Two questions, actually:
1.) How does one achieve diplomatic victory while holding the AP? Do a sufficient number of civs have to have the religion to make votes other than "Stop trading with non-believers"?
2.) How the hell do I manage to control which resolutions come up when? One thing I've noticed is that with either the AP or UN, the game chooses (A) when to vote for a resolution, and (B) which resolutions are available for voting. I mean, what if I want to declare this non believer off-limits, and then change my mind? Why can I not say "Lift the ban on trading with Washington" or whatever?
Just wondering. I find diplo victories to be basically inattainable in my games.
1.) How does one achieve diplomatic victory while holding the AP? Do a sufficient number of civs have to have the religion to make votes other than "Stop trading with non-believers"?
2.) How the hell do I manage to control which resolutions come up when? One thing I've noticed is that with either the AP or UN, the game chooses (A) when to vote for a resolution, and (B) which resolutions are available for voting. I mean, what if I want to declare this non believer off-limits, and then change my mind? Why can I not say "Lift the ban on trading with Washington" or whatever?
Just wondering. I find diplo victories to be basically inattainable in my games.


