If you've got your health you've got everything.
That's how we're going to play--we won't do anything to worsen our health.
We won't chop forests (although we can settle a forest), we won't build unhealthy buildings, and we won't trade away our last health resource.
Now we're also not selfish, so if we have an extra health resource we must trade it away to help out the AI.
We also won't settle a city without fresh water where an adjacent tile would have fresh water.
As usual we'll play immortal.
Our leader:
Our start:
What do you guys think? --Seems fine to me. Settle 1W on the hill to pick up the crab?
That's how we're going to play--we won't do anything to worsen our health.
We won't chop forests (although we can settle a forest), we won't build unhealthy buildings, and we won't trade away our last health resource.
Now we're also not selfish, so if we have an extra health resource we must trade it away to help out the AI.
We also won't settle a city without fresh water where an adjacent tile would have fresh water.
As usual we'll play immortal.
Our leader:

Our start:

What do you guys think? --Seems fine to me. Settle 1W on the hill to pick up the crab?