Fafnir13
King
Ack! Can we get it changed back?
The chance of losing a unit permanently was always bothersome with the old version, but at least you could have loyalty if you ever felt the need to mount a serious offensive with lunatics. Plus that was only a 3% chance. Now the negative effect of crazed occurs every single time enrage procs and, unless I'm missing something, there's nothing in game to keep you from losing control. It's cool from a conceptual perspective I suppose, but it trashes any sort of strategic game play.
So could we get it changed back? Please?
The chance of losing a unit permanently was always bothersome with the old version, but at least you could have loyalty if you ever felt the need to mount a serious offensive with lunatics. Plus that was only a 3% chance. Now the negative effect of crazed occurs every single time enrage procs and, unless I'm missing something, there's nothing in game to keep you from losing control. It's cool from a conceptual perspective I suppose, but it trashes any sort of strategic game play.
So could we get it changed back? Please?