Rystic
Turtle Wizard
I was bored today, so I decided to code a flashy AC100 event. I edited two files:
CvRandomEventInterface (goes in Assets-->Python-->entrypoints). This will make Armageddon have a devastating backlash on the world (this will cause a slowdown because a lot of code is running. Don't panic if the game seems to freeze. It's just thinking really hard.)
CustomFunctions (goes in Assets-->Python). This will make burning sand adjacent to a river get Obsidian Plains instead of flames, and make hell terrain recede faster.
The backlash does more harm to good teams than evil ones, because the Armageddon event doesn't effect hell terrain. It's ideal for good vs evil battles.
Anyway, this is just the first version. I still need to work on it's efficiency (I want to cut back on the slowdown). Any feedback/ideas are welcome
View attachment files.zip
CvRandomEventInterface (goes in Assets-->Python-->entrypoints). This will make Armageddon have a devastating backlash on the world (this will cause a slowdown because a lot of code is running. Don't panic if the game seems to freeze. It's just thinking really hard.)
CustomFunctions (goes in Assets-->Python). This will make burning sand adjacent to a river get Obsidian Plains instead of flames, and make hell terrain recede faster.
The backlash does more harm to good teams than evil ones, because the Armageddon event doesn't effect hell terrain. It's ideal for good vs evil battles.
Anyway, this is just the first version. I still need to work on it's efficiency (I want to cut back on the slowdown). Any feedback/ideas are welcome

View attachment files.zip