Gary Childress
Student for and of life
This is my first attempt at cut and paste to create some cities. I'll call this one a contemporary American town/city/metropolis. It starts as a small town centered around a church. The church stays as the town becomes a city and then a metropolis. I used rather compact cities for my first go, not the large sprawling kind that have become popular. Instead of walls the town errects a barbed wire barricade around it.
I tried the graphics in game and they seem to work OK. Let me know if there are any problems I haven't forseen. Granted it's my first attempt at city making so I'm sure there are improvements that can be made and tricks that could be used to make them better. So let the critique fest begin!!
DOWNLOAD HERE
EDIT: Also a special thanks to Ares de Borg. I used some of his terrain for the patches of ground under the city buildings.
OK. This is a contemporary Greek (or mediterranean) city set. This set incorporates an improvement in the metropolis graphic suggested by Vuldacon. Instead of being surrounded by dirt the metropolis has paved roads with sidewalks. Once again, thank you RedAlert and Aion for the buildings and Ares de Borg for terrain background.
DOWNLOAD HERE
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I tried the graphics in game and they seem to work OK. Let me know if there are any problems I haven't forseen. Granted it's my first attempt at city making so I'm sure there are improvements that can be made and tricks that could be used to make them better. So let the critique fest begin!!



DOWNLOAD HERE
EDIT: Also a special thanks to Ares de Borg. I used some of his terrain for the patches of ground under the city buildings.
OK. This is a contemporary Greek (or mediterranean) city set. This set incorporates an improvement in the metropolis graphic suggested by Vuldacon. Instead of being surrounded by dirt the metropolis has paved roads with sidewalks. Once again, thank you RedAlert and Aion for the buildings and Ares de Borg for terrain background.



DOWNLOAD HERE
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