This thread will detail a concept that Spoonwood and I conceived together: a succession milk run!
As bizarre as it sounds, we're going to give it a shot.
Settings:
Civilization: Maya
Difficulty: Deity
Size: Standard
Parameters: 60 percent archipelago, Wet, Warm, 5 billion, no barbarians
Least aggressive AIs (4): Persia, Babylon, Russia, Germany
All default rules
The goal is to win by achieving a Histographic victory that beats the current #1 score for Deity/Standard in the Civ3 Hall of Fame: 25358.
We believe this is a very achievable goal.
It is our hope that not only will we learn from each other and from the circumstances in this game, but others might gain something from reading about the many different aspects of a Histographic win: that is, the expansion, conquest, building, and milking phases of the game.
Turnsets: 10 turns each. Logs should be fairly detailed to demonstrate strategy and to allow for close coordination. All battles must be logged per fight.
Team:
Spoonwood
Elear
(not accepting other players)
Mapfinder at work. Will post potential starts soon.

Settings:
Civilization: Maya
Difficulty: Deity
Size: Standard
Parameters: 60 percent archipelago, Wet, Warm, 5 billion, no barbarians
Least aggressive AIs (4): Persia, Babylon, Russia, Germany
All default rules
The goal is to win by achieving a Histographic victory that beats the current #1 score for Deity/Standard in the Civ3 Hall of Fame: 25358.
We believe this is a very achievable goal.
It is our hope that not only will we learn from each other and from the circumstances in this game, but others might gain something from reading about the many different aspects of a Histographic win: that is, the expansion, conquest, building, and milking phases of the game.
Turnsets: 10 turns each. Logs should be fairly detailed to demonstrate strategy and to allow for close coordination. All battles must be logged per fight.
Team:
Spoonwood
Elear
(not accepting other players)
Mapfinder at work. Will post potential starts soon.