ViterboKnight
King
- Joined
- Feb 6, 2006
- Messages
- 796
That's a feature I'm trying in my scenario (by the way, see Italyization, for BTS!!).
Units are periodically given momentary bonuses or disadvantages that last for one, two, or few turns. This reflects high morale of the unit, or tiredness, or fury, or whatever.
This might cause some funny and unpredictable situations. For example, when your army is about to attack an enemy city, your CityRaider3 maceman is momentary a DefensiveOnly Unit! Or when your pikemen are attacked by a massive stack of horses and maces, your pikeman gets the "target mounted units first" ability!!
Units are periodically given momentary bonuses or disadvantages that last for one, two, or few turns. This reflects high morale of the unit, or tiredness, or fury, or whatever.
This might cause some funny and unpredictable situations. For example, when your army is about to attack an enemy city, your CityRaider3 maceman is momentary a DefensiveOnly Unit! Or when your pikemen are attacked by a massive stack of horses and maces, your pikeman gets the "target mounted units first" ability!!