but I like the blue colorscheme. Instead, may I propose adding a sash that covers up/replaces his leather strap? The portrait of Gustav has a large sash anyway, and I think that a recolor of the one found on the Col Sviessant leaderhead might be a perfect choice. 3) Your Egyptian pharaoh WIP is also very impressive. I know that you're having some difficulties right now with the Gilgamesh parts, but I wanted to register my approval already. The whole bare-chested Egyptian with gauntlets and collarpiece is impressive. It's true that there have been two other new pharaohs recently (the Darius with Ramesses beard and Hatshepsut hat, as well as the Gilgamesh with Ramesses hat), but I think that yours could still turn out to be quite distinctive. It's sort of a merger between the two. Keep up the effort; I can't wait to see what else you develop.
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Xikorolsur. My Leaderhead Request Thread: http://forums.civfanatics.com/showth...20#post7525520 |
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#8 | |||
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Quote:
Quote:
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I love history, especially ancient history so I have all of these ideas for ancient leaders like Solomon or Joshua, I wanted to do an Egyptian Pharoah. I'll probably do Taharqa of Kush, and a few Greek or Romans as well. I have so many ideas for LHs I figured I might as well try to make them myself. Its proving to be harder than I thought it would be though, but that's okay. And like I said I'm happy to take requests from anybody. Thanks for the compliments though.
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#9 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Alright, I fixed Charles, Here's a pic. I just forgot to get rid of the old mustache and eyebrows. The file has been updated, so go ahead and download it again. Sorry about that.
EDIT: Oh yeah, the medallion has a sun on it, its just hard to see in this image because its grainy, but you can see it in-game.
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II Last edited by The Capo; Jun 23, 2009 at 02:41 PM. |
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#10 | |
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Deity
Join Date: Aug 2002
Location: San Diego, California
Posts: 5,229
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I hope so! This isn't a union job
![]() Quote:
) I cant tell if it was a simple rig job. Or that because some of the body wasnt rigged at maybe the skeleton got dumped ![]() but since the home depot already put out christmas trees i got you a present. I just gave it a shot myself. I did a simple rig and exported and the bones are there and the swap (atleast on the tupi body) worked. so attached is an exported nif (as a sample) and my blend file. the tupi body is only attached to the torso (arms too). but the bands are to the coresponding forearm bones, the hat is to the head and the ramses thing is just to the torso. so you may have to re-rig or reassign some parts - but you can handle that. happy t-day!
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My Leaderhead Gallery! Last edited by Ekmek; Jun 25, 2009 at 11:01 AM. |
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#11 |
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Lost in Translation
Join Date: Apr 2008
Location: Lower Saxony
Posts: 445
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I like your Charles and I will replace the modell I am currently using as Charles V with your model.
Request? I am still hoping, someone will do this request of me ![]() http://forums.civfanatics.com/showpo...&postcount=514 Perhaps this is good for practice. It would be even more easy, if your give hin a Dixon Hill hat. (I know the shadow in the texture is a little bit of trouble.)
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"Sorry boys, I am just a tourist with a fragged nav-console. Can you tell me, where I am?" - "Deep in trouble, little tourist." Just Another Religion Mod (version 1.2),
Tourist attractions (my buildings and modular wonders), Sailing Ships Reskins, Alternative Movie for Domination Victory |
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#12 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Wait a second; you want me to make a Patrick Stewart leaderhead?
May I ask for what possible reason you would need this?
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#13 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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@ Ekemk; thanks a lot!
One question though; one possibility I thought of (although it wouldn't make sense with EVERYTHING being off kilter) was that when I was marking the seams on the elbows and shoulders I rotated the body around just to make sure it was a perfect seam, this wouldnt' effect whatever happened would it?
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#14 | |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Quote:
@Ekmek; I'm toying with it now, why are his gauntlets connected? I can't select them individually as linked faces... kind of annoying, but thanks I hope this works. (NM, I guess I did that for some reason, I think I am going to change those to Ramasses' Gauntlets though).
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II Last edited by The Capo; Nov 27, 2008 at 08:40 PM. |
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#15 | |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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Quote:
The quicker I can convince you of the needlessness of yet another Pharaoh and abandon the thought of making one all-together, the quicker you can start working on a LH I requested.
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Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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#16 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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![]() Ugh, I hate this crap. Well, I looked at your blend and your nif and I noticed that the collar was a little higher than I wanted it to be and that Gilgamesh's "head bulge" was sticking out so I fixed that. I also noticed that the arm-bands/gauntlets were not "on" correctly so I fixed that, then I thought I should change them to look more Egyptian, so I fixed that. Then I went to do the nifswap and I realized that rather than "fixing" everything I managed to screw myself up... again! Damn it! So I basically ruined your work Ekmek. I got the same error I got when I was making Charles V, so I changed the NiSkinInstance and when I did that the armbands moved off of the model, well to the side, or whatever; point is they moved from their location. I attached a picture with is hard to read basically. The images on top are an image of what it looks like after I do a NifSwap (I circled the collar, which is too high on the model), the blend shows what my blend (that was exported to a Nif) looked like before I tried the NifSwap. The bottom two pictures show how the armbands moved. I suppose this is what I get for trying to do complicated LeaderHeads! ......
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II Last edited by The Capo; Dec 20, 2008 at 02:21 PM. |
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#17 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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That isn't going to happen.
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II |
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#18 |
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Deity
Join Date: Aug 2002
Location: San Diego, California
Posts: 5,229
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Spoiler:
well you still have my blend so do the adjustments like you did with the head and the collar. then export (and save a version) then when you get to the arm bands separate and delete the ones i had and i think what you are doing wrongi s that you click the body and join it to the arm bands instead of clicking the arm bands first and then shift clicking the body and joining. its a subtle but important distance. the base model shouold be selected last when joining not first... thats my best guess at this point.
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My Leaderhead Gallery! |
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#19 |
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godless Heathen
Join Date: Jan 2001
Location: Washington, DC
Posts: 8,957
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Hmm, so its probably the same idea with the collar then you think?
EDIT: BTW Ekmek, you said you did or did not do the arms already? (the forearms and bicep thing)
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Religion flies men into buildings, science flies men to the moon... Check out my stuff!!! UNITS | LEADERHEADS | DIPLOMACY II Last edited by The Capo; Nov 27, 2008 at 09:53 PM. |
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#20 |
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CFC Historian
Join Date: Nov 2001
Location: Florida
Posts: 5,689
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Yes, but I never mask my intended goals... I'm a straight-shooter. It is always my intent to play Degüello whenever needed.
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Wolf's Mods: Wolfshanze 1850-1920 Mod for BtS... adds "flavored Civs", coal-fired navies, WWI units, plus Poland, Austria & Vietnam to Civ4! Attitude Icon Mini-Mod for BtS... adds "smiley" faces to leader list for relations and lists era both on main-screen. Wolf's Unit Models: Modern German General, Soviet Russian General, Japanese General, Italian General, Polish Warlord, Austro-German Warlord, Celtic Warlord, American Medieval Set, German Medieval Set, Celtic Green Knight, European Musketman, LT vz 38, Stridsvagn M/41, Persian CKD TNH, Panzer-IVG tank pack 1, Korean Air Force Pack, Iraqi Gladiator, Green TBF Avenger, Spanish Me-109, Saab B17, Polish Fighter Pack. |
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